Dungeon Crawl Stone Soup version 0.32-a0-1144-g6a5d6975f0 (webtiles) character file. Game seed: 10577798036755444504 21 temujin the Conjurer (level 2, -2/19 HPs) Began as a Coglin Conjurer on May 12, 2024. Was an Initiate of Hepliaklqana. Slain by Natasha (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:25 (1295 turns). temujin the Conjurer (Coglin Conjurer) Turns: 1295, Time: 00:02:26 Health: -2/19 AC: 2 Str: 7 XL: 2 Next: 87% Magic: 3/5 EV: 11 Int: 17 God: Hepliaklqana [......] Gold: 64 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . c - +0 dagger {Agam} rCold . . . d - +0 dagger {Ikko} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion You were on level 2 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was noncommittal. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) {Agam} d - a +0 dagger (offhand) {Ikko} Missiles e - 9 stones Armour a - a +0 robe (worn) Scrolls f - a scroll of fear {unknown} h - 2 scrolls of identify {unknown} i - a scroll of fog {unknown} j - a scroll of amnesia {unknown} l - a scroll of noise {unknown} Potions b - a potion of magic g - a potion of resistance {unknown} k - a potion of berserk rage {unknown} m - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 2.8 Spellcasting - Level 3.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Searing Ray Conj 28% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 4% N/A 26% 2 Maxwell's Portable Pile Tloc 2% 2d(5-14) 47% 3 Teleport Other Tloc 2% N/A 47% 3 Fulminant Prism Conj/Alch 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Hepliaklqana Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Natasha stares at you and mumbles some strange words. The magic dart hits you. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Natasha casts a spell at you. The magic dart hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! Natasha howls an incantation. You feel troubled. Your magical contamination has completely faded away. Natasha howls an incantation. Natasha's front paws start to glow. Unknown command. Unknown command. You hit Natasha with your +0 dagger. Natasha is moderately wounded. You hit Natasha with your +0 dagger. Natasha claws you. You closely miss Natasha with your +0 dagger. Natasha is moderately wounded. You barely miss Natasha with your +0 dagger. Natasha claws you but does no damage. You closely miss Natasha with your +0 dagger. Natasha is moderately wounded. You barely miss Natasha with your +0 dagger. Natasha claws you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Natasha Aim: Natasha (moderately wounded, 70% to hit) The searing ray hits Natasha! Natasha is almost dead. (Press . to maintain the ray.) Natasha claws you! You die... Natasha curls up and begins to purr. Hepliaklqana delivers you to your ancestors. ##.#######.#####.# ............# ...#######..# #..# #..# #..# ######..# #+##.......# ####.@h.....#.# #<##.#..._..#.# #.##.##.....#.# #.##. #.....#.# #.##.###....#.# #.##[# #....#.# #.##.###....#.# #.##.##.....# #.##.##.....# You could see Natasha. Vanquished Creatures 3 ball pythons (D:1) 4 endoplasms 2 giant cockroaches 3 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) A quokka (D:1) A frilled lizard (D:1) 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | temujin the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 154 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 350 | D:1 | Learned a level 2 spell: Searing Ray 1193 | D:2 | Found a hazy altar of Hepliaklqana. 1204 | D:2 | Became a worshipper of Hepliaklqana the Forgotten 1261 | D:2 | Noticed Natasha 1295 | D:2 | Slain by Natasha Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_basic D:2: layout_basic, chequers_ecumenical_altar_twisty, basic_altar, uniq_natasha Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.8 Dodging | | 1.7 Stealth | | 1.5 Conjurations | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 5 Dagger || 37 Cast: Magic Dart || 21 Searing Ray || 1 Stab: Sleeping || 1 Armour: Robe || 19 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1296 | 1245 | 51 | 60 | 1027 | 2 | 648.0 | Dungeon | 1296 | 1245 | 51 | 60 | 1027 | 2 | 648.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1100 daAuts D:2: 196 daAuts