Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 12325597726220597644 7 temujin the Magician (level 2, -3/21 HPs) Began as a Djinni Conjurer on Jan 27, 2024. Slain by a ribbon worm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:50 (246 turns). temujin the Magician (Djinni Conjurer) Turns: 246, Time: 00:00:51 Health: -3/21 AC: 2 Str: 6 XL: 2 Next: 10% Gold: 0 EV: 6 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-4 HP) @: flying, held A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Missiles d - 3 poisoned darts Armour a - a +0 robe (worn) Scrolls b - a scroll of silence {unknown} c - 2 scrolls of identify {unknown} Potions e - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations + Level 3.9 Hexes Level 0.0 Charms + Level 3.9 Summonings + Level 3.9 Necromancy + Level 3.9 Translocations Level 0.0 Transmutations + Level 3.9 Fire Magic + Level 3.9 Ice Magic + Level 3.9 Air Magic + Level 3.9 Earth Magic + Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 28% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the ribbon worm but does no damage. The ribbon worm is moderately wounded. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (moderately wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (moderately wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm but does no damage. The ribbon worm is moderately wounded. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (moderately wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. * * * LOW HITPOINT WARNING * * * The ribbon worm barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (moderately wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. * * * LOW HITPOINT WARNING * * * The ribbon worm bites you. You die... ######### #.......# #.#####@# #w# #J...# ...?..# ......## ......... .......#### #######.# .# You could see a ribbon worm (catching breath) and an endoplasm. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A kobold (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | temujin the Djinni Conjurer began the quest for the Orb. 0 | D:1 | temujin set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 72 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 231 | D:1 | You are sucked into a shaft and drop 1 floor! 246 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic, serial_co_window_serial, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_b, co_window_paths_b, co_window_paths_a, co_window_of_opportunity_b, co_window_cross_4, co_window_broadway_c, co_window_broadway_c, co_window_paths_e, minmay_bisected D:2: layout_loops_corners, dreamdust_ecumenical_altar_hidden_monk_grotto, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_straight_5, infiniplex_forest_clump_small, infiniplex_forest_lined_1, basic_altar Action || total ---------------------------++------- Cast: Magic Dart || 26 Armour: Robe || 4 Dodge: Dodged || 4