temujin Level 1 of the Dungeon (2, -18, D:1) a +0 short sword (5, 9, D:1) a +0 club (8, -12, D:1) a +0 dagger (10, 12, D:1) a +0 dagger (18, -15, D:1) a +0 short sword (22, 10, D:1) a +0 dagger (30, -21, D:1) a +0 leather armour (35, 13, D:1) a +0 club (38, -23, D:1) a +0 mace (39, 17, D:1) a +0 scale mail (41, -22, D:1) a +0 sling (41, 14, D:1) a +0 ring mail (43, -12, D:1) 6 stones Level 2 of the Dungeon (3, -3, D:2) a +0 short sword (5, -3, D:2) a +0 club (6, -18, D:2) a +0 dagger (15, 5, D:2) a +0 trident a +0 chain mail (16, 5, D:2) a +0 club (17, -30, D:2) a +0 robe (21, -12, D:2) a +0 club 5 stones (23, -8, D:2) a +0 war axe (30, -28, D:2) a +0 short sword (38, -12, D:2) a +0 dagger (45, -9, D:2) 3 stones Level 3 of the Dungeon (6, 0, D:3) a +0 club (12, 37, D:3) a +0 ring mail (14, 9, D:3) a +0 leather armour (18, 21, D:3) a +0 short sword (21, 44, D:3) a +1 scythe of protection a +0 robe (30, -6, D:3) a +0 helmet (34, 2, D:3) 3 large rocks (36, 4, D:3) a +0 war axe (40, 8, D:3) 4 stones (55, 10, D:3) a +0 dagger Level 4 of the Dungeon (1, 7, D:4) a +0 mace (5, -34, D:4) a +0 leather armour a +0 flail a +0 war axe a +0 dagger a +2 ring mail of fire resistance a +0 whip a +0 whip (7, -36, D:4) a +0 robe of fire resistance a +2 dagger of venom (8, -36, D:4) a +0 trident (10, 2, D:4) a +0 robe a +0 spear (10, 3, D:4) a +0 short sword (10, 4, D:4) a +0 whip (19, -28, D:4) 8 stones (23, -22, D:4) a +0 dagger (23, -1, D:4) 3 stones (26, -15, D:4) a +0 leather armour a +2 heavy flail (27, -14, D:4) a +0 war axe (28, -31, D:4) a +0 robe (34, -17, D:4) a +0 dagger (37, -11, D:4) 4 stones (41, -41, D:4) 5 stones (42, -29, D:4) a +0 dagger (50, -25, D:4) a +0 mace (51, -13, D:4) 7 stones Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (11, -15, D:5) a +0 flail a +2 leather armour of cold resistance a +1 flail of protection a +0 leather armour a +0 mace a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 hand axe a +0 leather armour a +0 giant spiked club a +0 flail a +0 leather armour (12, -17, D:5) a +0 mace a +0 club (12, -15, D:5) a +0 mace (16, 17, D:5) 5 stones (23, -19, D:5) a +0 ring mail (28, 19, D:5) a +0 quarterstaff (32, 19, D:5) a +0 flail (33, 19, D:5) a +0 mace (33, 20, D:5) a +0 trident (37, -13, D:5) a +0 leather armour (42, 5, D:5) a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) a +0 mace (3, -14, D:6) +0 acid dragon scales (6, -13, D:6) a +0 hand axe (23, -34, D:6) a +0 robe (44, -39, D:6) a +0 robe (47, -7, D:6) a blade talisman (60, -23, D:6) a +0 robe (62, -32, D:6) a +0 scimitar (70, -16, D:6) a +0 dagger a +0 ring mail (70, 15, D:6) a +0 dagger a +0 robe (71, 15, D:6) a +0 short sword (73, -13, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) the +1 helmet of Vuuhamee {-Cast rF+ Str+3 Dex+7} Str+3: It affects your strength (+3). Dex+7: It affects your dexterity (+7). rF+: It protects you from fire. -Cast: It prevents spellcasting. (26, -15, D:7) a +0 hand axe (27, -16, D:7) a +0 dagger a +0 robe (27, -15, D:7) a +0 morningstar a +0 hand axe (39, 13, D:7) a +0 short sword 3 boomerangs (42, -9, D:7) a +0 leather armour a +0 dagger a +0 dagger a +0 club +0 acid dragon scales