Dungeon Sprint DCSS version 0.29-a0-728-g6bb282b620 (webtiles) character file. Game seed: 10433545315010878420 0 temujin the Conjurer (level 1, 0/19 HPs) Began as a Human Conjurer on June 29, 2022. Slain by Ijyb ... wielding a +0 dagger (6 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:13 (15 turns). temujin the Conjurer (Human Conjurer) Turns: 15, Time: 00:00:14 Health: 0/19 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking, very quick A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d6 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Message History Welcome, temujin the Human Conjurer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Ijyb the Twisted Goblin comes into view. She is wielding a +0 dagger and carrying a wand of iceblast (3). There is an open door here. Ijyb hits you with a +0 dagger. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb hits you with a +0 dagger. You closely miss Ijyb. You hit Ijyb. Ijyb is lightly wounded. Ijyb closely misses you. You punch Ijyb! Ijyb is moderately wounded. Ijyb closely misses you. You hit Ijyb. Ijyb is heavily wounded. You closely miss Ijyb. Ijyb is heavily wounded. Ijyb barely misses you. You hit Ijyb. Ijyb is severely wounded. Ijyb hits you with a +0 dagger. You closely miss Ijyb. Ijyb is severely wounded. You closely miss Ijyb. Ijyb is severely wounded. Ijyb barely misses you. You barely miss Ijyb. Ijyb is severely wounded. Ijyb barely misses you. You hit Ijyb. Ijyb is almost dead. You barely miss Ijyb. Ijyb is almost dead. Ijyb hits you with a +0 dagger. You die... ####### #<.#.g+ #..'@.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | temujin the Human Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D | Noticed Ijyb 15 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: Unarmed || 11 Use: Potion || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11 | 11 | 0 | 0 | 0 | 1 | 11.0 | Dungeon | 11 | 11 | 0 | 0 | 0 | 1 | 11.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 11 daAuts