temujin Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (0, 33, D:1) a +0 battleaxe (3, 0, D:1) a quokka corpse (skeletalised by now) (4, 0, D:1) a +0 club (11, 23, D:1) a +0 dagger (11, 35, D:1) a bat skeleton (12, 25, D:1) a +0 robe (23, 0, D:1) a +0 club (23, 41, D:1) a jackal corpse (skeletalised by now) (23, 42, D:1) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) (24, 36, D:1) a +0 leather armour (26, 9, D:1) a +0 club (37, 2, D:1) a bat corpse (skeletalised by now) (37, 15, D:1) a frilled lizard skeleton (45, 34, D:1) a frilled lizard corpse (skeletalised by now) (49, 29, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 falchion of holy wrath (10, -10, D:2) a +0 mace (15, -12, D:2) a +0 flail (16, -12, D:2) a +0 spear (21, -22, D:2) a +0 club (22, -22, D:2) a +0 spear (44, -26, D:2) a +0 club (46, -35, D:2) a +0 dagger (52, -13, D:2) a +0 hand axe 3 stones (58, -10, D:2) a +0 short sword (59, 2, D:2) a hobgoblin corpse (skeletalised by now) (61, 5, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (17, 5, D:3) a +3 quarterstaff of chaos (20, 4, D:3) a +0 hammer (27, -16, D:3) 7 stones (27, -10, D:3) a +0 robe a +0 dagger (27, -9, D:3) a +2 short sword of draining (27, -5, D:3) a +0 club (28, -10, D:3) a +0 mace of draining (28, -9, D:3) a +0 whip a +0 robe (29, 19, D:3) 6 javelins (32, 13, D:3) a +0 club 5 stones (33, 2, D:3) a +0 dagger (45, 2, D:3) a +0 ring mail (46, 24, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a beast talisman (8, 20, D:4) a +0 rapier (9, -20, D:4) a +0 ring mail (9, 9, D:4) a +0 hand axe a +0 leather armour (9, 10, D:4) a +0 hand axe a +0 leather armour (9, 11, D:4) a +0 club a +0 ring mail (30, 17, D:4) a +0 leather armour a +0 hand axe (33, 12, D:4) a +0 short sword (43, 23, D:4) a +5 flail of protection a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 club (0, 1, D:5) a +0 spear (1, -5, D:5) a +0 club (1, -1, D:5) a +0 club (1, 0, D:5) a +0 club a +0 club a +0 spear (2, -4, D:5) a +0 club a +0 club (2, -3, D:5) a +0 club a +0 club (2, 0, D:5) a +0 club (3, -4, D:5) a +0 club (3, -3, D:5) a +0 club (9, -3, D:5) a +0 club (10, -56, D:5) 5 stones (10, -2, D:5) a +0 sling a +0 sling (10, -1, D:5) a +0 sling (11, -53, D:5) 6 stones (19, -45, D:5) a +0 robe (19, -6, D:5) a +0 club (19, -2, D:5) a +0 spear (20, -6, D:5) a +0 club a +0 club a +0 club (20, -3, D:5) a +0 club (20, -2, D:5) a +0 club (21, 0, D:5) a +0 club a +0 club a +0 club (21, 1, D:5) a +0 sling a +0 sling (27, -24, D:5) a +0 hand axe a +1 leather armour of poison resistance a +0 short sword (27, -7, D:5) a stone (27, -6, D:5) a stone (27, 1, D:5) a stone (28, -24, D:5) a +0 dagger (30, -40, D:5) a +0 leather armour (30, -6, D:5) a +0 club a +0 club (30, -4, D:5) a +0 sling (31, -6, D:5) a +0 club (34, -14, D:5) a +0 halberd (34, -7, D:5) a stone (34, -6, D:5) a stone (35, -14, D:5) a +0 spear (35, -13, D:5) a +0 sling a +0 sling a +0 whip a +0 sling (36, -13, D:5) a +0 club a +0 leather armour (39, 0, D:5) a +0 club (39, 1, D:5) a +0 club (41, -6, D:5) a +0 club a +0 club (52, -5, D:5) a +0 club (53, -4, D:5) a +0 club (54, -7, D:5) a +0 sling (54, -6, D:5) a +0 sling (54, -5, D:5) a +0 flail a +0 sling (54, -4, D:5) a +0 whip (57, -4, D:5) a +0 flail a +0 flail a +0 dagger 2 stones (57, 0, D:5) a +0 club (58, 0, D:5) a +0 club a +0 club (59, 0, D:5) a +0 club