Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 5554833068354039449 351 temujin the Magician (level 6, 0/40 HPs) Began as a Djinni Conjurer on Jan 28, 2024. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 6 of the Dungeon. The game lasted 00:04:02 (2524 turns). temujin the Magician (Djinni Conjurer) Turns: 2524, Time: 00:04:02 Health: 0/40 AC: 4 Str: 12 XL: 6 Next: 93% Gold: 231 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . x - +0 quarterstaff rCold x . . (shield currently unavailable) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . w - +1 cloak rCorr + (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ n - +6 ring of strength HPRegen 0.26/turn z - ring of resist corrosion MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 231 gold pieces. Inventory: Hand Weapons x - a +0 quarterstaff (weapon) Missiles d - 2 poisoned darts Armour a - a +0 robe (worn) f - a +0 cloak w - a +1 cloak (worn) Jewellery h - an amulet of faith n - a +6 ring of strength (left hand) z - a ring of resist corrosion (right hand) Wands s - a wand of roots (7) A - a wand of mindburst (18) Scrolls c - a scroll of amnesia {unknown} g - 2 scrolls of identify {unknown} l - a scroll of revelation {unknown} t - a scroll of fear {unknown} v - a scroll of fog {unknown} y - a scroll of immolation {unknown} Potions b - a potion of ambrosia {unknown} e - 3 potions of heal wounds {unknown} i - a potion of mutation {unknown} j - a potion of invisibility {unknown} k - 2 potions of magic {unknown} m - a potion of attraction {unknown} o - a potion of enlightenment {unknown} p - a potion of degeneration {unknown} q - 2 potions of brilliance {unknown} r - a potion of cancellation {unknown} u - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 6.2 Spellcasting + Level 6.2 Conjurations + Level 6.2 Hexes Level 0.0 Charms + Level 6.2 Summonings + Level 6.2 Necromancy + Level 6.2 Translocations Level 0.0 Transmutations + Level 6.2 Fire Magic + Level 6.2 Ice Magic + Level 6.2 Air Magic + Level 6.2 Earth Magic + Level 6.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Sandblast Erth 64% 2d14 1% 1 d - Fulminant Prism Conj/Alch 16% 3d10 8% 4 e - Iskenderun's Mystic Conj/Tloc 32% 2d8 8% 4 f - Mercury Vapours Alch/Air 64% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +1 dagger of protection and wearing a +0 robe (severely wounded, 76% to hit) The searing ray misses the orc wizard. (Press . to maintain the ray.) Unknown command. The searing ray misses the orc wizard. The searing ray hits the orc wizard but does no damage. The orc wizard is severely wounded. An orc priest comes into view. It is wielding a +0 dagger. The orc wizard gestures at you while chanting. The magic dart hits you. You see here a bullfrog corpse. You start resting. An orc wizard is nearby! Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +1 dagger of protection and wearing a +0 robe (severely wounded, 76% to hit) The searing ray hits the orc wizard! You kill the orc wizard! (Press . to maintain the ray.) You start resting. An orc priest is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 dagger and wearing a +0 ring mail (wandering, hasn't noticed you, 83% to hit) The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ..# ..#.# #o#.# # #.#.##### .. #.#.#.....# ....#.#.#.....# ........#.....# #o#.....### #†#@..?.... #)o######.. ##......# +......# #####......# #.........## +# .........#..##.# .........##....# .........##....## You could see an orc priest. Vanquished Creatures A black bear (D:6) A bullfrog (D:6) A scorpion (D:6) Terence (D:2) An orc wizard (D:6) 4 gnolls (D:2) A dart slug (D:2) A ribbon worm (D:2) 8 endoplasms 2 giant cockroaches 6 goblins 2 hobgoblins 5 kobolds 5 quokkas A ball python (D:3) 5 bats 2 frilled lizards 5 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | temujin the Djinni Conjurer began the quest for the Orb. 0 | D:1 | temujin set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 55 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 538 | D:2 | Reached XP level 3. HP: 25/25 MP: 0/0 538 | D:2 | Learned a level 1 spell: Sandblast 561 | D:2 | Identified the +6 short sword "Killer Klown's Doom" {flame, | rElec} 820 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 933 | D:2 | Found a faded altar of an unknown god. 984 | D:2 | Noticed Terence 990 | D:2 | Killed Terence 991 | D:2 | Reached skill level 5 in Spellcasting 991 | D:2 | Reached skill level 5 in Conjurations 991 | D:2 | Reached skill level 5 in Hexes 991 | D:2 | Reached skill level 5 in Summonings 991 | D:2 | Reached skill level 5 in Necromancy 991 | D:2 | Reached skill level 5 in Translocations 991 | D:2 | Reached skill level 5 in Fire Magic 991 | D:2 | Reached skill level 5 in Ice Magic 991 | D:2 | Reached skill level 5 in Air Magic 991 | D:2 | Reached skill level 5 in Earth Magic 991 | D:2 | Reached skill level 5 in Alchemy 991 | D:2 | Reached XP level 5. HP: 17/35 MP: 0/0 991 | D:2 | Learned a level 2 spell: Mercury Vapours 2390 | D:4 | You are sucked into a shaft and drop 2 floors! 2408 | D:6 | Noticed a black bear 2408 | D:6 | Noticed a bullfrog 2413 | D:6 | Killed a bullfrog 2414 | D:6 | Reached XP level 6. HP: 30/40 MP: 0/0 2421 | D:6 | Killed a black bear 2524 | D:6 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_rooms, minmay_tall_x D:2: layout_loops_ring, shapermc_ecumenical_altar_mp_vishouse, grunt_ministairs_11, uniq_terence D:3: layout_basic D:4: layout_loops_cross, nicolae_concentric_dashed_squares_wild D:6: layout_basic, lemuel_round_altar, slow_altar_1, nicolae_qazlal_eye_of_the_storm, gup_sewer_entry_bubbles Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.2 Conjurations | 4 5 6 | 6.2 Hexes | 4 5 6 | 6.2 Summonings | 4 5 6 | 6.2 Necromancy | 4 5 6 | 6.2 Translocations | 4 5 6 | 6.2 Fire Magic | 4 5 6 | 6.2 Ice Magic | 4 5 6 | 6.2 Air Magic | 4 5 6 | 6.2 Earth Magic | 4 5 6 | 6.2 Alchemy | 4 5 6 | 6.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 56 | 38 || 94 Searing Ray | 1 | 8 || 9 Sandblast | 7 | 5 || 12 Armour: Robe | 4 | 19 || 23 Dodge: Dodged | 10 | 8 || 18