a +2 heavy long sword (43, -10, D:7) a +0 club Level 8 of the Dungeon (16, -21, D:8) 4 stones (17, -27, D:8) a +1 hand axe of electrocution a +0 ring mail (17, -26, D:8) a +0 dagger a +0 flail a +0 chain mail (20, 1, D:8) a +0 chain mail (30, -19, D:8) 6 stones (35, 3, D:8) a +0 dagger a +0 robe (36, -13, D:8) a +0 ring mail (36, 3, D:8) a +0 dagger a +0 leather armour (36, 4, D:8) a +0 trident a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) 3 stones (1, -5, D:9) a +0 robe (2, 19, D:9) a +0 whip (3, 17, D:9) a +0 scale mail (3, 35, D:9) a +0 helmet (13, 7, D:9) a +0 dagger (14, 15, D:9) the +2 scale mail "Onaemob" {rC+} rC+: It protects you from cold. (14, 37, D:9) a +0 robe (15, 42, D:9) a +0 quarterstaff (21, 4, D:9) 4 curare-tipped darts (23, 10, D:9) 4 poisoned darts (23, 13, D:9) a +0 robe a +4 flail a +0 robe a +0 short sword (24, 14, D:9) a +0 robe a +0 trident (28, 2, D:9) 7 stones (39, 37, D:9) 9 stones (43, 24, D:9) a +0 club (44, 24, D:9) a +0 flail a +0 dagger a +0 robe (45, 24, D:9) a +0 club a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) 4 curare-tipped darts a +4 short sword of distortion (7, 13, D:10) a +0 falchion (13, 3, D:10) 6 poisoned darts (19, -4, D:10) a staff of earth (20, 1, D:10) a +0 ring mail (39, 0, D:10) a +0 plate armour (43, -3, D:10) 4 stones (44, 7, D:10) a +0 club a +0 flail a +0 chain mail a +0 hand axe (45, -22, D:10) a +0 plate armour (51, -8, D:10) 2 stones (52, -7, D:10) a +0 robe Level 11 of the Dungeon [Shop] Nompixt's Weapon Shoppe a +0 spear (48 gold) a +0 halberd (64 gold) a +0 arbalest (72 gold) 6 stones (9 gold) a +0 scimitar (64 gold) (0, 0, D:11) a +0 chain mail (4, 3, D:11) a +0 short sword (6, -5, D:11) a +0 plate armour (6, 3, D:11) a +0 robe a +1 dagger of draining (6, 12, D:11) a +0 robe (8, -12, D:11) a +0 pair of boots (16, -20, D:11) a +0 short sword (21, -27, D:11) +0 acid dragon scales (22, -31, D:11) a +0 battleaxe (22, -29, D:11) a +0 halberd a +0 robe a +0 dagger 4 large rocks (24, -28, D:11) a +0 battleaxe (25, 15, D:11) 4 stones (28, -7, D:11) a +0 glaive a +0 dagger 4 poisoned darts a +0 short sword 2 stones (29, -8, D:11) a +0 dagger a +0 robe a +0 short sword a curare-tipped dart (35, -15, D:11) a +2 flail of protection (42, 7, D:11) a +0 leather armour a +0 hand axe a +0 short sword a +0 giant spiked club a +0 giant spiked club (45, -37, D:11) a +0 giant club a +0 giant club (53, 3, D:11) a +0 glaive Level 12 of the Dungeon (0, 0, D:12) a +0 scale mail (6, 3, D:12) 3 stones (15, 31, D:12) a +0 giant spiked club a +0 giant club (24, 33, D:12) a +0 dagger (27, 38, D:12) a +0 orcbow (27, 39, D:12) a +0 shortbow (28, 40, D:12) a +0 orcbow a +0 shortbow (29, 40, D:12) a +0 mace a +0 shortbow (30, 40, D:12) a +0 shortbow a +0 orcbow (35, 19, D:12) a +0 cloak (47, 34, D:12) a maw talisman (49, -7, D:12) a +0 club a +0 robe a +0 dagger a +0 plate armour a +0 long sword (49, -6, D:12) a +0 leather armour a +0 club (50, -8, D:12) a +0 falchion of flaming Level 13 of the Dungeon (0, 0, D:13) a +0 scale mail (4, -2, D:13) a +0 plate armour a +0 battleaxe (14, 36, D:13) a +0 pair of boots (17, 5, D:13) a granite talisman (18, 19, D:13) a +0 chain mail (20, 25, D:13) a +0 orcbow (27, 39, D:13) 3 stones (35, 20, D:13) a +0 orcbow (35, 21, D:13) a +0 orcbow (36, -3, D:13) a +0 dagger (36, 24, D:13) a +1 shortbow of freezing (41, 8, D:13) a +0 hand axe (49, 2, D:13) 9 stones a +0 shortbow (54, 18, D:13) a +1 scimitar of flaming (56, 7, D:13) a +0 war axe (56, 33, D:13) a +0 rapier of venom (58, 8, D:13) a +0 trident Level 14 of the Dungeon (0, 0, D:14) a +0 dagger a +0 leather armour (0, 9, D:14) a +0 chain mail a +0 battleaxe (2, 1, D:14) a +4 scimitar of flaming (5, 4, D:14) a +0 short sword (10, 19, D:14) a +0 plate armour a +0 halberd (12, 19, D:14) a +0 chain mail a +0 dire flail a +0 chain mail a +0 long sword (13, 15, D:14) 4 large rocks (13, 18, D:14) 5 stones a +0 chain mail a +1 war axe (14, 7, D:14) a +0 robe (19, -9, D:14) a +0 hand axe (19, -6, D:14) a +0 scimitar of flaming (20, 11, D:14) a +0 spear (22, 4, D:14) a +2 heavy halberd (22, 20, D:14) a +0 chain mail a +1 great mace a +0 plate armour a +1 war axe (23, 18, D:14) a +0 chain mail a +0 great mace (24, 0, D:14) a +0 flail (25, 3, D:14) a +0 leather armour a +0 short sword of electrocution (25, 5, D:14) 3 poisoned darts (27, 3, D:14) a +0 robe a +0 trident (42, 1, D:14) a +0 hand axe (43, 16, D:14) a +0 dagger a +0 robe Level 15 of the Dungeon (0, 0, D:15) a +1 long sword of freezing (0, 1, D:15) a +1 short sword of protection (2, 2, D:15) a +0 war axe (6, 20, D:15) a +0 chain mail (9, 10, D:15) a +1 dagger of venom a +0 robe (13, -21, D:15) a +0 rapier a +0 leather armour (21, -13, D:15) a +0 club (22, 7, D:15) a +6 ring of strength (22, 9, D:15) a staff of air (unseen) (25, 13, D:15) the amulet "Baymoam" {Harm Regen+} [amulet of regeneration] Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. (unseen) (27, -25, D:15) 4 large rocks (33, -27, D:15) a +0 trident (35, -21, D:15) a +0 hand axe (37, 22, D:15) a +0 scale mail (40, -15, D:15) a +0 trident the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (28, 33, Orc:1) a +0 short sword a +0 arbalest a +0 chain mail (29, 31, Orc:1) a +0 giant spiked club (30, 31, Orc:1) a +0 giant spiked club a +0 giant club (30, 32, Orc:1) a +0 dagger a +0 robe (49, 33, Orc:1) a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 dagger (49, 34, Orc:1) a +0 hand axe a +0 chain mail a +0 war axe a +0 dagger a +0 leather armour a +0 hand axe (50, 32, Orc:1) a +0 halberd (50, 33, Orc:1) a +0 club a +0 robe a +0 dagger a +0 chain mail a +0 scimitar a +0 sling a +0 sling 15 stones (50, 34, Orc:1) a +0 sling (50, 35, Orc:1) a +0 robe a +2 dagger of electrocution a +0 club (51, 33, Orc:1) a +0 dagger (51, 34, Orc:1) a +0 robe a +0 dagger a +0 hand axe (51, 36, Orc:1) a +0 chain mail a +0 halberd 5 stones (52, 34, Orc:1) a +0 arbalest (52, 44, Orc:1) 4 stones (53, 42, Orc:1) 5 stones (53, 46, Orc:1) 3 stones (54, 34, Orc:1) a +0 robe a +0 dagger (54, 43, Orc:1) a large rock (55, 43, Orc:1) a large rock (55, 44, Orc:1) 5 stones (55, 46, Orc:1) a large rock (56, 43, Orc:1) 3 stones (56, 44, Orc:1) a large rock (57, 45, Orc:1) a large rock (57, 46, Orc:1) 6 stones (58, 44, Orc:1) 5 stones Level 2 of the Orcish Mines [Shop] Gybryex's Antique Armour