Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 2756295180043407042 5 temujin the Magician (level 1, -2/15 HPs) Began as a Djinni Conjurer on Jan 28, 2024. Slain by a ribbon worm (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:23 (142 turns). temujin the Magician (Djinni Conjurer) Turns: 142, Time: 00:00:24 Health: -2/15 AC: 2 Str: 6 XL: 1 Next: 88% Gold: 0 EV: 6 Int: 19 God: SH: 0 Dex: 11 rFire + + + (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: infuse magic (-3 HP) @: resistant, flying, held A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations + Level 3.8 Hexes Level 0.0 Charms + Level 3.8 Summonings + Level 3.8 Necromancy + Level 3.8 Translocations Level 0.0 Transmutations + Level 3.8 Fire Magic + Level 3.8 Ice Magic + Level 3.8 Air Magic + Level 3.8 Earth Magic + Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 28% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You are caught in a web! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (moderately wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (moderately wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (heavily wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * It was a potion of resistance. You feel protected. The ribbon worm bites you. You die... ########### #.........# #.......#.# + . #.#####.#.# #.....#######†#.# #[.........##.#.# #....#####.##.#.# #....#####.##.#.# #.....w@##....#.# #....##.#######.# #.. #.# #.# # #.# #.# #.#######.# #.........# ########### You could see a ribbon worm (catching breath). Vanquished Creatures A dart slug (D:1) A hobgoblin (D:2) A ball python (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | temujin the Djinni Conjurer began the quest for the Orb. 0 | D:1 | temujin set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 78 | D:1 | You are sucked into a shaft and drop 1 floor! 142 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic D:2: layout_basic, uniq_natasha Action || total ---------------------------++------- Cast: Magic Dart || 20 Use: Potion || 1 Armour: Robe || 4 Dodge: Dodged || 1