temujin Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 32, D:1) a bat corpse (skeletalised by now) (5, 7, D:1) a jackal corpse (skeletalised by now) (6, 10, D:1) a +0 short sword a kobold corpse (skeletalised by now) a quokka corpse (skeletalised by now) (10, 7, D:1) a jackal corpse (skeletalised by now) (14, -3, D:1) a rat skeleton (18, -10, D:1) a +0 club (30, -8, D:1) a +0 club (35, -4, D:1) a +0 short sword (35, 2, D:1) 4 stones (40, 26, D:1) a +0 leather armour (42, -10, D:1) a +0 dagger a stone (42, 25, D:1) a quokka corpse (skeletalised by now) (48, 12, D:1) 8 stones (53, 9, D:1) 4 stones (53, 12, D:1) a +0 robe (55, 3, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a +0 dagger a goblin skeleton a kobold skeleton (4, 6, D:2) a +0 whip a kobold skeleton (10, 12, D:2) a frilled lizard skeleton (12, 13, D:2) 4 stones (34, 20, D:2) a rat skeleton (34, 30, D:2) a +0 ring mail (37, 33, D:2) a bat skeleton (39, 24, D:2) a +0 trident a +2 chain mail of fire resistance the human skeleton of Terence (40, 21, D:2) a ball python skeleton (41, 22, D:2) a stone a +0 dagger (45, 12, D:2) a +0 flail (51, 6, D:2) a +0 leather armour (52, 19, D:2) a +0 pair of gloves Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, -12, D:3) a +0 club (4, -29, D:3) 4 stones (5, -18, D:3) a jackal skeleton (5, -17, D:3) a jackal skeleton (5, -15, D:3) a jackal skeleton (12, -13, D:3) a +0 club (12, 6, D:3) a +0 dagger (12, 15, D:3) 3 stones (18, 10, D:3) a +0 club (20, 10, D:3) a +0 club a +0 dagger (21, 10, D:3) a +0 club a +0 spear a +0 animal skin a +0 helmet a +0 club a +0 club a goblin skeleton the hobgoblin skeleton of Robin a goblin skeleton a goblin skeleton (23, -26, D:3) an adder corpse (skeletalised by now) (26, -15, D:3) a rat skeleton (28, -6, D:3) an adder skeleton (30, -22, D:3) 4 stones (30, 6, D:3) a +0 dagger a goblin skeleton (32, 4, D:3) a +0 robe (44, -23, D:3) an adder corpse (skeletalised by now) (50, 12, D:3) a +0 hammer (52, -18, D:3) a beast talisman Level 4 of the Dungeon (0, 0, D:4) 2 poisoned darts (10, -2, D:4) a +0 spear (19, -2, D:4) a ball python skeleton (19, 13, D:4) a +0 scale mail (20, -4, D:4) 3 stones (21, -3, D:4) a +0 leather armour a +0 dagger (22, 3, D:4) a ball python skeleton (23, -5, D:4) a +0 club an orc skeleton (25, 14, D:4) a hound corpse (skeletalised by now) (25, 18, D:4) 4 stones (39, 19, D:4) 4 stones (44, 19, D:4) an adder corpse (skeletalised by now) (46, 16, D:4) a +0 sling (50, -2, D:4) a +0 club (53, -12, D:4) a +0 pair of boots (55, 4, D:4) a +0 club (55, 5, D:4) a +0 mace a +0 robe a +2 dire flail a +0 robe (56, 0, D:4) a +0 scimitar a +0 robe (57, -1, D:4) a +0 robe a +4 war axe a +0 robe a +4 dagger (64, 11, D:4) a +0 whip a kobold corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (2, -31, D:5) a +0 robe (7, 4, D:5) a +0 giant club an ogre corpse (skeletalised by now) (14, -10, D:5) 4 stones (16, -27, D:5) a +0 glaive a +0 robe (24, -32, D:5) a +0 spear (24, -6, D:5) a +0 scythe a +0 robe (25, -20, D:5) a +0 morningstar an orc corpse (skeletalised by now) (25, -17, D:5) a +0 hand axe of electrocution (25, -5, D:5) a +0 short sword (27, -32, D:5) a +0 chain mail a +0 club (29, -31, D:5) a +0 leather armour a +0 whip an orc skeleton (30, -24, D:5) a water moccasin corpse (skeletalised by now) (42, 3, D:5) 6 stones (45, -7, D:5) a +0 spear a +0 club a +0 robe a gnoll corpse (skeletalised by now) (47, -7, D:5) a +0 club a +0 halberd a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (48, -7, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a flux talisman (5, -23, D:6) a +0 spear (9, -21, D:6) a +0 giant spiked club (12, -20, D:6) a +0 ring mail a +0 club (13, -20, D:6) a +0 robe a +0 dagger the elf skeleton of Dowan (14, -19, D:6) a +0 robe a +0 short sword a +0 leather armour a +0 short sword (16, -28, D:6) a +0 whip (30, -9, D:6) a +0 robe (40, -7, D:6) a +0 hand axe (41, 2, D:6) a +0 falchion a +0 ring mail (42, 1, D:6) a +3 falchion of freezing a stone a +0 robe Level 7 of the Dungeon [Shop] Innesaz's Firing Range a +0 triple crossbow (130 gold) a +0 triple crossbow (130 gold) a +0 hand cannon (45 gold) 3 javelins (117 gold) a +0 orcbow (45 gold) 6 large rocks (117 gold) the +5 sling of Etiadam {heavy, rF+ Str-5 Int+2} (460 gold) Str-5: It affects your strength (-5). Int+2: It affects your intelligence (+2). rF+: It protects you from fire. a +0 shortbow (39 gold) 3 boomerangs (78 gold) (0, 0, D:7) a javelin (0, 2, D:7) a stone a stone (1, 2, D:7) a stone (2, -3, D:7) a poisoned dart (2, 0, D:7) a poisoned dart (2, 2, D:7) a throwing net (7, 3, D:7) a +0 ring mail (11, -22, D:7) a serpent talisman (15, -17, D:7) a +2 glaive of pain the human corpse of Maggie (skeletalised by now) (17, -22, D:7) a +0 robe (27, 10, D:7) a +0 halberd (28, 3, D:7) a +0 short sword (32, -34, D:7) a +3 mace a +0 robe (32, 5, D:7) a +0 short sword a +0 dagger 9 stones a +0 club a kobold corpse (skeletalised by now) (33, 5, D:7) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (34, 6, D:7) a +0 dagger a +0 short sword 9 stones a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (34, 7, D:7) a +0 dagger a kobold corpse (skeletalised by now) (36, 3, D:7) a +0 club a curare-tipped dart a kobold corpse (skeletalised by now) (38, -37, D:7) 9 stones (40, -35, D:7) a +7 hand axe a +0 ring mail (40, -32, D:7) a +2 battleaxe a +0 robe Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 ring mail of Qoahae {rElec rF+ MP+9} (5390 gold) rF+: It protects you from fire. rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). the +0 robe "Ongi Tudd" {rF+ rC+ SInv} (2590 gold) rF+: It protects you from fire. rC+: It protects you from cold. SInv: It lets you see invisible. the amulet of Ecvozo {Acrobat Regen+} (3700 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Regen+: It increases your rate of health regeneration. a +1 hand axe of electrocution (1450 gold) (0, 0, D:8) 7 stones (7, -33, D:8) 6 stones (9, -29, D:8) a +0 falchion (11, -26, D:8) a +0 dagger a +0 robe an orc skeleton (11, -25, D:8) a +0 club a +0 leather armour an orc skeleton (11, -24, D:8) a +0 orcbow a +2 orcbow of draining a centaur skeleton (12, 1, D:8) a +0 flail a +0 short sword a +0 dagger a +0 hand axe an orc skeleton an orc skeleton (23, -34, D:8) a +0 dagger a +0 chain mail a +0 club a +0 ring mail (23, 3, D:8) a +0 quarterstaff (24, -36, D:8) a +0 giant club a +0 giant club a two-headed ogre skeleton (24, -34, D:8) a +0 short sword an orc skeleton (31, -38, D:8) a bullfrog corpse (skeletalised by now) (46, -33, D:8) a +0 whip a +0 leather armour a +0 whip a +0 dagger a +0 robe an orc corpse (skeletalised by now) (46, -9, D:8) a wyvern corpse (skeletalised by now) an iguana corpse (skeletalised by now) a wyvern skeleton (46, -8, D:8) a +2 orcbow of flaming (46, -7, D:8) a yak skeleton (46, 20, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (3, -21, D:9) a +0 mace (5, -21, D:9) 7 stones (5, 6, D:9) a +0 long sword (7, -2, D:9) 5 stones (12, 14, D:9) a bullfrog skeleton (13, -3, D:9) an electric eel skeleton (19, 23, D:9) a +0 dagger a +0 robe (20, -20, D:9) a +0 flail an orc skeleton (20, 23, D:9) a +0 trident a +0 ring mail a +0 buckler (21, -20, D:9) a +0 club a +0 ring mail (23, -21, D:9) a +0 flail a +0 ring mail (23, -19, D:9) a +0 dagger a +0 robe (24, -19, D:9) a +0 dagger (28, -7, D:9) a +0 giant club a +0 giant club (41, 15, D:9) a +0 dagger a +0 robe (42, 15, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (43, 3, D:9) a +0 mace (43, 15, D:9) a +0 long sword an elf corpse (skeletalised by now) Level 10 of the Dungeon [Shop] Situyg Pump's Jewellery Emporium the ring of the Mage {Wiz Archmagi} (765 gold) [ring of wizardry] Wiz: It improves your spell success rate. Archmagi: It increases the power of your magical spells. a ring of wizardry (450 gold) a ring of fire (375 gold) an amulet of reflection (450 gold) a ring of flight (262 gold) a +6 ring of intelligence (540 gold) a +6 ring of dexterity (540 gold) a serpent talisman (450 gold) a +4 ring of slaying (1170 gold) the amulet of the Nine Nights {RegenMP+ SInv} (618 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. SInv: It lets you see invisible. RegenMP+: It increases your rate of magic regeneration. a ring of protection from cold (375 gold) (0, 0, D:10) 7 stones (5, 5, D:10) a +0 mace (16, 18, D:10) a +0 flail an orc corpse (16, 21, D:10) a +0 club an orc corpse (17, 18, D:10) a +0 hand axe a +0 plate armour (18, 0, D:10) an orb of light (19, 20, D:10) a +0 dagger a +0 robe (23, 23, D:10) a +0 cloak a ring of fire (25, -2, D:10) 5 poisoned darts the Ecumenical Temple