temujin Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (15, -8, D:1) a +0 short sword (23, -43, D:1) a +0 club (40, -13, D:1) a +0 club (42, -38, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (18, 20, D:2) a +0 dagger (26, 14, D:2) a +0 whip (28, 17, D:2) a +0 club (28, 18, D:2) a +0 club (43, 22, D:2) a +0 club (46, -12, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hammer (19, 13, D:3) a +0 morningstar (20, 6, D:3) a +0 club (39, 3, D:3) a +0 leather armour (41, -10, D:3) a +0 short sword (48, -8, D:3) a +0 ring mail (53, 14, D:3) a +0 flail a +0 chain mail (55, -7, D:3) a +0 spear (56, 0, D:3) a +0 club (59, 12, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 ring mail (1, 0, D:4) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (2, 0, D:4) a +0 hand axe a +0 short sword (11, 4, D:4) a +0 cloak (13, 26, D:4) a +0 long sword (17, 29, D:4) a +0 dagger (19, 28, D:4) the +0 falchion of Traps {holy, Str+3 Stlth-} Str+3: It affects your strength (+3). Stlth-: It makes you less stealthy. (23, 28, D:4) a +0 short sword (26, 16, D:4) a +0 leather armour (30, -2, D:4) a +0 war axe (31, -1, D:4) a +0 heavy mace (33, -1, D:4) a +0 chain mail a +0 flail a +0 robe (34, 1, D:4) a +0 sling (35, -1, D:4) a +0 leather armour a +0 short sword (37, -2, D:4) a +0 chain mail a +0 club (38, 10, D:4) a +0 hand axe of holy wrath (48, 1, D:4) a +0 club (48, 3, D:4) a +0 whip a +0 whip Level 5 of the Dungeon [Shop] Maupinaz's Armour Shop a +2 pair of gloves of infusion (236 gold) the +0 leather armour of the Griffon {*Slow Str+5 Int+6} (291 gold) Str+5: It affects your strength (+5). Int+6: It affects your intelligence (+6). *Slow: It may slow you when you take damage. the +2 plate armour of Macaroni {rPois rC- Int+2 Dex+2} (501 gold) Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). rC-: It makes you vulnerable to cold. rPois: It protects you from poison a +0 ring mail (44 gold) a +0 pair of gloves (49 gold) a +0 leather armour (22 gold) a +1 pair of gloves of hurling (181 gold) (0, 0, D:5) a +0 hand axe (1, -1, D:5) a +0 flail a +0 short sword a +0 club a +0 club (1, 21, D:5) a +0 sling (6, -14, D:5) a +0 orcbow (7, 7, D:5) a +0 dagger (8, 2, D:5) a +0 whip (17, 12, D:5) a +0 leather armour a +0 whip (21, 7, D:5) a +0 robe a +2 heavy trident (22, 9, D:5) a +0 leather armour a +0 trident (26, 21, D:5) a flux talisman (28, 8, D:5) a +0 ring mail a +0 club (34, -7, D:5) a +0 hand axe (36, 6, D:5) a +0 halberd (37, 6, D:5) a +0 flail (38, -11, D:5) a +0 quarterstaff (38, 6, D:5) a +0 flail (39, -11, D:5) a +0 flail (40, -11, D:5) a +0 whip a +0 robe (40, 20, D:5) a +0 dagger a +0 robe (41, 23, D:5) a +0 mace a +0 leather armour Level 6 of the Dungeon [Shop] Komnoumm's Weapon Shoppe the +4 shortbow "Earthworm" {heavy, rPois rF+ Dex+3} (648 gold) Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rPois: It protects you from poison 6 stones (7 gold) a +0 rapier of electrocution (156 gold) 4 stones (5 gold) 2 poisoned darts (15 gold) 3 stones (3 gold) a +1 heavy war axe (172 gold) a +0 hand axe (39 gold) (0, 0, D:6) a +0 hand axe (1, -6, D:6) a +0 whip (1, -5, D:6) a +0 flail a +0 club (1, -4, D:6) a +0 club a +0 club a +0 robe (1, -3, D:6) a +0 whip (7, -8, D:6) a +0 helmet (7, -5, D:6) a +0 halberd (16, -9, D:6) a +0 club a +0 battleaxe a +0 robe (21, -8, D:6) a +0 giant club (32, -30, D:6) a +0 scale mail (47, -20, D:6) a +0 flail (48, -20, D:6) a +0 leather armour a +0 short sword (49, -20, D:6) a +0 robe a +0 falchion (50, -29, D:6) a +0 falchion (50, -20, D:6) a +0 leather armour a +0 flail a +0 scale mail a +0 dagger a +0 club (54, -13, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 spear (1, 9, D:7) a +0 spear a +0 ring mail a +0 buckler (5, -34, D:7) a +0 ring mail (5, 13, D:7) a +0 dagger a +0 club (6, 13, D:7) a +0 short sword a +0 leather armour (7, -32, D:7) a +0 dagger a +0 robe (8, -33, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 heavy halberd a +0 halberd (8, -32, D:7) a +0 dagger a +1 dagger of venom a +0 robe (9, -34, D:7) a +0 dagger a +0 robe (10, -35, D:7) a +0 flail (11, -35, D:7) a +0 whip (12, -35, D:7) a +0 spear a +0 spear a +0 scale mail (16, 0, D:7) a +0 spear (17, -1, D:7) a +0 whip (18, -29, D:7) a +5 battleaxe of electrocution a +0 robe (18, -27, D:7) a +0 spear a +0 robe (18, -24, D:7) a +0 robe (19, -27, D:7) a +2 dagger of freezing a +0 robe (21, -38, D:7) a +0 spear (22, -30, D:7) a +1 hand axe a +0 robe (22, -4, D:7) a +0 club (23, -41, D:7) a +0 spear (25, -38, D:7) a +0 club a +0 leather armour (26, -15, D:7) a +0 robe a +0 falchion a +0 robe a +0 dagger (26, -14, D:7) a +0 robe a +0 mace (27, -10, D:7) a +0 scale mail a +0 short sword (28, -43, D:7) a +0 halberd a +0 robe a +5 battleaxe a +0 robe (30, -44, D:7) a +1 short sword a +0 scale mail (39, -27, D:7) a +0 leather armour (44, -25, D:7) a +0 club (45, -30, D:7) a +2 spear of flaming Level 8 of the Dungeon (0, 0, D:8) a +0 orcbow (2, 1, D:8) a +0 orcbow (20, 8, D:8) a +0 spear (22, 38, D:8) a +0 war axe (27, 33, D:8) a +0 short sword (28, 31, D:8) a +0 flail a +0 robe (30, 35, D:8) a +0 whip (32, 35, D:8) a +0 dagger a +0 robe (33, 38, D:8) a +0 flail (40, 18, D:8) a +0 battleaxe a +0 chain mail (43, 10, D:8) a +0 club a +0 scale mail (47, 20, D:8) a +0 club a +0 chain mail (49, 15, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 club (1, -2, D:9) a scroll of teleportation (12, 4, D:9) a +0 dagger (18, -29, D:9) a +0 hand axe (19, 2, D:9) a +0 pair of gloves (23, 0, D:9) a +0 ring mail (25, 12, D:9) a +0 morningstar (31, -7, D:9) a +0 whip a +0 leather armour (31, -6, D:9) a +0 hand axe (32, -20, D:9) a +0 robe (36, -6, D:9) a +0 sling a +0 falchion (38, -16, D:9) a +0 scale mail a +2 hand axe of flaming (38, -15, D:9) a +0 short sword (39, -14, D:9) a +0 chain mail a +0 falchion (40, -9, D:9) a +1 morningstar of flaming (42, -13, D:9) a +0 short sword a +0 dagger (47, -22, D:9) a +0 pair of boots (50, -6, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (3, -5, D:10) a +0 robe a +0 dagger (3, -4, D:10) a +0 short sword a +0 dagger (3, -3, D:10) a +0 flail (3, -2, D:10) a +0 robe a +0 dagger (13, -32, D:10) the +0 leather armour "Ezxets Rure" {Rampage Str+3 Slay+2 Stlth-} Str+3: It affects your strength (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Rampage: It bestows one free step when moving towards enemies. Stlth-: It makes you less stealthy. (16, -24, D:10) a +0 short sword (17, -28, D:10) a +0 club (20, 4, D:10) a +0 whip (24, -19, D:10) a +0 club (25, 7, D:10) a +0 leather armour (31, -3, D:10) a +0 dagger of protection a +0 robe (31, -2, D:10) a +0 trident (33, -4, D:10) a +0 dagger a +0 robe (36, 1, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) a poisoned dart (5, 42, D:11) a +2 scimitar of flaming (still there?) a +0 chain mail (still there?) a +0 flail (still there?) a +0 leather armour (still there?) the Ecumenical Temple