Dungeon Sprint DCSS version 0.29-a0-486-ga88943ba61 (webtiles) character file. Game seed: 1267291563642702196 25 temujin the Chiller (level 2, -2/15 HPs) Began as a Deep Elf Ice Elementalist on May 26, 2022. Slain by an ogre ... wielding a +0 giant club (9 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:18 (160 turns). temujin the Chiller (Deep Elf Ice Elementalist) Turns: 160, Time: 00:01:20 Health: -2/15 AC: 2 Str: 5 XL: 2 Next: 82% Magic: 5/8 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Wands d - a wand of digging (3) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing e - a potion of haste f - a potion of berserk rage Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 7.7 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d11 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 64% 1d8 1% 3 Ozocubu's Armour Ice 32% N/A 1% 3 Hailstorm Conj/Ice 17% 3d6 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Magic restored. You start resting. HP restored. d - a wand of digging (3) There is an open door here. Things that are here: a +0 club; a +0 scale mail of willpower; the goblin corpse of Ijyb Unknown command. Okay, then. Unknown command. You open the door. An ogre comes into view. It is wielding a +0 giant club. There is an open door here. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (asleep) You freeze the ogre. The ogre shouts! The ogre is lightly wounded. The ogre hits you with a +0 giant club! Ouch! That really hurt! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded) You freeze the ogre. The ogre is moderately wounded. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded) You freeze the ogre! The ogre is heavily wounded. The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... ########## #<.#..'@.# #..)..#.O+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | temujin the Deep Elf Ice Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D | Noticed Ijyb 9 | D | Killed Ijyb 10 | D | Reached skill level 7 in Ice Magic 10 | D | Reached XP level 2. HP: 7/15 MP: 0/8 155 | D | Noticed an ogre 160 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Ice Magic | 7 | 7.7 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total -------------------------++------- Cast: Freeze || 8 Use: Potion || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 160 | 160 | 0 | 141 | 1 | 1 | 160.0 | Dungeon | 160 | 160 | 0 | 141 | 1 | 1 | 160.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 160 daAuts