a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (7, 9, D:6) 6 stones (11, 3, D:6) 6 stones (12, -7, D:6) a +0 ring mail (12, 35, D:6) a +0 giant club (21, 1, D:6) 5 boomerangs (25, -10, D:6) a +0 short sword (25, 12, D:6) a +0 shortbow 6 stones (28, 5, D:6) a +0 short sword (28, 28, D:6) a +0 shortbow (34, -6, D:6) 7 stones (37, 10, D:6) 3 stones (51, 24, D:6) a +0 mace Level 7 of the Dungeon [Shop] Finege's Self-Published Books the Spellbook of Violent Unravelling (1204 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Teleport Other Translocation 3 c - Petrify Alchemy/Earth 4 d - Sticky Flame Fire/Alchemy 4 e - Anguish Hexes/Necromancy 4 f - Alistair's Intoxication Alchemy 5 g - Yara's Violent Unravelling Hexes/Alchemy 5 h - Enfeeble Hexes 7 Encalio's Quarto of Self-Indulgence (1204 gold) Spells Type Level a - Soul Splinter Necromancy 1 b - Ozocubu's Armour Ice 3 c - Ignite Poison Fire/Alchemy 4 d - Animate Dead Necromancy 4 e - Enfeeble Hexes 7 f - Lehudib's Crystal Spear Conjuration/Earth 8 g - Chain Lightning Conjuration/Air 9 Thyrsus's Incunabulum of the Stone Book (1008 gold) Spells Type Level a - Fugue of the Fallen Necromancy 3 b - Call Canine Familiar Summoning 3 c - Animate Armour Summoning/Earth 4 d - Summon Mana Viper Hexes/Summoning 5 e - Monstrous Menagerie Summoning 7 f - Borgnjor's Revivification Necromancy 8 the Compendium of Patience (476 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Flame Wave Conjuration/Fire 4 c - Maxwell's Capacitive Coupling Air 8 the Atlas of Crowd Control (532 gold) Spells Type Level a - Gell's Gravitas Translocation 3 b - Arcjolt Conjuration/Air 5 c - Ignition Fire 8 the Spellbook of Aperture Sorcery (784 gold) Spells Type Level a - Dimensional Bullseye Hexes/Translocation 4 b - Passage of Golubria Translocation 4 c - Malign Gateway Summoning/Translocation 7 d - Death's Door Necromancy 9 (0, 0, D:7) a +0 whip (0, 1, D:7) a +3 whip a +0 spear (0, 2, D:7) a +0 spear (1, 1, D:7) a +0 whip a +0 robe (2, 0, D:7) a +0 whip (10, 8, D:7) a +0 war axe (21, -7, D:7) a +0 giant club (26, 25, D:7) a gold piece (27, 24, D:7) a gold piece (27, 25, D:7) a gold piece (28, 25, D:7) 2 gold pieces (43, -12, D:7) a +0 orcbow Level 8 of the Dungeon [Shop] Ehor's Armour Shoppe a +0 chain mail (72 gold) a +0 ring mail (64 gold) a +0 ring mail (64 gold) the +0 shadow dragon scales of Stoicism {rElec rPois rF- rC- Stlth++++} (1347 gold) rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth++++: It makes you much more stealthy. a +0 chain mail (72 gold) a +0 robe (11 gold) (7, 4, D:8) a +0 spear (8, 0, D:8) a +0 leather armour a +0 whip (8, 2, D:8) a +0 flail a +0 spear (9, -2, D:8) a +0 ring mail a +0 hand axe (10, -3, D:8) a +0 ring mail a +0 mace (10, -2, D:8) a +0 short sword (13, -16, D:8) a +0 robe a +0 dagger (13, -15, D:8) a +0 robe a +0 mace a +0 robe a +3 mace of freezing (23, 20, D:8) a +0 whip (26, 19, D:8) a +0 scale mail (32, 23, D:8) a +2 short sword of draining 5 poisoned darts (34, 6, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) a +0 robe (2, -3, D:9) 13 gold pieces (10, -4, D:9) a scroll of acquirement (22, -18, D:9) a +0 giant spiked club (28, -29, D:9) the +3 ring mail of the Bulwark {Harm rN+} rN+: It protects you from negative energy. Harm: It increases damage dealt and taken. (30, -23, D:9) a +3 great sword a +0 robe