Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 7165106892343033466 436 temujin the Magician (level 7, -7/45 HPs) Began as a Djinni Conjurer on Feb 4, 2024. Mangled by Edmund ... wielding a +1 flail of protection (9 damage) ... on level 4 of the Dungeon. The game lasted 00:04:03 (2266 turns). temujin the Magician (Djinni Conjurer) Turns: 2266, Time: 00:04:04 Health: -7/45 AC: 2 Str: 6 XL: 7 Next: 21% Gold: 99 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.00/turn %: infuse magic (-8 HP) @: attractive, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 99 gold pieces. Inventory: Armour a - a +0 robe (worn) o - a +0 buckler Wands q - a wand of paralysis (11) Scrolls c - a scroll of fear {unknown} e - a scroll of enchant armour {unknown} i - a scroll of immolation {unknown} j - a scroll of vulnerability {unknown} k - 3 scrolls of identify {unknown} l - 3 scrolls of teleportation {unknown} n - a scroll of fog {unknown} p - a scroll of noise {unknown} r - a scroll of summoning {unknown} Potions b - a potion of attraction d - a potion of might {unknown} f - 4 potions of curing {unknown} g - a potion of degeneration {unknown} h - a potion of invisibility {unknown} m - 2 potions of ambrosia {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 6.5 Spellcasting + Level 6.5 Conjurations + Level 6.5 Hexes Level 0.0 Charms + Level 6.5 Summonings + Level 6.5 Necromancy + Level 6.5 Translocations Level 0.0 Transmutations + Level 6.5 Fire Magic + Level 6.5 Ice Magic + Level 6.5 Air Magic + Level 6.5 Earth Magic + Level 6.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Slow Hex 100% N/A 1% 1 d - Fulminant Prism Conj/Alch 18% 3d10 6% 4 e - Iskenderun's Mystic Conj/Tloc 36% 2d9 6% 4 f - Momentum Strike Conj/Tloc 72% 3d10 1% 2 g - Call Imp Summ 72% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Edmund. Edmund is severely wounded. Edmund is knocked back by the mystic blast. Edmund slams into the rock wall! Edmund is severely wounded. Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Edmund but does no damage. Edmund is severely wounded. Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. Edmund hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Edmund but does no damage. Edmund is severely wounded. * * * LOW HITPOINT WARNING * * * Edmund closely misses you. Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Edmund. Edmund is almost dead. Edmund is knocked back by the mystic blast. Edmund slams into the rock wall! * * * LOW HITPOINT WARNING * * * It was a potion of attraction. You feel attractive to monsters. Edmund hits you with a +1 flail of protection! You die... Edmund says, "I'd like to see a scythe do that!" #. .. .. .# ####### @### ##.....## ... ##..###..#####.# #..)#.#.....@@.# #.#'#.###.####.# #.#)):..#......# #.###)###...##.# #...#.#....###.# #...###....# #.# #.#.....#### #.# #....#### #.# ###..# #<######.. You could see Edmund. Vanquished Creatures The ghost of karambola the Digger, an amateur OpEE (D:3) 5 orc priests An iguana (D:4) An orc wizard (D:2) Robin (D:3) 4 adders (D:3) 2 dart slugs 2 ribbon worms (D:2) 6 orcs 4 ball pythons 3 endoplasms A giant cockroach (D:2) 16 goblins 6 hobgoblins 4 jackals (D:2) 5 kobolds 4 bats A frilled lizard (D:1) 7 rats 74 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:4) 1 creature vanquished. Grand Total: 75 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | temujin the Djinni Conjurer began the quest for the Orb. 0 | D:1 | temujin set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 242 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 813 | D:2 | Reached XP level 3. HP: 21/25 MP: 0/0 813 | D:2 | Learned a level 1 spell: Slow 945 | D:2 | Reached XP level 4. HP: 5/31 MP: 0/0 1463 | D:3 | Found a runed translucent door. 1470 | D:3 | Noticed karambola's ghost (amateur OpEE) 1475 | D:3 | Reached skill level 5 in Spellcasting 1475 | D:3 | Reached skill level 5 in Conjurations 1475 | D:3 | Reached skill level 5 in Hexes 1475 | D:3 | Reached skill level 5 in Summonings 1475 | D:3 | Reached skill level 5 in Necromancy 1475 | D:3 | Reached skill level 5 in Translocations 1475 | D:3 | Reached skill level 5 in Fire Magic 1475 | D:3 | Reached skill level 5 in Ice Magic 1475 | D:3 | Reached skill level 5 in Air Magic 1475 | D:3 | Reached skill level 5 in Earth Magic 1475 | D:3 | Reached skill level 5 in Alchemy 1475 | D:3 | Reached XP level 5. HP: 30/35 MP: 0/0 1475 | D:3 | Learned a level 2 spell: Momentum Strike 1478 | D:3 | Killed karambola's ghost 1479 | D:3 | Reached XP level 6. HP: 26/40 MP: 0/0 1783 | D:3 | Noticed Robin 1811 | D:3 | Killed Robin 2159 | D:4 | Reached XP level 7. HP: 27/45 MP: 0/0 2159 | D:4 | Learned a level 2 spell: Call Imp 2254 | D:4 | Noticed Edmund 2266 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_basic D:2: layout_rooms D:3: layout_basic, ebering_ghost_sewer_d, uniq_robin D:4: layout_loops_ring, serial_shops, shop, minmay_a_box_with_orc_wizards_in_it, uniq_menkaure, uniq_edmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.5 Conjurations | 4 5 6 | 6.5 Hexes | 4 5 6 | 6.5 Summonings | 4 5 6 | 6.5 Necromancy | 4 5 6 | 6.5 Translocations | 4 5 6 | 6.5 Fire Magic | 4 5 6 | 6.5 Ice Magic | 4 5 6 | 6.5 Air Magic | 4 5 6 | 6.5 Earth Magic | 4 5 6 | 6.5 Alchemy | 4 5 6 | 6.5 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | 1 | || 1 Cast: Magic Dart | 44 | 73 | || 117 Searing Ray | 2 | 5 | 1 || 8 Iskenderun's Myst | | 2 | 7 || 9 Slow | | 1 | || 1 Fulminant Prism | | | 1 || 1 Use: Potion | | | 1 || 1 Armour: Robe | 6 | 9 | 2 || 17 Dodge: Dodged | 1 | 10 | 1 || 12