temujin Level 1 of the Dungeon (0, 0, D:1) 7 stones (11, -29, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (11, -17, D:1) a hobgoblin corpse (skeletalised by now) (14, -19, D:1) a +0 mace (15, -4, D:1) a bat corpse (skeletalised by now) (19, -38, D:1) a +0 club (20, 1, D:1) a +0 short sword (21, -36, D:1) a +0 dagger (21, -30, D:1) a +0 trident (22, -20, D:1) a bat skeleton (34, -10, D:1) a +0 club (34, -9, D:1) an orb of mayhem (40, -35, D:1) 6 stones (42, -11, D:1) a bat skeleton (42, -10, D:1) a +0 club (46, -42, D:1) a ball python skeleton (47, -21, D:1) a ball python skeleton (48, -8, D:1) a +0 spear (48, 6, D:1) a quokka corpse (skeletalised by now) (51, -3, D:1) a +0 sling (58, -35, D:1) a +0 dagger a goblin corpse (skeletalised by now) (66, -48, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Nifiufeth's Antique Weapon Boutique the +8 arbalest "Myimme" {freeze, rCorr Stlth+} (1333 gold) rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a +0 whip (52 gold) a +0 club (21 gold) the +1 dagger of the Jester {drain, Dex+4} (504 gold) Dex+4: It affects your dexterity (+4). a +0 falchion (63 gold) a +0 sling (31 gold) a +0 war axe (73 gold) the +6 flail "Concordance" {elec, *Corrode Will+ Dex+4} (1136 gold) Dex+4: It affects your dexterity (+4). Will+: It increases your willpower. *Corrode: It may corrode you when you take damage. a +0 flail (73 gold) a +0 war axe (73 gold) (6, -3, D:2) an adder corpse (skeletalised by now) (12, 10, D:2) a frilled lizard corpse (skeletalised by now) (20, -1, D:2) a +0 scale mail (28, 5, D:2) a +0 hammer (31, 47, D:2) a +0 robe (33, 32, D:2) a quokka skeleton (34, 31, D:2) a rat skeleton (40, 25, D:2) a +0 short sword (41, 32, D:2) 4 stones a +0 club a jackal skeleton (50, 38, D:2) a +0 club (57, 50, D:2) a +0 club a +0 sling (63, 22, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 10, D:3) a +0 dagger (0, 21, D:3) a +0 scale mail (4, -13, D:3) a +0 scale mail (8, 2, D:3) a +6 ring of dexterity (9, 2, D:3) a +0 trident (9, 3, D:3) a scroll of amnesia (14, -5, D:3) a ball python skeleton (20, 14, D:3) a +0 club (24, 21, D:3) an adder skeleton (26, 14, D:3) a +0 rapier (27, -13, D:3) a +0 trident (27, -11, D:3) a +0 dagger a +0 robe a +0 club a +0 falchion (29, -16, D:3) a +0 dagger (29, -11, D:3) 8 stones (38, 16, D:3) a +0 dagger (41, -1, D:3) a serpent talisman (41, 7, D:3) a +0 dagger (41, 14, D:3) a +0 dagger (46, -8, D:3) a rat skeleton (49, 22, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a potion of heal wounds (2, -4, D:4) a +0 spear a gnoll corpse a dart slug corpse (3, -2, D:4) a +0 club (6, -1, D:4) a throwing net (6, 0, D:4) a black bear corpse (7, 0, D:4) a +0 dagger (8, 14, D:4) a +0 hand axe