Dungeon Crawl Stone Soup version 0.30-a0-7-g94fe547ab8 (webtiles) character file. Game seed: 586119949693446010 73 temujin the Magician (level 4, -1/31 HPs) Began as a Djinni Conjurer on Aug 23, 2022. Slain by Sigmund ... wielding a +0 scythe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:47 (2002 turns). temujin the Magician (Djinni Conjurer) Turns: 2002, Time: 00:02:47 Health: -1/31 AC: 2 Str: 6 XL: 4 Next: 51% Gold: 76 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.00/turn (no ring) @: confused, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of see invisible Scrolls c - a scroll of magic mapping {unknown} f - a scroll of fear {unknown} g - a scroll of identify {unknown} Potions b - 2 potions of heal wounds e - a potion of attraction {unknown} h - a potion of brilliance {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Dazzling Flash Conj/Hex 48% N/A 4% 3 d - Fulminant Prism Conj/Hex 12% 3d9 17% 4 e - Iskenderun's Mystic Conj/Tloc 24% 2d7 17% 4 f - Beastly Appendage Tmut 48% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your fulminant prism explodes! You hear a bark! You hear a shout! Sigmund is nearby! Casting: Fulminant Prism (extremely dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (17% risk of failure)! Continue anyway? Aiming: Fulminant Prism (extremely dangerous; 17% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Sigmund drinks a potion. Sigmund is healed! Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs something! You hear an angry hiss. x2; You hear a bark! Casting: Fulminant Prism (extremely dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (17% risk of failure)! Continue anyway? Aiming: Fulminant Prism (extremely dangerous; 17% risk of failure) Press: ? - help, Dir - move target You see a ghostly outline there, and the spell fizzles. Casting: Fulminant Prism (extremely dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Fulminant Prism (extremely dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) You hear some strange, mumbled words. You are confused. A frilled lizard comes into view. The frilled lizard hisses angrily. Something hits you! * * * LOW HITPOINT WARNING * * * Something hits you. You die... ## # #># .#. #)# . #.# #.# ##. #.###.########## #.. #..............# #.# #..####.###l########.# #.# #.......# #.# #.# #.# ##.####.# #.# #.###.### #.####.###@# #####........ #...)......# #.........### ######.##### #.######### #.########.# #..†.......# ############ You could see a frilled lizard. Vanquished Creatures Jessica (D:2) 2 adders (D:2) 3 bats 3 endoplasms 2 giant cockroaches (D:1) 7 hobgoblins 3 kobolds A quokka (D:2) 3 ball pythons A frilled lizard (D:1) 26 creatures vanquished. Vanquished Creatures (others) 3 fulminant prisms (D:2) 3 creatures vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | temujin the Djinni Conjurer began the quest for the Orb. 0 | D:1 | temujin set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 453 | D:1 | Reached XP level 2. HP: 5/21 MP: 0/0 828 | D:1 | Found Paymuc's Weapon Emporium. 1454 | D:2 | Noticed Jessica 1456 | D:2 | Reached XP level 3. HP: 20/25 MP: 0/0 1456 | D:2 | Learned a level 1 spell: Beastly Appendage 1458 | D:2 | Killed Jessica 1459 | D:2 | Reached skill level 4 in Spellcasting 1605 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 1983 | D:2 | Noticed Sigmund 2002 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_loops_ring, serial_shops, shop, serial_bayou_pond_e D:2: layout_loops_ring, uniq_jessica, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.5 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 43 | 12 || 55 Fulminant Prism | | 4 || 4 Searing Ray | | 1 || 1 Armor: Robe | 1 | || 1 Dodge: Dodged | 2 | 1 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2001 | 1917 | 84 | 501 | 1298 | 2 | 1000.5 | Dungeon | 2001 | 1917 | 84 | 501 | 1298 | 2 | 1000.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1450 daAuts D:2: 551 daAuts