Dungeon Sprint DCSS version 0.29-a0-728-g6bb282b620 (webtiles) character file. Game seed: 9585173560740604841 0 temujin the Conjurer (level 1, -13/10 HPs) Began as a Deep Elf Conjurer on June 29, 2022. Mangled by Ijyb ... wielding a +2 dagger of electrocution (18 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:12 (11 turns). temujin the Conjurer (Deep Elf Conjurer) Turns: 11, Time: 00:00:12 Health: -13/10 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 6/6 EV: 12 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: confused, on berserk cooldown, slowed, very slow A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Message History Welcome, temujin the Deep Elf Conjurer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Ijyb the Twisted Goblin comes into view. She is wielding a +2 dagger of electrocution and carrying a wand of charming (10). Ijyb shouts! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You barely miss Ijyb. You barely miss Ijyb. Ijyb closely misses you. You punch Ijyb! Ijyb is heavily wounded. Ijyb zaps a wand. Your will is overpowered! You are confused. You feel a strong urge to attack something. Ijyb zaps a wand. You resist with significant effort. You are no longer berserk. You are exhausted. You feel yourself slow down. Ijyb hits you with a +2 dagger of electrocution. You're too confused to move! Ijyb zaps a wand. You resist with significant effort. You bump into the rock wall. You feel less confused. Ijyb zaps a wand. Your will is overpowered! You are confused. Ijyb hits you with a +2 dagger of electrocution. Ijyb attacks as you move away! Ijyb hits you with a +2 dagger of electrocution. You are electrocuted!! Ouch! That really hurt! You die... ####### #<.#..+ #..g..# #.@#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | temujin the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D | Noticed Ijyb 11 | D | Mangled by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: Unarmed || 3 Use: Potion || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10 | 10 | 0 | 0 | 1 | 1 | 10.0 | Dungeon | 10 | 10 | 0 | 0 | 1 | 1 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 10 daAuts