Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 324891885891413850 1113 temujin the Thaumaturge (level 8, -7/50 HPs) Began as a Djinni Conjurer on Jan 27, 2024. Was an Initiate of Hepliaklqana. Mangled by an ogre ... wielding a +0 giant spiked club (32 damage) ... on level 5 of the Dungeon. The game lasted 00:08:14 (3838 turns). temujin the Thaumaturge (Djinni Conjurer) Turns: 3838, Time: 00:08:14 Health: -7/50 AC: 2 Str: 6 XL: 8 Next: 59% Gold: 213 EV: 12 Int: 21 God: Hepliaklqana [......] SH: 0 Dex: 13 rFire + + . q - +1 dagger (pain) rCold . . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... g - amulet of regeneration Stlth ++ d - ring of protection from cold HPRegen 1.08/turn (no ring) MPRegen 0.00/turn %: infuse magic (-8 HP) @: flying, studying Axes A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 213 gold pieces. Inventory: Hand Weapons q - a +1 dagger of pain (weapon) r - a +1 dagger of venom Missiles c - 16 poisoned darts Armour a - a +0 robe (worn) Jewellery d - a ring of protection from cold (left hand) g - an amulet of regeneration (around neck) i - an amulet of the acrobat Scrolls b - 2 scrolls of poison {unknown} e - 3 scrolls of identify {unknown} f - 2 scrolls of enchant weapon {unknown} h - 5 scrolls of revelation {unknown} k - a scroll of vulnerability {unknown} Potions j - a potion of attraction {unknown} l - a potion of might {unknown} m - a potion of haste {unknown} n - 4 potions of curing o - 2 potions of brilliance {unknown} p - 2 potions of enlightenment {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 8.3 Spellcasting + Level 8.3 Conjurations + Level 8.3 Hexes Level 0.0 Charms + Level 8.3 Summonings + Level 8.3 Necromancy + Level 8.3 Translocations Level 0.0 Transmutations + Level 8.3 Fire Magic + Level 8.3 Ice Magic + Level 8.3 Air Magic + Level 8.3 Earth Magic + Level 8.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 c - Sandblast Erth 88% 2d18 1% 1 d - Fulminant Prism Conj/Alch 22% 3d12 2% 4 e - Iskenderun's Mystic Conj/Tloc 44% 2d10 2% 4 f - Call Imp Summ 88% N/A 1% 2 g - Ensorcelled Hibernat Hex/Ice 88% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Nemelex Xobeh Okawaru Qazlal Trog Uskayaw Wu Jian Zin The Shining One Shops: D:5 = Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The centaur is lightly wounded. The centaur shouts! You hear a shout! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow closely misses you. Found a purple potion. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! You reach down and close the door. You start resting. An ogre comes into view. It is wielding a +0 giant spiked club. The centaur shoots an arrow. The arrow closely misses you. The centaur unwields a +0 orcbow. The centaur hits you. The centaur barely misses you. There is an open door here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur (lightly wounded, 89% to hit) The searing ray hits the centaur. The centaur is moderately wounded. The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) The centaur closely misses you. x2 The searing ray hits the centaur! The centaur is severely wounded. The searing ray hits the ogre! The ogre is heavily wounded. The centaur hits you but does no damage. The centaur barely misses you. The centaur hits you. The centaur kicks you. The searing ray hits the centaur! You kill the centaur! The searing ray misses the ogre. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #.... .................###### .....# #.#..%....##.###### ##..#.# #'##......##.#### ..#..# 8.8##.....##....# ... .# ....##....#####.## ....8##...# #..####### ......##..# ##...[...# ......8#..######.......# .!....O@.###..###......# ......8#.....#...#.....# ......