Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 2760821897439078905 139 temujin the Magician (level 5, -11/35 HPs) Began as a Djinni Conjurer on Jan 26, 2024. Mangled by a black bear (12 damage) ... on level 2 of the Dungeon. The game lasted 00:03:26 (1520 turns). temujin the Magician (Djinni Conjurer) Turns: 1520, Time: 00:03:28 Health: -11/35 AC: 2 Str: 6 XL: 5 Next: 46% Gold: 96 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . g - staff of conjuration rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-12 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 96 gold pieces. Inventory: Armour a - a +0 robe (worn) l - a +0 buckler Magical Staves d - a staff of earth g - a staff of conjuration (weapon) Jewellery j - an amulet of regeneration Scrolls c - a scroll of blinking {unknown} e - a scroll of vulnerability {unknown} f - a scroll of poison {unknown} i - a scroll of fog {unknown} m - a scroll of enchant weapon {unknown} Potions b - a potion of curing {unknown} h - a potion of degeneration {unknown} k - 2 potions of magic {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.2 Spellcasting + Level 5.2 Conjurations + Level 5.2 Hexes Level 0.0 Charms + Level 5.2 Summonings + Level 5.2 Necromancy + Level 5.2 Translocations Level 0.0 Transmutations + Level 5.2 Fire Magic + Level 5.2 Ice Magic + Level 5.2 Air Magic + Level 5.2 Earth Magic + Level 5.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 c - Fulminant Prism Conj/Alch 21% 3d12 12% 4 d - Iskenderun's Mystic Conj/Tloc 43% 2d10 12% 4 e - Summon Small Mammal Summ 100% N/A 1% 1 f - Ensorcelled Hibernat Hex/Ice 56% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits the black bear! The black bear is heavily wounded. The searing ray misses the black bear. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - black bear Aim: a black bear (heavily wounded, 87% to hit) You feel a surge of power! The searing ray misses the black bear. (Press . to maintain the ray.) The black bear bites you. The black bear claws you. x2 Unknown command. The searing ray hits the black bear! The black bear is severely wounded. The black bear goes berserk! The searing ray hits the black bear. The black bear is almost dead. The black bear closely misses you. The black bear claws you. * * * LOW HITPOINT WARNING * * * The black bear claws you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (almost dead, berserk, 100% to hit) You feel a surge of power! The magic dart hits the black bear. The black bear is almost dead. * * * LOW HITPOINT WARNING * * * The black bear bites you! You die... .......##.#....†.......#........# .......##.##...........#..[.....# .......##.##...........#........# ..........##.........###........# .......##............##.........# .......##............##.........# ...)...##........###..#.........# .......##.†......#....#.........# ................@...........##### ..............##h##.........# # ######.....####.).####....##### # #........###..#.†.#..###......### #.......##.#..#...#..#.##.###.... #.......')[#.†#...#.)#[)'.# #.... #######.##.#..#...#..#.##.# #.... .........###..#...#..###..# #.... .......#...##'# #'##...#####... You could see a black bear (berserk). Vanquished Creatures 4 gnolls (D:2) 4 adders (D:2) 2 ribbon worms (D:2) 3 dart slugs 7 ball pythons 5 bats 2 endoplasms 6 goblins 7 hobgoblins 2 jackals (D:1) 2 quokkas (D:2) 3 frilled lizards (D:1) 3 kobolds 4 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | temujin the Djinni Conjurer began the quest for the Orb. 0 | D:1 | temujin set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 134 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 457 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 457 | D:1 | Learned a level 1 spell: Summon Small Mammal 1162 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 1243 | D:2 | Reached XP level 5. HP: 7/35 MP: 0/0 1243 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 1286 | D:2 | Reached skill level 5 in Spellcasting 1286 | D:2 | Reached skill level 5 in Conjurations 1286 | D:2 | Reached skill level 5 in Hexes 1286 | D:2 | Reached skill level 5 in Summonings 1286 | D:2 | Reached skill level 5 in Necromancy 1286 | D:2 | Reached skill level 5 in Translocations 1286 | D:2 | Reached skill level 5 in Fire Magic 1286 | D:2 | Reached skill level 5 in Ice Magic 1286 | D:2 | Reached skill level 5 in Air Magic 1286 | D:2 | Reached skill level 5 in Earth Magic 1286 | D:2 | Reached skill level 5 in Alchemy 1509 | D:2 | Noticed a black bear 1520 | D:2 | Mangled by a black bear Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_loops_ring, hangedman_decor_riveting D:2: layout_basic, serial_shops, nicolae_shop_tiny_real_fake_doors, minmay_divided_ellipse Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.2 Conjurations | 4 5 | 5.2 Hexes | 4 5 | 5.2 Summonings | 4 5 | 5.2 Necromancy | 4 5 | 5.2 Translocations | 4 5 | 5.2 Fire Magic | 4 5 | 5.2 Ice Magic | 4 5 | 5.2 Air Magic | 4 5 | 5.2 Earth Magic | 4 5 | 5.2 Alchemy | 4 5 | 5.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 58 | 28 || 86 Searing Ray | | 6 || 6 Armour: Robe | 1 | 10 || 11 Dodge: Dodged | 3 | 6 || 9