Dungeon Crawl Stone Soup version 0.31-a0-638-g26219f789d (webtiles) character file. Game seed: 4573885205612100173 41 temujin the Magician (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Aug 27, 2023. Slain by a gnoll ... wielding a +0 club (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:48 (1424 turns). temujin the Magician (Deep Elf Conjurer) Turns: 1424, Time: 00:02:48 Health: 0/19 AC: 3 Str: 4 XL: 3 Next: 32% Magic: 1/11 EV: 12 Int: 24 God: Gold: 34 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . h - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Missiles n - 2 poisoned darts Armour a - a +0 robe (worn) h - a +0 helmet (worn) Scrolls c - 3 scrolls of teleportation {unknown} e - a scroll of blinking {unknown} f - a scroll of summoning {unknown} g - a scroll of identify {unknown} i - a scroll of torment {unknown} j - a scroll of silence {unknown} m - a scroll of brand weapon {unknown} Potions b - a potion of magic d - a potion of heal wounds {unknown} k - a potion of enlightenment {unknown} l - a potion of mutation {unknown} o - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.2 Spellcasting - Level 4.3 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 26% 3 Fulminant Prism Conj/Hex 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Starburst Conj/Fire 8% 6d4 99% 6 Maxwell's Capacitive Co Air 3% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History There are monsters nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club! There is an escape hatch in the ceiling here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll, p - gnoll Aim: a gnoll, wielding a +0 halberd (82% to hit) The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll barely misses you. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. The gnoll hits you with a +0 club. You die... #...............(... ♣.♣................. #................... ♣.♣........♣.♣.♣.♣## ##### #................# .....####........♣.....♣ ##...................# ##...........###♣.....♣ ##..# ..#.......@gg...###.....# ....###................#♣#♣#♣.♣ .......................######.### ......#.......................... ......##.................#######. .............†................... .......................#...###### .......##.............####....g.. ........##.....#....... ######### You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) A bat (D:1) An endoplasm (D:2) A giant cockroach (D:1) 4 goblins (D:1) 3 hobgoblins A quokka (D:2) 2 ball pythons 2 frilled lizards (D:2) 4 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | temujin the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 707 | D:1 | Reached skill level 4 in Spellcasting 707 | D:1 | Reached XP level 2. HP: 15/15 MP: 7/9 997 | D:1 | Learned a level 2 spell: Searing Ray 1391 | D:2 | Reached skill level 5 in Spellcasting 1391 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/11 1424 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_loops_ring, serial_co_window_serial, co_window_corner_a, co_window_paths_b, co_window_corner_a, co_window_corner_a, co_window_paths_b, co_window_unsneaky_path_b, co_window_paths_c, co_window_of_opportunity_b, co_window_corner_b, co_window_cross_3, co_window_2corner, co_window_2corner, glass_columns_c, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_b D:2: layout_rooms, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_clump_cross, infiniplex_forest_lined_2, infiniplex_forest_lined_room_2, infiniplex_forest_lined_3, infiniplex_forest_clump_medium, infiniplex_forest_lined_1, corner_web_ring Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 46 Searing Ray || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1423 | 1363 | 60 | 0 | 1210 | 2 | 711.5 | Dungeon | 1423 | 1363 | 60 | 0 | 1210 | 2 | 711.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1078 daAuts D:2: 345 daAuts