Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 16688029650146640001 18 temujin the Magician (level 2, -2/21 HPs) Began as a Djinni Conjurer on Jan 27, 2024. Was a Follower of Dithmenos. Slain by a kobold ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:07 (511 turns). temujin the Magician (Djinni Conjurer) Turns: 511, Time: 00:01:08 Health: -2/21 AC: 2 Str: 6 XL: 2 Next: 85% Gold: 36 EV: 12 Int: 19 God: Dithmenos [*.....] SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-3 HP) @: flying, wreathed by umbra A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Dithmenos. Dithmenos was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of enchant armour {unknown} c - a scroll of silence {unknown} d - a scroll of butterflies {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes Level 0.0 Charms + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations Level 0.0 Transmutations + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 c - Fulminant Prism Conj/Alch 9% 3d7 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 26% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Dithmenos Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The kobold barely misses you. The kobold hits you but does no damage. The kobold hits you with a +0 club. The kobold closely misses you. The kobold hits you with a +0 club. The kobold closely misses you. The kobold hits you with a +0 club. The kobold barely misses you. The kobold hits you with a +0 club. The kobold closely misses you. The kobold misses you. The kobold misses you. The kobold barely misses you. The kobold hits you but does no damage. The kobold closely misses you. The kobold misses you. The kobold barely misses you. The kobold closely misses you. The kobold closely misses you. The kobold hits you with a +0 club. The kobold closely misses you. The kobold barely misses you. The kobold hits you with a +0 club. The kobold barely misses you. The kobold hits you with a +0 club. The kobold hits you with a +0 club. The kobold hits you but does no damage. The kobold barely misses you. The kobold hits you with a +0 club. The kobold closely misses you. The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The kobold barely misses you. The kobold barely misses you. The kobold hits you with a +0 club. You die... #'##### ......# #... ......# #..# ......# #..# ......# #..# ......#### #..# ........># #..# #.######.##### #K.# #.# #.#...###@.# #.######.#.#......# ..........#......# #######.#.#..#...# ........#....# ###......#..#.# #.####....#.# #.# ####.#.# #.# .. You could see a kobold. Vanquished Creatures 3 dart slugs (D:1) A ball python (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | temujin the Djinni Conjurer began the quest for the Orb. 0 | D:1 | temujin set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 104 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 418 | D:1 | Found a faded altar of an unknown god. 427 | D:1 | Prayed at the altar of an unknown god. 427 | D:1 | Became a worshipper of Dithmenos the Shadowed 427 | D:1 | Reached * piety under Dithmenos 508 | D:1 | HP: 1/21 [kobold/+0 club (4)] 511 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_basic, ebering_ecumenical_altar_webs, minmay_misc_feat_columns Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 23 Searing Ray || 2 Armour: Robe || 21 Dodge: Dodged || 24