Dungeon Crawl Stone Soup version 0.29-a0-504-gec6baf379c (webtiles) character file. Game seed: 13898440061212315284 11 temujin the Skirmisher (level 2, 0/24 HPs) Began as a Mummy Cinder Acolyte on May 28, 2022. Was a High Priest of Ignis. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:36 (531 turns). temujin the Skirmisher (Mummy Cinder Acolyte) Turns: 531, Time: 00:01:36 Health: 0/24 AC: 2 Str: 17 XL: 2 Next: 17% Magic: 1/4 EV: 11 Int: 13 God: Ignis [*****.] Gold: 0 SH: 0 Dex: 7 Spells: 2/4 levels left rFire . . . SeeInvis . a - -1 mace (flame) rCold + . . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a -1 mace of flaming (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of identify {unknown} Skills: - Level 3.1 Fighting - Level 2.5 Maces & Flails - Level 1.7 Spellcasting + Level 2.6 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 16% 2d6 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 1% N/A 61% 3 Yara's Violent Unravell Hex/Tmut 0% 3d3 100% 5 Enfeeble Hex 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. Message History Casting: Scorch (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the goblin. You kill the goblin! You hear a bark! A jackal comes into view. The jackal bites you. The jackal bites you. The jackal barely misses you. A bat comes into view. The goblin hits you with a +0 dagger. The jackal closely misses you. The jackal bites you. The jackal attacks as you move away! The jackal bites you. The jackal attacks as you move away! The jackal barely misses you. The bat hits you but does no damage. The jackal closely misses you. The jackal barely misses you. The jackal attacks as you move away! The jackal barely misses you. The bat barely misses you. The jackal bites you. The bat barely misses you. The jackal closely misses you. You sock the bat! You burn the bat. You kill the bat! The jackal barely misses you. The jackal closely misses you. The jackal barely misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal completely misses you. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal attacks as you move away! The jackal barely misses you. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal attacks as you move away! The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal attacks as you move away! The jackal completely misses you. The jackal attacks as you move away! The jackal bites you. You die... #.#......# #.#.#≈≈S#.# #.#.###..# #.#.#≈≈≈#. #.#......####.. ...........##.8 ...........##.. ...........##### ...........# ...........############ ..........@hhg........# ..........h..........# ................†...# ######.............# #....)......).# #.............# #.............# #.............# ...........# You could see 3 jackals and a goblin. Vanquished Creatures A dart slug (D:1) 2 hobgoblins (D:1) A kobold (D:1) A ball python (D:1) A bat (D:1) 2 frilled lizards (D:1) A goblin (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | temujin the Mummy Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 3 | D:1 | Noticed an electric eel 4 | D:1 | Noticed an electric eel 421 | D:1 | Reached XP level 2. HP: 19/24 MP: 4/4 427 | D:1 | Learned a level 2 spell: Scorch 529 | D:1 | HP: 1/24 [jackal (1)] 531 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_basic, hellmonk_ecumenical_altar_inner_sanctum Action || total -------------------------++------- Melee: Mace || 29 Cast: Scorch || 2 Armor: Robe || 10 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 539 | 539 | 0 | 120 | 303 | 1 | 539.0 | Dungeon | 539 | 539 | 0 | 120 | 303 | 1 | 539.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 539 daAuts