Dungeon Crawl Stone Soup version 0.31-a0-1574-g5526595cd0 (webtiles) character file. Game seed: 1313621883579428811 26 temujin the Conjurer (level 3, -2/24 HPs) Began as a Human Conjurer on Jan 4, 2024. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:08 (975 turns). temujin the Conjurer (Human Conjurer) Turns: 975, Time: 00:03:08 Health: -2/24 AC: 2 Str: 7 XL: 3 Next: 8% Magic: 0/7 EV: 12 Int: 20 God: Gold: 16 SH: 0 Dex: 11 Spells: 5/8 levels left rFire + . . c - staff of fire rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Missiles d - 6 poisoned darts Armour a - a +0 robe (worn) Magical Staves c - a staff of fire (weapon) Scrolls e - a scroll of identify {unknown} g - a scroll of teleportation {unknown} h - a scroll of revelation {unknown} Potions b - a potion of magic f - a potion of haste {unknown} i - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.2 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 14% 1 Slow Hex 12% N/A 14% 1 Cigotuvi's Dreadful Rot Necr/Alch/Air 6% N/A 22% 2 Jinxbite Hex 6% N/A 22% 2 Confusing Touch Hex 3% N/A 38% 3 Sigil of Binding Hex 3% N/A 38% 3 Vampiric Draining Necr 3% 2d6 38% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Ignite Poison Fire/Alch 4% N/A 80% 4 Manifold Assault Tloc 3% N/A 80% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 92% 5 Alistair's Intoxication Alch 2% N/A 98% 5 Dispersal Tloc 1% N/A 100% 6 Disjunction Tloc 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You see here a hobgoblin corpse. There is a stone staircase leading up here. You barely miss the gnoll. The gnoll hits you with a +0 club. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (81% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you with a +0 club! Unknown command. The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. The searing ray misses the gnoll. The gnoll barely misses you. The searing ray hits the gnoll. The gnoll is heavily wounded. You finish channelling your searing ray. The gnoll barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, 81% to hit) The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 club. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +0 club. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club! You die... ###### ##....# ####..##†# #@##.###.## #.g..##..†## ### #.####.....##$.# ##. +...8......# .####...###..# .# #...# †.... .# #...# g.### ## #.>.# ..# #...# .g# You could see a gnoll. Vanquished Creatures A dart slug (D:1) 2 endoplasms A giant cockroach (D:1) 3 goblins (D:1) 3 hobgoblins A ball python (D:1) 6 bats 2 frilled lizards A kobold (D:1) 3 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | temujin the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 231 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 480 | D:1 | Learned a level 2 spell: Searing Ray 886 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/7 975 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_basic, due_unseen_surprise D:2: layout_basic, grunt_ministairs_14, chequers_serial_rivers_room_a Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.2 Dodging | | 2.0 Stealth | | 2.0 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Staff || 4 Cast: Magic Dart || 38 Searing Ray || 2 Armour: Robe || 9 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 979 | 973 | 6 | 54 | 792 | 2 | 489.5 | Dungeon | 979 | 973 | 6 | 54 | 792 | 2 | 489.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 875 daAuts D:2: 103 daAuts