Shoppe a +0 pair of gloves (157 gold) a +1 robe of cold resistance (444 gold) the +5 ring mail of Eternal Vigilance {Fly rF- Int+4} (1382 gold) Int+4: It affects your intelligence (+4). rF-: It makes you vulnerable to fire. Fly: It grants you flight. a +0 chain mail (157 gold) a +0 plate armour (805 gold) a +0 leather armour (70 gold) a +0 robe (24 gold) a +3 leather armour of willpower (840 gold) [Shop] Elom Darch's Distillery a potion of curing (36 gold) a potion of mutation (96 gold) a potion of attraction (36 gold) a potion of might (48 gold) 2 potions of degeneration (24 gold) a potion of cancellation (96 gold) a potion of degeneration (12 gold) a potion of haste (120 gold) a potion of ambrosia (96 gold) a potion of curing (36 gold) [Shop] Qeorghoil's Antique Weapon Boutique the +1 hand axe "Uklaosh" {holy, Dex+5} (920 gold) Dex+5: It affects your dexterity (+5). a +0 double sword (495 gold) a +0 spear (99 gold) a +0 long sword (115 gold) a +2 glaive of freezing (782 gold) a +0 arbalest (148 gold) a +0 great sword (214 gold) a +0 hand axe (99 gold) [Shop] Girroa's Antique Weapon Emporium a +0 war axe (105 gold) a +0 executioner's axe of distortion (810 gold) a +0 dagger (60 gold) a +0 sling (45 gold) a +0 sling (45 gold) a +0 quarterstaff (120 gold) a +0 glaive (195 gold) a +0 scimitar (120 gold) a +0 short sword (90 gold) a +0 battleaxe (195 gold) a +0 club (30 gold) (0, 0, Orc:2) a +0 plate armour a +0 trident (2, -21, Orc:2) a +0 chain mail a +0 glaive (3, -21, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +1 battleaxe of electrocution (3, -1, Orc:2) a +0 giant club a +0 giant club (4, -21, Orc:2) a +0 plate armour a +0 hand axe (4, -1, Orc:2) a +0 plate armour a +0 long sword a +0 orcbow (7, 5, Orc:2) 4 large rocks (8, 2, Orc:2) a +0 plate armour a +0 halberd (14, -4, Orc:2) 5 large rocks (14, -2, Orc:2) a +0 giant club (14, -1, Orc:2) a +0 giant club a +0 giant club (15, -2, Orc:2) a +0 giant club a +0 giant club a +0 giant club (18, -2, Orc:2) a +0 robe a +0 dagger (19, -2, Orc:2) a +0 leather armour a +0 morningstar (20, -2, Orc:2) a +0 giant spiked club (21, 0, Orc:2) a +0 dagger (21, 10, Orc:2) a +2 heavy war axe (22, 2, Orc:2) a +0 chain mail a +1 war axe of flaming (23, -6, Orc:2) a +0 giant club (23, 3, Orc:2) a +1 mace of venom (23, 9, Orc:2) a +0 giant spiked club (23, 10, Orc:2) a +0 hand axe a +0 chain mail (24, -1, Orc:2) a +0 arbalest a +0 robe a +0 dagger (24, 2, Orc:2) a +0 giant club (24, 3, Orc:2) a +0 troll leather armour a +0 giant club (24, 4, Orc:2) a +0 giant club (24, 5, Orc:2) a +0 club a +0 scale mail a +0 club (24, 6, Orc:2) a +0 giant club (24, 7, Orc:2) a +0 short sword (24, 9, Orc:2) a +0 hand axe a +0 club a +0 giant club (24, 10, Orc:2) a +3 hand axe a +0 leather armour (24, 11, Orc:2) a +0 mace a +0 leather armour (25, 3, Orc:2) a +0 giant club (25, 4, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 troll leather armour a +0 giant spiked club a +0 troll leather armour (25, 5, Orc:2) a +0 giant club a +0 club a +0 club a +0 leather armour a +0 club (25, 6, Orc:2) a +0 giant club a +0 giant spiked club (25, 9, Orc:2) a +1 dagger of protection a +0 giant spiked