temujin Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, 2, D:1) 3 stones (2, 0, D:1) a maw talisman (6, 25, D:1) a +0 leather armour (7, 10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (7, 13, D:1) a bat corpse (skeletalised by now) (9, 5, D:1) a bat corpse (skeletalised by now) (9, 8, D:1) a quokka corpse (skeletalised by now) (10, 3, D:1) a +0 dagger (10, 7, D:1) a ball python corpse (skeletalised by now) (13, 12, D:1) a +0 short sword (13, 27, D:1) a +0 dagger (14, 7, D:1) a bat corpse (skeletalised by now) (15, 2, D:1) 8 stones (17, -6, D:1) a jackal corpse (skeletalised by now) (17, 8, D:1) a +0 scale mail (17, 17, D:1) a +0 pair of boots (22, -11, D:1) a +0 club (22, 21, D:1) a +0 whip a kobold skeleton (25, 10, D:1) a rat corpse (skeletalised by now) (32, 5, D:1) a hobgoblin skeleton Level 2 of the Dungeon [Shop] Bucivvy's Antique Weapon Shop a +2 dagger of venom (417 gold) a +3 trident of venom (614 gold) a +0 falchion (87 gold) a +3 spear of flaming (649 gold) a +0 arbalest (130 gold) a +0 spear (87 gold) the +8 scimitar "Tishruav" {holy, rC+} (1774 gold) rC+: It protects you from cold. a +0 hand axe (87 gold) a +1 heavy arbalest (437 gold) (0, 0, D:2) the +1 plate armour "Arghyeble" {-Cast Harm rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. -Cast: It prevents spellcasting. Harm: It increases damage dealt and taken. (22, -9, D:2) a +0 club (22, 31, D:2) a rat corpse (skeletalised by now) (26, 19, D:2) a +0 dagger (27, -7, D:2) a rat skeleton (31, -3, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 pair of boots (0, 1, D:3) a bat corpse (skeletalised by now) (2, 33, D:3) a +0 pair of gloves (5, -13, D:3) a +0 long sword (9, 21, D:3) a +0 club a goblin corpse (skeletalised by now) (20, 26, D:3) a +0 leather armour (20, 27, D:3) 8 gold pieces (38, -1, D:3) a +0 broad axe (43, -15, D:3) a ball python corpse (skeletalised by now) (44, -21, D:3) a +0 pair of boots (46, 27, D:3) a +0 falchion (63, 16, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 scimitar (1, 5, D:4) a +0 club a +0 robe (5, -3, D:4) a +0 club (15, -8, D:4) a +0 club (17, -5, D:4) a +1 dagger of chaos (19, -23, D:4) a +0 club a +0 dagger a goblin skeleton (20, -23, D:4) a +0 dagger a +0 helmet a +0 animal skin a +0 spear the hobgoblin skeleton of Robin (22, -11, D:4) 6 boomerangs (22, -3, D:4) a +1 trident of freezing (25, -9, D:4) a +0 dagger (27, -16, D:4) a +0 dagger (28, -3, D:4) a +0 dagger a +0 club a +0 sling (31, 3, D:4) an adder skeleton (32, -15, D:4) a +0 dagger a goblin skeleton (33, -4, D:4) a +0 dagger a +0 sling (33, 0, D:4) a quokka skeleton (34, -19, D:4) a ball python skeleton (34, -7, D:4) a +0 dagger (34, -5, D:4) a +0 club a +0 sling a goblin skeleton (34, -2, D:4) 2 boomerangs a +0 flail (37, -16, D:4) 5 stones a +0 club (39, -10, D:4) a +0 dagger of electrocution (48, 2, D:4) a scroll of silence (48, 7, D:4) 9 gold pieces