Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 15138515387679020954 186 temujin the Magician (level 5, -1/35 HPs) Began as a Djinni Conjurer on Feb 3, 2024. Slain by a jackal (2 damage) ... on level 4 of the Dungeon. The game lasted 00:03:52 (2455 turns). temujin the Magician (Djinni Conjurer) Turns: 2455, Time: 00:03:53 Health: -1/35 AC: 2 Str: 6 XL: 5 Next: 97% Gold: 133 EV: 12 Int: 22 God: SH: 0 Dex: 17 rFire + + + b - +2 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ f - ring of resist corrosion HPRegen 0.25/turn i - +6 ring of dexterity MPRegen 0.00/turn %: infuse magic (-2 HP) @: resistant, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 133 gold pieces. Inventory: Hand Weapons b - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) Jewellery f - a ring of resist corrosion (left hand) i - a +6 ring of dexterity (right hand) Scrolls d - 4 scrolls of identify {unknown} e - a scroll of acquirement {unknown} h - 4 scrolls of teleportation {unknown} m - a scroll of brand weapon {unknown} Potions j - a potion of attraction {unknown} k - a potion of lignification {unknown} l - a potion of heal wounds {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.5 Spellcasting + Level 5.5 Conjurations + Level 5.5 Hexes Level 0.0 Charms + Level 5.5 Summonings + Level 5.5 Necromancy + Level 5.5 Translocations Level 0.0 Transmutations + Level 5.5 Fire Magic + Level 5.5 Ice Magic + Level 5.5 Air Magic + Level 5.5 Earth Magic + Level 5.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Sandblast Erth 60% 2d14 1% 1 d - Fulminant Prism Conj/Alch 15% 3d10 10% 4 e - Iskenderun's Mystic Conj/Tloc 30% 2d8 10% 4 f - Lesser Beckoning Tloc 60% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead, 74% to hit) The searing ray hits the orc wizard! You kill the orc wizard! The searing ray misses the orc. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Unknown command. There are no items here. The searing ray hits something. Reactivating autopickup. You feel a bit more experienced. The searing ray hits the orc. The orc is moderately wounded. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (74% to hit) The searing ray hits the jackal. The jackal is severely wounded. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * It was a potion of resistance. You feel protected. The jackal bites you. You die... ###.......... #..........## ##..........# .. #............# ... ##............# #..# ##.............# #..# ###..............# #.># ###................# #...####)h@##............ #...#....###........... ##..)).### #.......... #...)### ##........ #....##.†h# #........ ..## ##.o.# ....... # #oS.# ...... ..... ...... You could see a jackal. Vanquished Creatures 2 orc wizards (D:4) Robin (D:3) 5 adders A dart slug (D:1) 2 ribbon worms (D:3) 3 orcs (D:4) 8 ball pythons 5 bats 6 endoplasms A giant cockroach (D:2) 15 goblins 4 hobgoblins 2 jackals (D:4) 2 quokkas (D:1) 3 frilled lizards (D:1) 6 kobolds 3 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | temujin the Djinni Conjurer began the quest for the Orb. 0 | D:1 | temujin set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 236 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 489 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 489 | D:1 | Learned a level 1 spell: Sandblast 1126 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1617 | D:3 | Found an iron altar of Okawaru. 1898 | D:3 | Noticed Robin 1899 | D:3 | Reached XP level 5. HP: 33/35 MP: 0/0 1899 | D:3 | Learned a level 2 spell: Lesser Beckoning 1901 | D:3 | Reached skill level 5 in Spellcasting 1901 | D:3 | Reached skill level 5 in Conjurations 1901 | D:3 | Reached skill level 5 in Hexes 1901 | D:3 | Reached skill level 5 in Summonings 1901 | D:3 | Reached skill level 5 in Necromancy 1901 | D:3 | Reached skill level 5 in Translocations 1901 | D:3 | Reached skill level 5 in Fire Magic 1901 | D:3 | Reached skill level 5 in Ice Magic 1901 | D:3 | Reached skill level 5 in Air Magic 1901 | D:3 | Reached skill level 5 in Earth Magic 1901 | D:3 | Reached skill level 5 in Alchemy 1905 | D:3 | Killed Robin 2112 | D:3 | You are sucked into a shaft and drop 1 floor! 2454 | D:4 | HP: 1/35 [jackal (1)] 2455 | D:4 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_loops_corners, chequers_serial_rivers_small_b D:2: layout_basic D:3: layout_loops_ring, lemuel_blue_sif_altar, okawaru_ov_weapons_minmay, corexii_item_surrounded_by_moat, uniq_robin D:4: layout_cave_pods, mainiacjoe_overflow_paths, nicolae_dithmenos_the_darkroom, lemuel_crystal_altar, nicolae_shop_gadgets, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.5 Conjurations | 4 5 | 5.5 Hexes | 4 5 | 5.5 Summonings | 4 5 | 5.5 Necromancy | 4 5 | 5.5 Translocations | 4 5 | 5.5 Fire Magic | 4 5 | 5.5 Ice Magic | 4 5 | 5.5 Air Magic | 4 5 | 5.5 Earth Magic | 4 5 | 5.5 Alchemy | 4 5 | 5.5 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 57 | 69 || 126 Searing Ray | | 3 || 3 Iskenderun's Myst | | 1 || 1 Use: Potion | | 2 || 2 Armour: Robe | 2 | 14 || 16 Dodge: Dodged | 1 | 8 || 9