Dungeon Crawl Stone Soup version 0.32-a0-572-g3e1049bc92 (webtiles) character file. Game seed: 15804195728204904431 1011 temujin the Conjurer (level 8, -1/67 HPs) Began as an Oni Conjurer on Mar 1, 2024. Slain by Edmund ... wielding a +1 flail of protection (6 damage) ... on level 4 of the Dungeon. The game lasted 00:10:39 (6410 turns). temujin the Conjurer (Oni Conjurer) Turns: 6410, Time: 00:10:44 Health: -1/67 AC: 3 Str: 12 XL: 8 Next: 21% Magic: 17/17 EV: 9 Int: 21 God: Gold: 263 SH: 0 Dex: 7 Spells: 6/19 levels left rFire . . . (no weapon) rCold + . . w - orb {*channel} rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + p - ring of protection from cold HPRegen 0.31/turn (no ring) MPRegen 0.15/turn %: channel magic (20%) @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 263 gold pieces. Inventory: Missiles r - 16 poisoned darts Armour a - a +0 robe (worn) w - an orb of energy (worn) Jewellery f - a ring of ice p - a ring of protection from cold (left hand) q - a ring of resist corrosion Scrolls e - a scroll of noise {unknown} h - 2 scrolls of revelation {unknown} i - 5 scrolls of teleportation {unknown} l - 2 scrolls of fear {unknown} o - a scroll of poison {unknown} t - 5 scrolls of identify {unknown} v - a scroll of amnesia {unknown} Potions c - a potion of degeneration {unknown} d - 5 potions of curing {unknown} g - 4 potions of resistance {unknown} j - a potion of attraction {unknown} k - 2 potions of heal wounds {unknown} m - a potion of mutation {unknown} n - a potion of lignification {unknown} s - a potion of might {unknown} u - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.4 Stealth * Level 6.1 Spellcasting * Level 7.4 Conjurations + Level 1.6 Translocations + Level 1.6 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 74% 2d7 4% 2 c - Blink Tloc 26% N/A 21% 2 d - Fulminant Prism Conj/Alch 12% 3d9 32% 4 e - Iskenderun's Mystic Conj/Tloc 25% 2d7 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 88% 2d12 8% 1 Momentum Strike Conj/Tloc 50% 3d9 9% 2 Lesser Beckoning Tloc 26% N/A 21% 2 Sublimation of Blood Necr 6% N/A 32% 2 Call Canine Familiar Summ 6% N/A 50% 3 Sigil of Binding Hex 6% N/A 50% 3 Dimensional Bullseye Hex/Tloc 4% N/A 77% 4 Summon Blazeheart Golem Fire/Summ 6% N/A 85% 4 Summon Cactus Giant Summ 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Trog Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History (Press . to maintain the ray.) Edmund hits you with a +1 flail of protection! The searing ray hits Edmund! Edmund is moderately wounded. Edmund hits you with a +1 flail of protection. The searing ray hits Edmund. Edmund is moderately wounded. Edmund hits you with a +1 flail of protection. The searing ray hits Edmund. Edmund is heavily wounded. You finish channelling your searing ray. Edmund hits you with a +1 flail of protection! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +1 flail of protection and wearing a +0 scale mail (heavily wounded, 83% to hit) The searing ray hits Edmund. Edmund is severely wounded. (Press . to maintain the ray.) Edmund hits you with a +1 flail of protection! The searing ray hits Edmund but does no damage. Edmund is severely wounded. Edmund hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund. Edmund is severely wounded. Edmund closely misses you. The searing ray hits Edmund! Edmund is almost dead. You finish channelling your searing ray. Edmund hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * You take a swig of the potion and flex your muscles. You closely miss Edmund. Edmund is almost dead. Magic courses through your body. Edmund hits you with a +1 flail of protection. You die... Edmund whines, "They better pay attention to me now!" .