Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 4156046297104021435 1236 temujin the Thaumaturge (level 8, -3/50 HPs) Began as a Djinni Conjurer on Jan 27, 2024. Shot with an arrow by a centaur (10 damage) ... on level 6 of the Dungeon. The game lasted 00:06:54 (3752 turns). temujin the Thaumaturge (Djinni Conjurer) Turns: 3752, Time: 00:06:55 Health: -3/50 AC: 9 Str: 6 XL: 8 Next: 78% Gold: 287 EV: 9 Int: 25 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold + . . (no shield) rNeg . . . i - +3 ring mail of the Constellations {Regen+ Int+3} rPois ∞ (no helmet) rElec . (no cloak) rCorr . s - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth + g - ring of protection from cold HPRegen 1.08/turn q - ring of protection from cold MPRegen 0.00/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 287 gold pieces. Inventory: Missiles h - 5 poisoned darts z - 2 throwing nets Armour a - a +0 robe i - the +3 ring mail of the Constellations (worn) {Regen+ Int+3} (You found it on level 2 of the Dungeon) Int+3: It affects your intelligence (+3). Regen+: It increases your rate of health regeneration. k - an orb of mayhem s - a +0 pair of gloves (worn) u - a +0 buckler Jewellery g - a ring of protection from cold (left hand) q - a ring of protection from cold (right hand) Wands t - a wand of roots (6) Scrolls c - 5 scrolls of teleportation {unknown} d - 2 scrolls of blinking {unknown} e - 6 scrolls of identify {unknown} m - a scroll of poison {unknown} n - a scroll of silence {unknown} p - 2 scrolls of brand weapon {unknown} v - a scroll of immolation {unknown} w - a scroll of revelation {unknown} y - a scroll of enchant armour {unknown} Potions b - 4 potions of attraction {unknown} f - 3 potions of enlightenment {unknown} j - a potion of cancellation {unknown} l - a potion of berserk rage {unknown} o - a potion of mutation {unknown} r - 2 potions of might {unknown} x - a potion of invisibility {unknown} Skills: - Level 3.0 Armour - Level 2.1 Dodging - Level 1.5 Stealth + Level 8.2 Spellcasting + Level 8.2 Conjurations + Level 8.2 Hexes Level 0.0 Charms + Level 8.2 Summonings + Level 8.2 Necromancy + Level 8.2 Translocations Level 0.0 Transmutations + Level 8.2 Fire Magic + Level 8.2 Ice Magic + Level 8.2 Air Magic + Level 8.2 Earth Magic + Level 8.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 25% 3d14 8% 4 d - Iskenderun's Mystic Conj/Tloc 51% 2d11 8% 4 e - Apportation Tloc 100% N/A 1% 1 f - Call Imp Summ 100% N/A 1% 2 g - Momentum Strike Conj/Tloc 100% 3d10 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Nemelex Xobeh Okawaru Qazlal Trog Wu Jian Xom Zin The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray misses the gnoll sergeant. The gnoll sergeant closely misses you. The searing ray hits the gnoll sergeant! You kill the gnoll sergeant! HP restored. You see here a bullfrog corpse. You now have 287 gold pieces (gained 8). Things that are here: a +0 spear of flaming; a +0 scale mail; a gnoll corpse A centaur comes into view. The centaur shouts! You hear a shout! x2 The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. A white imp comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow (90% to hit) The searing ray hits the centaur. The centaur is lightly wounded. (Press . to maintain the ray.) A centaur comes into view. The centaur unwields a +0 shortbow. The centaur closely misses you. The centaur kicks you but does no damage. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. Things that are here: a +0 spear of flaming; a +0 scale mail; a gnoll corpse The centaur shoots an arrow. The arrow hits you! You see here a bullfrog corpse. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... ###### #############..... #......#......<... ######@.....#........~~ #####...##......#.......