Dungeon Crawl Stone Soup version 0.31.0-4-g52a2dc7128 (webtiles) character file. Game seed: 14625634247601564971 595 temujin the Grasshopper (level 7, -2/46 HPs) Began as a Human Conjurer on Jan 21, 2024. Slain by a centaur ... wielding a +0 hand axe (9 damage) ... on level 5 of the Dungeon on Jan 23, 2024. The game lasted 00:07:41 (4923 turns). temujin the Grasshopper (Human Conjurer) Turns: 4923, Time: 00:07:41 Health: -2/46 AC: 3 Str: 8 XL: 7 Next: 40% Magic: 5/13 EV: 12 Int: 20 God: Gold: 216 SH: 0 Dex: 11 Spells: 0/14 levels left rFire . . . e - +0 dagger rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . A - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ j - ring of protection from cold HPRegen 0.27/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 216 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles h - 3 datura-tipped darts n - 4 javelins q - 7 curare-tipped darts Armour a - a +0 robe (worn) A - a +0 cloak (worn) Jewellery j - a ring of protection from cold (left hand) k - a ring of protection from fire x - an amulet of faith Wands s - a wand of charming (10) Scrolls c - a scroll of noise {unknown} d - a scroll of poison {unknown} f - 8 scrolls of identify {unknown} l - 2 scrolls of silence {unknown} m - 2 scrolls of teleportation {unknown} u - a scroll of enchant armour {unknown} w - a scroll of revelation {unknown} y - a scroll of fear {unknown} Potions b - a potion of magic g - a potion of ambrosia {unknown} i - a potion of enlightenment {unknown} o - 3 potions of curing {unknown} p - 3 potions of attraction {unknown} r - a potion of berserk rage {unknown} t - a potion of mutation {unknown} v - a potion of might {unknown} z - a potion of resistance {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 4.2 Spellcasting - Level 4.0 Conjurations + Level 4.6 Translocations - Level 4.0 Earth Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Stone Arrow Conj/Erth 40% 3d9 8% 3 d - Fulminant Prism Conj/Alch 6% 3d7 50% 4 e - Iskenderun's Mystic Conj/Tloc 21% 2d6 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 40% 2d10 2% 1 Momentum Strike Conj/Tloc 42% 3d9 3% 2 Foxfire Conj/Fire 48% 2x1d6 5% 1 Passwall Erth 20% N/A 8% 3 Brom's Barrelling Bould Conj/Erth 20% 2d4 24% 4 Call Canine Familiar Summ 4% N/A 36% 3 Sigil of Binding Hex 4% N/A 36% 3 Dimensional Bullseye Hex/Tloc 6% N/A 43% 4 Spellforged Servitor Conj/Summ 6% N/A 100% 7 Chain Lightning Conj/Air 6% 3d8 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Dithmenos Qazlal Wu Jian Annotations: D:4 3 runed translucent doors, temujin's ghost, novice HuCj Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The centaur zaps a wand. The bolt of dispelling energy hits you! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 orcbow and carrying a wand of quicksilver (87% to hit) The searing ray misses the centaur. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you. The searing ray hits the centaur. The centaur is lightly wounded. The searing ray hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow closely misses you. The searing ray hits the centaur. The centaur is heavily wounded. You finish channelling your searing ray. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 orcbow and carrying a wand of quicksilver (heavily wounded, 87% to hit) The searing ray hits the centaur! The centaur is severely wounded. (Press . to maintain the ray.) The searing ray hits the centaur. The centaur is almost dead. The centaur unwields a +0 orcbow. The centaur wields a +0 hand axe. The centaur hits you with a +0 hand axe! You die... ####### ..... ######## ############### #....... ......c@...(..###....... ......#######........... .............#.......... .... >.......+......##.# ... ........#....####.# .# ........#....####.# . ........#....##..(# #####.........#.#.# ##........#.#.# You could see a centaur. Vanquished Creatures 2 scorpions A howler monkey (D:5) An orc priest (D:4) 2 hounds (D:4) 2 sleepcaps A jelly (D:4) 2 iguanas (D:4) 4 orc wizards (D:4) An adder (D:4) A white imp (D:5) A ribbon worm (D:3) 4 dart slugs 8 orcs 5 endoplasms A giant cockroach (D:1) 5 goblins 11 hobgoblins 2 jackals (D:3) 4 kobolds 3 quokkas 10 ball pythons 5 bats A frilled lizard (D:2) 5 rats 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | temujin the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 251 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 458 | D:1 | Learned a level 2 spell: Searing Ray 917 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/7 1069 | D:2 | Got the Treatise on Impulse 1302 | D:2 | Found a shadowy altar of Dithmenos. 1984 | D:3 | Found an ornate altar of the Wu Jian Council. 2315 | D:3 | Reached XP level 4. HP: 15/30 MP: 1/10 2320 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2324 | D:3 | Learned a level 3 spell: Stone Arrow 3012 | D:4 | Found a runed translucent gate. 3013 | D:4 | Found a runed translucent gate. 3013 | D:4 | Found a runed translucent gate. 3037 | D:4 | Noticed temujin's ghost (novice HuCj) 3078 | D:4 | Reached skill level 1 in Earth Magic 3078 | D:4 | Reached XP level 5. HP: 16/35 MP: 1/11 3389 | D:4 | Reached XP level 6. HP: 41/41 MP: 6/12 3596 | D:4 | Reached skill level 1 in Translocations 3893 | D:4 | Noticed a water elemental 3915 | D:4 | Found a stormy altar of Qazlal. 3916 | D:4 | Noticed a fire elemental 3916 | D:4 | Noticed an air elemental 4082 | D:4 | Reached XP level 7. HP: 46/46 MP: 2/13 4659 | D:5 | Entered Level 5 of the Dungeon 4665 | D:5 | Learned a level 4 spell: Fulminant Prism 4923 | D:5 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_loops_cross, corner_web_ring D:2: layout_basic, basic_altar D:3: layout_loops_cross, nicolae_wu_jian_wuxing_cycle, serial_glass, glass_columns_b, glass_columns_b, lemuel_flame_loot_1 D:4: layout_layer_cave, nicolae_qazlal_style_of_elements, ebering_ghost_rock_garden D:5: layout_basic, serial_co_window_serial, co_window_of_opportunity_a, co_window_corner_a, co_window_corner_a, co_window_paths_b, co_window_paths_b, co_window_paths_b, co_window_paths_b, co_window_corner_cb, co_window_2corner, co_window_broadway_a, co_window_of_opportunity_c, co_window_corner_ca, co_window_paths_c, co_window_broadway_a, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_c, glass_columns_a, reono_crystal_passage, minmay_misc_feat_chi Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 | 4.2 Earth Magic | 1 3 4 | 4.0 Translocations | 3 4 | 4.6 Dodging | | 2.0 Stealth | | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 14 | 22 | 1 || 37 Punch | | 1 | || 1 Throw: Dart | | 2 | || 2 Cast: Magic Dart | 78 | 34 | 15 || 127 Searing Ray | 4 | 13 | 5 || 22 Stone Arrow | | 13 | 1 || 14 Armour: Robe | 11 | 24 | 10 || 45 Dodge: Dodged | 8 | 27 | 7 || 42