###...#.....#.<..# ....8# ##..#..∩..#....# ....# ##.#.....#....# 8.8# #..#...#...... #+# ##..########## #### You could see an ogre. Vanquished Creatures Grinder (D:4) The ghost of hitsuchi the Changeling, an amateur MfSh (D:3) An ogre (D:4) A centaur (D:5) A kobold brigand (D:4) A scorpion (D:5) 2 centaur zombies (D:3) A hound (D:4) 3 bombardier beetles An orc priest (D:5) A bullfrog skeleton (D:3) An iguana (D:5) 2 orc wizards 3 gnolls (D:4) 5 adders 2 ribbon worms 4 dart slugs 5 orcs 5 endoplasms A giant cockroach (D:1) 13 goblins 12 hobgoblins 6 kobolds 4 quokkas 7 ball pythons 9 bats 5 frilled lizards 12 rats 110 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | temujin the Djinni Conjurer began the quest for the Orb. 0 | D:1 | temujin set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 186 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 434 | D:1 | Reached XP level 3. HP: 5/25 MP: 0/0 434 | D:1 | Learned a level 1 spell: Sandblast 1181 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1925 | D:3 | Found a transporter. 2155 | D:3 | Found a transporter. 2155 | D:3 | Noticed hitsuchi's ghost (amateur MfSh) 2207 | D:3 | Found a hide-covered altar of Uskayaw. 2267 | D:3 | Reached XP level 5. HP: 35/35 MP: 0/0 2267 | D:3 | Learned a level 2 spell: Call Imp 2286 | D:3 | Reached skill level 5 in Spellcasting 2286 | D:3 | Reached skill level 5 in Conjurations 2286 | D:3 | Reached skill level 5 in Hexes 2286 | D:3 | Reached skill level 5 in Summonings 2286 | D:3 | Reached skill level 5 in Necromancy 2286 | D:3 | Reached skill level 5 in Translocations 2286 | D:3 | Reached skill level 5 in Fire Magic 2286 | D:3 | Reached skill level 5 in Ice Magic 2286 | D:3 | Reached skill level 5 in Air Magic 2286 | D:3 | Reached skill level 5 in Earth Magic 2286 | D:3 | Reached skill level 5 in Alchemy 2362 | D:3 | Found a faded altar of an unknown god. 2652 | D:3 | Reached XP level 6. HP: 17/40 MP: 0/0 2654 | D:3 | Killed hitsuchi's ghost 2845 | D:4 | Reached XP level 7. HP: 42/45 MP: 0/0 2845 | D:4 | Learned a level 2 spell: Ensorcelled Hibernation 3112 | D:4 | Noticed Grinder 3135 | D:4 | Killed Grinder 3234 | D:4 | Found a staircase to the Ecumenical Temple. 3243 | Temple | Entered the Ecumenical Temple 3261 | Temple | Became a worshipper of Hepliaklqana the Forgotten 3366 | D:4 | Reached XP level 8. HP: 40/50 MP: 0/0 3613 | D:5 | Entered Level 5 of the Dungeon 3815 | D:5 | Found Tahuz's One-of-a-Kind Rings. 3838 | D:5 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_loops_ring, chequers_garden, minmay_misc_feat_five, minmay_bisected D:2: layout_basic, grunt_ministairs_1, chequers_jeans D:3: minmay_diamond_boxcup, layout_loops_corners, nicolae_uskayaw_dance_hall, shapermc_ecumenical_altar_notcrosses, gammafunk_ghost_mausoleum, minmay_door_square D:4: layout_loops_cross, minmay_temple_entry_antechambers, grunt_tough_drop, uniq_grinder D:5: layout_rooms, tgw_xom, dk_noncrumbling_4, nicolae_shop_unique_rings, uniq_crazy_yiuf_cottage Temple: bh_familiar_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 7 8 | 8.3 Conjurations | 4 5 6 7 8 | 8.3 Hexes | 4 5 6 7 8 | 8.3 Summonings | 4 5 6 7 8 | 8.3 Necromancy | 4 5 6 7 8 | 8.3 Translocations | 4 5 6 7 8 | 8.3 Fire Magic | 4 5 6 7 8 | 8.3 Ice Magic | 4 5 6 7 8 | 8.3 Air Magic | 4 5 6 7 8 | 8.3 Earth Magic | 4 5 6 7 8 | 8.3 Alchemy | 4 5 6 7 8 | 8.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | 2 | || 2 Dagger | | | 4 || 4 Throw: Dart | | | 1 || 1 Cast: Magic Dart | 63 | 36 | 42 || 141 Sandblast | 2 | 16 | || 18 Searing Ray | | 4 | 9 || 13 Iskenderun's Myst | | 1 | 12 || 13 Use: Potion | | 1 | || 1 Armour: Robe | 4 | 16 | 20 || 40 Dodge: Dodged | 5 | 12 | 14 || 31