#.##.......##.## ............#...###.# .# ...............# .#....# #............# ..##.. #............####.##.# .....................### ...#....#......#.......# #.###.####.#...#.@...# ...#### #.#....@..# ...# ##...##...# ...# #....###### #### ##...# ##### You could see Edmund. Vanquished Creatures Duvessa (D:6) An ice beast (D:5) An ogre (D:5) A kobold brigand (D:6) A phantom (D:4) 2 scorpions Dowan (D:6) A bombardier beetle (D:4) 3 jellies (D:3) A hound (D:6) An orc priest (D:3) Terence (D:3) A sleepcap (D:4) An orc wizard (D:3) 4 adders 2 white imps 5 dart slugs 3 ribbon worms 4 orcs 13 endoplasms 3 giant cockroaches 8 goblins 4 hobgoblins 4 quokkas 6 ball pythons 3 bats 5 frilled lizards 23 kobolds 6 rats 110 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | temujin the Oni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 184 | D:1 | Got the Almanac of Sepulchral Phantasms 572 | D:1 | Reached XP level 2. HP: 11/24 MP: 1/6 1368 | D:2 | Reached XP level 3. HP: 3/31 MP: 0/8 1371 | D:2 | Learned a level 2 spell: Searing Ray 2439 | D:2 | Reached XP level 4. HP: 39/39 MP: 4/10 2664 | D:3 | Noticed Terence 2678 | D:3 | Killed Terence 2679 | D:3 | Reached skill level 5 in Spellcasting 2998 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3003 | D:3 | Learned a level 4 spell: Fulminant Prism 3051 | D:3 | Reached XP level 5. HP: 45/45 MP: 5/13 3492 | D:3 | Reached skill level 4 in Conjurations 3636 | D:3 | Reached XP level 6. HP: 45/53 MP: 5/14 3856 | D:3 | You fall into a shaft and drop 3 floors! 3980 | D:6 | Reached skill level 5 in Conjurations 4056 | D:6 | Noticed Duvessa 4102 | D:6 | Killed Duvessa 4103 | D:6 | Noticed Dowan 4119 | D:6 | Killed Dowan 4120 | D:6 | Reached skill level 6 in Conjurations 4120 | D:6 | Reached XP level 7. HP: 23/59 MP: 8/15 4349 | D:6 | Found a bloodstained altar of Trog. 4361 | D:5 | Entered Level 5 of the Dungeon 4518 | D:5 | Reached skill level 7 in Conjurations 4755 | D:4 | Learned a level 2 spell: Blink 5843 | D:3 | Reached skill level 1 in Translocations 5994 | D:4 | Reached skill level 1 in Alchemy 5994 | D:4 | Reached XP level 8. HP: 62/67 MP: 3/16 6396 | D:4 | Noticed Edmund 6410 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_basic D:2: minmay_evil_eye, layout_basic, serial_bayou_crossing D:3: cheibrodos_fertilizer, layout_basic, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_a, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_b, uniq_terence D:4: layout_cave_pools, minmay_misc_feat_cross, uniq_edmund D:5: layout_basic, temple_doors_e D:6: lemuel_ratsnest, layout_loops_ring, mainiacjoe_overflow_catwalk, uniq_maggie, uniq_duvessa Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 5 6 | 6.1 Conjurations | 4 6 7 | 7.4 Translocations | 1 | 1.6 Alchemy | 1 | 1.6 Dodging | | 1.7 Stealth | | 1.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 30 | 6 | 6 || 42 Headbutt | 4 | 2 | 3 || 9 Punch | | | 1 || 1 Cast: Magic Dart | 81 | 71 | 51 || 203 Searing Ray | 4 | 14 | 28 || 46 Use: Potion | | 1 | 1 || 2 Armour: Robe | 34 | 31 | 65 || 130 Dodge: Dodged | 16 | 20 | 28 || 64 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6411 | 6269 | 142 | 395 | 5197 | 6 | 1068.5 | Dungeon | 6411 | 6269 | 142 | 395 | 5197 | 6 | 1068.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 2365 daAuts D:2: 1400 daAuts D:1: 1263 daAuts D:4: 580 daAuts D:6: 504 daAuts D:5: 297 daAuts