Dungeon Crawl Stone Soup version 0.31-a0-1612-g4aaf141004 (webtiles) character file. Game seed: 1436771463934294030 7 temujin the Shooter (level 2, -1/19 HPs) Began as a Human Wanderer on Jan 9, 2024. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (50 turns). temujin the Shooter (Human Wanderer) Turns: 50, Time: 00:00:30 Health: -1/19 AC: 3 Str: 15 XL: 2 Next: 0% Magic: 5/5 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . a - +2 sling rCold . . . (no shield) rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 sling (weapon) c - a +0 dagger Missiles b - 7 boomerangs Armour e - a +0 leather armour (worn) Scrolls d - a scroll of silence Skills: + Level 4.4 Ranged Weapons - Level 1.0 Throwing - Level 2.0 Spellcasting - Level 3.0 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 28% 1d5 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 4% 3d5 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You shoot a sling bullet. The sling bullet barely misses the goblin. The sling bullet hits the quokka. The quokka is almost dead. The goblin hits you with a +0 club. You shoot a sling bullet. The sling bullet hits the goblin. The goblin is heavily wounded. The goblin misses you. You shoot a sling bullet. The sling bullet hits the quokka. You kill the quokka! The goblin hits you with a +0 club. You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin hits you but does no damage. You shoot a sling bullet. The sling bullet barely misses the goblin. The sling bullet closely misses the ball python. The goblin hits you but does no damage. The goblin completely misses you. The ball python bites you. The ball python grabs you. The ball python constricts you. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! The goblin hits you with a +0 club. You have reached level 2! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The goblin closely misses you. The goblin hits you with a +0 club. The goblin hits you but does no damage. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. The goblin hits you but does no damage. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. The goblin hits you but does no damage. The goblin hits you with a +0 club. You die... #### #.... #.... #.....########## ......#......... ......#.......>. .##.............. ......g@.........# ......#).........# ..... #..........# .... ##.......... ... ####.......... #. #..†.......... ......##.......... ..#######........ ###......###### You could see a goblin. Vanquished Creatures 2 endoplasms (D:1) A kobold (D:1) A quokka (D:1) 2 ball pythons (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | temujin the Human Wanderer began the quest for the Orb. 0 | D:1 | temujin set off with the following items: a +2 sling, 8 | boomerangs, a +0 dagger, a scroll of silence, a +0 leather | armour; and the following spell memorised: Freeze; and the | following spells available to memorise: Hailstorm. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 41 | D:1 | Reached XP level 2. HP: 7/19 MP: 5/5 50 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_rooms, serial_shops, nicolae_shop_bloodbath_and_beyond Action || total ---------------------------++------- Fire: Sling || 16 Throw: Boomerang || 3 Armour: Leather armour || 17 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 54 | 54 | 0 | 0 | 17 | 1 | 54.0 | Dungeon | 54 | 54 | 0 | 0 | 17 | 1 | 54.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 54 daAuts