Dungeon Crawl Stone Soup version 0.32-a0-1301-g0fe9cc0fda (webtiles) character file. Game seed: 814173462029065160 992 temujin the Thaumaturge (level 7, -9/50 HPs) Began as a Purple Draconian Conjurer on May 25, 2024. Shot with a sling bullet by Joseph (17 damage) ... on level 7 of the Dungeon. The game lasted 00:07:59 (6015 turns). temujin the Thaumaturge (Purple Draconian Conjurer) Turns: 6015, Time: 00:07:59 Health: -9/50 AC: 6 Str: 9 XL: 7 Next: 98% Magic: 7/19 EV: 10 Int: 20 God: Gold: 305 SH: 0 Dex: 8 Spells: 12/23 levels left rFire . . . r - +0 falchion of the Coward {freeze, rElec Will++ rCorr Dex-2} rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will +++.. (no amulet) Stlth + (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.16/turn %: no passive effects @: no status effects A: nullifying breath, AC +6, unfitting armour, cold-blooded a: Nullifying Breath You were on level 7 of the Dungeon. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 305 gold pieces. Inventory: Hand Weapons n - a +0 quarterstaff r - the +0 falchion of the Coward (weapon) {freeze, rElec Will++ rCorr Dex-2} (You found it on level 4 of the Dungeon) Dex-2: It affects your dexterity (-2). rElec: It insulates you from electricity. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Missiles j - 7 poisoned darts Jewellery c - a ring of resist corrosion h - a ring of protection from fire i - a +6 ring of intelligence Wands p - a wand of flame (17) w - a wand of light (3) y - a wand of polymorph (13) Scrolls b - 2 scrolls of fear {unknown} e - 2 scrolls of identify {unknown} g - 4 scrolls of revelation {unknown} k - 3 scrolls of immolation {unknown} l - 2 scrolls of teleportation {unknown} o - a scroll of amnesia {unknown} s - a scroll of torment {unknown} t - a scroll of silence {unknown} u - 2 scrolls of noise {unknown} v - 2 scrolls of summoning {unknown} Potions a - 4 potions of magic d - 5 potions of curing {unknown} f - a potion of ambrosia {unknown} m - 2 potions of brilliance {unknown} q - a potion of berserk rage {unknown} x - a potion of resistance {unknown} z - 2 potions of degeneration {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 8.7 Spellcasting + Level 6.5 Conjurations * Level 0.0 Translocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 d - Fulminant Prism Conj/Alch 10% 3d9 21% 4 e - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 8% N/A 24% 3 Sigil of Binding Hex 8% N/A 24% 3 Dimensional Bullseye Hex/Tloc 4% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Altars: Dithmenos Elyvilon Kikubaaqudgha Okawaru Ru Trog Uskayaw Vehumet Yredelemnul Zin Shops: D:1 * D:4 * D:5 ? Annotations: D:7 Joseph Innate Abilities, Weirdness & Mutations You can breathe blasts of antimagic. Your rich purple scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +0 sling, wearing a +0 ring mail and carrying a wand of light (moderately wounded, 83% to hit) The searing ray hits Joseph. Joseph is moderately wounded. (Press . to maintain the ray.) Joseph shouts, "Wow!" Joseph shoots a sling bullet. The sling bullet misses you. The searing ray hits Joseph but does no damage. Joseph is moderately wounded. Joseph shoots a sling bullet. The sling bullet hits you! The searing ray hits Joseph! Joseph is heavily wounded. Joseph says, "You will never get the ORB, sorry." The searing ray hits Joseph! Joseph is severely wounded. You finish channelling your searing ray. Joseph shoots a sling bullet. The sling bullet hits you! Aiming: Nullifying Breath Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +0 sling, wearing a +0 ring mail and carrying a wand of light (severely wounded) You breathe a sphere of nullifying energy. The antimagic surges outward! The nullifying energy engulfs Joseph. Joseph is severely wounded. Joseph zaps a wand. The bolt of light hits you! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +0 sling, wearing a +0 ring mail and carrying a wand of light (severely wounded, 83% to hit) The searing ray misses Joseph. (Press . to maintain the ray.) Joseph shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits Joseph. Joseph is severely wounded. Joseph shoots a sling bullet. The sling bullet hits you! You die... ..## ###.... ..#..# ....# ## .... ..## #..# ..... #..#.@.... #.@.....# #.##...... #. ..##$ #. .# .. # .. #.# #. You could see Joseph. Vanquished Creatures 4 black bears A centaur (D:4) A scorpion (D:6) A marrowcuda (D:6) A bombardier beetle (D:4) 2 hounds 4 orc priests (D:6) A sleepcap (D:5) 3 orc wizards (D:6) A gnoll (D:2) 4 adders A white imp (D:6) A dart slug (D:1) 2 ribbon worms 6 orcs (D:6) 4 bats 5 endoplasms A giant cockroach (D:4) 4 goblins 9 hobgoblins 3 jackals (D:4) 5 quokkas 6 ball pythons 3 frilled lizards 9 kobolds 5 rats 87 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | temujin the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 595 | D:1 | Reached XP level 2. HP: 17/20 MP: 0/5 663 | D:1 | Learned a level 2 spell: Searing Ray 993 | D:1 | Found Umuebuy's General Store. 1378 | D:2 | Reached skill level 3 in Spellcasting 1642 | D:2 | Found a faded altar of an unknown god. 1959 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/7 2781 | D:3 | Reached skill level 4 in Spellcasting 2852 | D:3 | Reached XP level 4. HP: 33/33 MP: 7/10 3681 | D:4 | Noticed a centaur 3692 | D:4 | Killed a centaur 3693 | D:4 | Reached skill level 5 in Spellcasting 3693 | D:4 | Reached XP level 5. HP: 20/38 MP: 3/12 3802 | D:4 | Found Tunol's Assorted Antiques. 3804 | D:4 | Identified the +0 falchion of the Coward {freeze, rElec | Will++ rCorr Dex-2} 4306 | D:5 | Entered Level 5 of the Dungeon 4360 | D:5 | Noticed a black bear 4369 | D:5 | Killed a black bear 4370 | D:5 | Reached XP level 6. HP: 39/45 MP: 3/14 4544 | D:5 | Reached skill level 6 in Spellcasting 4854 | D:5 | Found Goerch's Magic Scroll Shop. 5009 | D:6 | Reached skill level 5 in Conjurations 5182 | D:6 | Your scales start taking on a rich purple colour. 5182 | D:6 | Reached skill level 7 in Spellcasting 5182 | D:6 | Reached XP level 7. HP: 40/50 MP: 9/18 5350 | D:6 | Reached skill level 8 in Spellcasting 5736 | D:6 | Found a staircase to the Ecumenical Temple. 5811 | Temple | Entered the Ecumenical Temple 5819 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 5824 | D:6 | Learned a level 4 spell: Fulminant Prism 6004 | D:7 | Noticed Joseph 6015 | D:7 | Shot with a sling bullet by Joseph Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_basic, serial_shops, nicolae_shop_tiny_real_fake_doors D:2: layout_loops_cross, basic_ecumenical_altar D:3: layout_loops_ring, nicolae_concentric_dashed_squares_wild, chequers_serial_rivers_room_b D:4: layout_basic, serial_shops, nicolae_lakefront_shop, dk_vineyard_3, st_stairs_3 D:5: layout_cave_pools, serial_shops, nicolae_shop_rolled_up D:6: layout_basic, minmay_temple_entry_overgrown D:7: layout_rooms, serial_library_hellmonk_small_alcove, minmay_door_square, uniq_joseph Temple: hellmonk_temple_beads Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 7 8 | 8.7 Conjurations | 5 6 | 6.5 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 30 | 16 | || 46 Tailslap | 10 | 5 | || 15 Quarterstaff | | 5 | || 5 Falchion | | 15 | 9 || 24 Cast: Magic Dart | 80 | 57 | 8 || 145 Searing Ray | 2 | 12 | 10 || 24 Ability: Nullifying Breath | | | 1 || 1 Armour: Skin | 17 | 50 | 18 || 85 Dodge: Dodged | 22 | 37 | 14 || 73 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6023 | 5710 | 313 | 173 | 4955 | 8 | 752.9 | Dungeon | 6021 | 5709 | 312 | 173 | 4955 | 7 | 860.1 | Temple | 1 | 0 | 1 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1578 daAuts D:6: 1092 daAuts D:3: 978 daAuts D:2: 921 daAuts D:4: 832 daAuts D:5: 608 daAuts D:7: 10 daAuts Temple: 1 daAuts