Dungeon Sprint DCSS version 0.29-a0-659-g28b9d68c38 (webtiles) character file. Game seed: 14903899240132114704 25 temujin the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on June 22, 2022. Slain by an ogre ... wielding a +0 giant club (20 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:09 (68 turns). temujin the Conjurer (Draconian Conjurer) Turns: 68, Time: 00:01:10 Health: 0/20 AC: 4 Str: 9 XL: 2 Next: 82% Magic: 6/6 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: hasted, very quick A: AC +4, unfitting armour, cold-blooded a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Wands e - a wand of charming (8) Scrolls f - a scroll of blinking Potions a - a potion of magic b - a potion of curing c - a potion of heal wounds Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.5 Spellcasting * Level 6.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Things that are here: a +0 club; a +0 leather armour As you open the door, it creaks loudly! An ogre comes into view. It is wielding a +0 giant club. You feel yourself speed up. There is an open door, spattered with blood here. Things that are here: a +0 club; a +0 leather armour There is a fountain of clear blue water here. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (90% to hit) The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is heavily wounded. The searing ray hits the ogre. The ogre is heavily wounded. The searing ray misses the ogre. You finish channelling your searing ray. Magic courses through your body. The ogre closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, 90% to hit) The searing ray hits the ogre! The ogre is severely wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is almost dead. The searing ray misses the ogre. The ogre completely misses you. The searing ray misses the ogre. You finish channelling your searing ray. Magic courses through your body. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#..'..# #..)..#..+ #..#### +# #..# #..# #.O# #⌠@# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | temujin the Draconian Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 1 | D | Noticed Ijyb 7 | D | Killed Ijyb 8 | D | Reached skill level 6 in Conjurations 8 | D | Reached XP level 2. HP: 20/20 MP: 3/6 46 | D | Learned a level 2 spell: Searing Ray 50 | D | Noticed an ogre 68 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.5 Conjurations | 6 | 6.2 Dodging | | 1.7 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 5 Punch || 1 Cast: Searing Ray || 2 Use: Potion || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 70 | 70 | 0 | 44 | 1 | 1 | 70.0 | Dungeon | 70 | 70 | 0 | 44 | 1 | 1 | 70.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 70 daAuts