club a +0 giant spiked club a +0 arbalest (25, 10, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (25, 11, Orc:2) a +0 dagger of protection (26, 2, Orc:2) a +2 robe of fire resistance a +0 spear (26, 3, Orc:2) a +0 chain mail a +0 halberd (26, 4, Orc:2) a +0 whip a +0 robe a +0 leather armour a +0 club a +0 dagger (26, 6, Orc:2) a +0 giant club a +0 giant club (27, 4, Orc:2) a +0 giant spiked club a +0 giant club (27, 5, Orc:2) a +0 giant club (28, 5, Orc:2) a +0 leather armour a +0 war axe (28, 6, Orc:2) a +0 robe a +0 dagger (29, 6, Orc:2) a +0 flail a +0 plate armour Level 1 of the Elven Halls [Shop] Fyill's Assorted Antiques a potion of heal wounds (155 gold) a +0 short sword (93 gold) a +0 quarterstaff (124 gold) a potion of magic (248 gold) a potion of enlightenment (155 gold) a potion of curing (93 gold) a +0 leather armour (62 gold) a potion of enlightenment (155 gold) a +0 flail (108 gold) (0, 0, Elf:1) a +3 mace of draining (1, -2, Elf:1) a +0 dagger (1, 0, Elf:1) a +0 short sword (2, -15, Elf:1) a +0 morningstar (4, -8, Elf:1) a +0 short sword (5, -36, Elf:1) a +0 leather armour (5, -10, Elf:1) a +0 leather armour (5, -9, Elf:1) a +0 dagger of protection a +0 shortbow a +0 leather armour (6, -33, Elf:1) a +4 glaive of freezing (6, -12, Elf:1) a +1 short sword of draining a +0 shortbow a +0 leather armour a +0 long sword a +0 leather armour (8, -12, Elf:1) a +0 long sword of holy wrath (9, -31, Elf:1) a +0 long sword of freezing (11, -22, Elf:1) 5 stones (11, -21, Elf:1) a +0 short sword (17, -22, Elf:1) the +9 battleaxe "Tormentor" {drain, +Blink rElec rF+ Str+2} Str+2: It affects your strength (+2). rF+: It protects you from fire. rElec: It insulates you from electricity. +Blink: It lets you blink. The Shining One disapproves of the use of such an item. (unseen) (18, -38, Elf:1) a +0 rapier (18, -22, Elf:1) 430 gold pieces (22, -27, Elf:1) a +0 long sword (23, -26, Elf:1) 7 stones (25, -11, Elf:1) 3 stones (29, 3, Elf:1) a +0 dagger a +0 ring mail (31, -7, Elf:1) a +0 scale mail (32, -7, Elf:1) a +0 dagger (32, -1, Elf:1) a +0 rapier a +0 dagger a +0 leather armour (32, 7, Elf:1) a +1 long sword of holy wrath (33, -13, Elf:1) a +0 dagger (33, -2, Elf:1) a +0 long sword a +0 chain mail (33, 8, Elf:1) a +0 short sword (34, -3, Elf:1) a +0 long sword (35, -3, Elf:1) a +0 rapier (37, -24, Elf:1) a +0 rapier a +0 ring mail a +6 ring of strength (37, -1, Elf:1) a +0 long sword (38, -30, Elf:1) a +3 short sword of draining (42, -21, Elf:1) 6 stones (45, -42, Elf:1) a +0 dagger (49, -28, Elf:1) a +0 rapier (51, -45, Elf:1) a +0 long sword a +0 scale mail (52, -34, Elf:1) 9 stones (53, -44, Elf:1) a +0 rapier a +0 ring mail (53, -34, Elf:1) a +0 long sword a +0 ring mail (54, -35, Elf:1) 4 stones (54, -30, Elf:1) a +0 sling (54, -26, Elf:1) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (55, -44, Elf:1) a +0 long sword (57, -45, Elf:1) a +0 long sword a +0 leather armour (57, -33, Elf:1) a staff of cold (57, -29, Elf:1) a +0 long sword a +0 long sword a +0 long sword (57, -21, Elf:1) a +0 short sword a +1 shortbow of freezing a +0 leather armour (58, -44, Elf:1) a +0 long sword (61, -45, Elf:1) a +0 dagger of venom a +0 leather armour (64, -43, Elf:1) a +1 rapier of speed Level 2 of the Elven Halls (0, 0, Elf:2) a potion of mutation (5, -1, Elf:2) a scroll of amnesia (6, -10, Elf:2) a +0 ring mail (6, 0, Elf:2) 22 gold pieces (still there?) a +1 dire flail of protection (still there?) a +0 long sword (still there?) an elf corpse (still there?) (7, 1, Elf:2) a +0 scimitar a +0 leather armour a +0 trident an elf corpse (7, 4, Elf:2) a +0 long sword of freezing (still there?) an elf corpse (still there?) (8, -4, Elf:2) a +0 shortbow a +0 short sword a +0 leather armour an elf corpse (8, -3, Elf:2) a +0 long sword an elf corpse (10, -4, Elf:2) a +0 long sword a +0 scale mail (10, -3, Elf:2) a +0 short sword a +0 longbow (12, -6, Elf:2) a +0 dagger a +0 leather armour an elf corpse (skeletalised by now) (12, -3, Elf:2) a +0 flail of protection (unseen) (13, -7, Elf:2) a +0 buckler (13, -5, Elf:2) a +2 hand axe of venom (unseen) (14, -6, Elf:2) a +0 long sword a +0 leather armour Level 1 of the Lair of Beasts (18, 25, Lair:1) a +0 robe (22, 25, Lair:1) a +0 mace (32, 39, Lair:1) 5 stones (36, 36, Lair:1) a +0 spear (36, 37, Lair:1) 7 stones (38, 32, Lair:1) 4 stones Level 2 of the Lair of Beasts (1, 3, Lair:2) 6 stones (8, -2, Lair:2) a +0 pair of boots (17, -1, Lair:2) 2 stones (54, -13, Lair:2) a +0 plate armour (54, -4, Lair:2) a +0 sling (55, -4, Lair:2) a +0 scimitar (69, 1, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 trident (17, 5, Lair:3) a staff of conjuration (18, -2, Lair:3) 7 stones (26, 4, Lair:3) a +0 quarterstaff (33, 10, Lair:3) a +2 longbow of flaming a +0 barding (40, -25, Lair:3) the +6 whip "Meaxzule" {flame, rC- rN++ rCorr Int+2} Int+2: It affects your intelligence (+2). rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. (52, -33, Lair:3) a +6 ring of strength (53, 10, Lair:3) a +0 falchion Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (15, 35, Lair:4) a book of Decay (39, 26, Lair:4) a +1 hat (42, 15, Lair:4) a +0 mace (46, 38, Lair:4) a +0 falchion (52, 20, Lair:4) a +0 scale mail 6 javelins a +0 eveningstar (56, 8, Lair:4) 5 stones (57, -3, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (2, -9, Lair:5) a +0 dagger a +0 robe (3, -10, Lair:5) a +0 dagger a +0 robe a +0 buckler (3, -9, Lair:5) a +0 spear a +0 rapier a +0 robe (4, -5, Lair:5) a +0 robe (7, -13, Lair:5) the staff "Siahen Moll" {rF+ Int+3 Stlth+ Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rF+: It protects you from fire. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (10, 42, Lair:5) a +0 quarterstaff (12, -1, Lair:5) a +0 spear (14, -4, Lair:5) a +0 dagger a +0 robe a +0 short sword a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 buckler a +0 rapier a +0 robe a +0 rapier a +0 robe (15, 28, Lair:5) a +0 orcbow (17, 2, Lair:5) a +0 rapier a +0 robe a +0 buckler (19, 24, Lair:5) 5 stones (21, 10, Lair:5) a +0 leather armour (37, 39, Lair:5) 6 boomerangs (43, 33, Lair:5) a +0 hat (49, 47, Lair:5) a +0 tower shield (53, 40, Lair:5) a +0 hand axe (59, 26, Lair:5) an amulet of the acrobat (61, 41, Lair:5) a +5 ring of evasion Level 3 of the Abyss (0, 0, Abyss:3) an abyssal rune of Zot