Dungeon Crawl Stone Soup version 0.32-a0-984-gb8cfe57ea9 (webtiles) character file. Game seed: 14164406534324775947 4 temujin the Apothecary (level 1, 0/10 HPs) Began as a Deep Elf Alchemist on Apr 21, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (218 turns). temujin the Apothecary (Deep Elf Alchemist) Turns: 218, Time: 00:00:33 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 58% Magic: 0/6 EV: 11 Int: 19 God: Gold: 7 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of ambrosia {unknown} Skills: + Level 2.5 Dodging + Level 2.5 Stealth + Level 3.1 Spellcasting + Level 1.2 Conjurations + Level 3.3 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 12% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Olgreb's Toxic Radiance Alch 15% N/A 36% 4 Sticky Flame Fire/Alch 9% 2d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Your magical contamination has completely faded away. You start resting. Magic restored. You start waiting. Done waiting. A jackal comes into view. Found a scroll labelled YMYV QIARID. You see here a bat corpse. The sting hits the jackal but does no damage. The jackal is poisoned. The jackal barks! x3 You kill the jackal! The sting hits the jackal. The jackal is poisoned. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. The sting hits the jackal. The jackal looks even sicker. You kill the jackal! The jackal barely misses you. The sting misses the jackal. The jackal bites you. You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal closely misses you. The sting hits the jackal but does no damage. The jackal is poisoned. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, poisoned, 64% to hit) The sting misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You miss the jackal. The jackal is heavily wounded. The jackal bites you. You die... ?...#.#####.# ...#........ ......?..# #........+ ##........# # .........# #.#.###### #.......## #....@h..# #.†....... #.....####.####.#....... ......####..†...#....... #... ....#....###....... ##. #......# ....h.. .. #......# ....... . #......# ....... #....### ####### .###....# You could see a jackal (poisoned). Vanquished Creatures A giant cockroach (D:1) 2 jackals (D:1) A bat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | temujin the Deep Elf Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 218 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_small, layout_basic, minmay_tromino_v4_b Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Sting || 8 Armour: Robe || 5 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 218 | 218 | 0 | 117 | 75 | 1 | 218.0 | Dungeon | 218 | 218 | 0 | 117 | 75 | 1 | 218.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 218 daAuts