~~8 ........)c......>))....#### .####..c########........... #........# #.#####+##.# .................# #.##.# ..#........#..##.# #.##.# . #........#.....#####.##.# #........# #.##.......# You could see a centaur. Vanquished Creatures Sigmund (D:2) A steam dragon (D:5) A water moccasin (D:5) A black bear (D:5) A bullfrog (D:6) A gnoll sergeant (D:6) 2 scorpions A bombardier beetle (D:4) A hound (D:5) 2 orc priests (D:5) A jelly (D:4) A sleepcap (D:3) 5 iguanas An orc wizard (D:5) 3 gnolls (D:6) 2 adders 2 ufetubi (D:5) An adder zombie (D:2) 2 adder skeletons (D:2) 3 dart slugs 2 ribbon worms 7 orcs 9 ball pythons 7 bats A bat skeleton (D:2) A bat zombie (D:2) 5 endoplasms 5 giant cockroaches 4 goblins 6 hobgoblins 12 jackals 2 quokkas A ball python zombie (D:2) 2 frilled lizards 9 kobolds 2 quokka skeletons (D:2) 10 rats 118 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | temujin the Djinni Conjurer began the quest for the Orb. 0 | D:1 | temujin set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 134 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 523 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 523 | D:1 | Learned a level 1 spell: Apportation 1118 | D:2 | Noticed Sigmund 1126 | D:2 | Killed Sigmund 1127 | D:2 | Reached skill level 5 in Spellcasting 1127 | D:2 | Reached skill level 5 in Conjurations 1127 | D:2 | Reached skill level 5 in Hexes 1127 | D:2 | Reached skill level 5 in Summonings 1127 | D:2 | Reached skill level 5 in Necromancy 1127 | D:2 | Reached skill level 5 in Translocations 1127 | D:2 | Reached skill level 5 in Fire Magic 1127 | D:2 | Reached skill level 5 in Ice Magic 1127 | D:2 | Reached skill level 5 in Air Magic 1127 | D:2 | Reached skill level 5 in Earth Magic 1127 | D:2 | Reached skill level 5 in Alchemy 1127 | D:2 | Reached XP level 4. HP: 6/31 MP: 0/0 1127 | D:2 | Reached XP level 5. HP: 7/35 MP: 0/0 1127 | D:2 | Learned a level 2 spell: Call Imp 1127 | D:2 | Reached XP level 6. HP: 8/40 MP: 0/0 1412 | D:2 | Identified the +3 ring mail of the Constellations {Regen+ | Int+3} 1598 | D:3 | Found an opulent altar of Gozag. 1732 | D:3 | Reached skill level 1 in Armour 2196 | D:4 | Reached XP level 7. HP: 39/45 MP: 0/0 2196 | D:4 | Learned a level 2 spell: Momentum Strike 2571 | D:4 | Found a staircase to the Ecumenical Temple. 2577 | Temple | Entered the Ecumenical Temple 2892 | D:5 | Entered Level 5 of the Dungeon 2896 | D:5 | Noticed a steam dragon 2903 | D:5 | Killed a steam dragon 3023 | D:5 | Reached XP level 8. HP: 30/50 MP: 0/0 3388 | D:5 | Found a blossoming altar of Fedhas. 3752 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_corners, minmay_hexomino_p4 D:2: layout_rooms, serial_undead, serial_undead_c, serial_undead_f, serial_undead_d, serial_undead_b, serial_undead_a, serial_undead_b, uniq_sigmund D:3: layout_basic, mainiacjoe_overflow_small_starburst D:4: layout_basic, kennysheep_mini_moat, minmay_temple_entry_butterflies, nicolae_tricolors D:5: layout_basic, grunt_temple_overflow_growth_and_decay, dk_noncrumbling_2, kennysheep_generic_room_6 D:6: layout_basic, chequers_serial_rivers_large_a, moated_statue, minmay_holes, uniq_maggie Temple: minmay_freezing_vapour_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 7 8 | 8.2 Conjurations | 4 5 7 8 | 8.2 Hexes | 4 5 7 8 | 8.2 Summonings | 4 5 7 8 | 8.2 Necromancy | 4 5 7 8 | 8.2 Translocations | 4 5 7 8 | 8.2 Fire Magic | 4 5 7 8 | 8.2 Ice Magic | 4 5 7 8 | 8.2 Air Magic | 4 5 7 8 | 8.2 Earth Magic | 4 5 7 8 | 8.2 Alchemy | 4 5 7 8 | 8.2 Armour | 2 3 | 3.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | | 1 || 1 Cast: Magic Dart | 68 | 104 | 79 || 251 Searing Ray | 2 | 3 | 15 || 20 Iskenderun's Myst | | | 2 || 2 Armour: Robe | 3 | 5 | || 8 Ring mail | | 21 | 55 || 76 Dodge: Dodged | 1 | 10 | 18 || 29