temujin Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (11, -31, D:1) a ball python corpse (skeletalised by now) (13, 4, D:1) 5 stones (14, -37, D:1) a +0 short sword (14, -15, D:1) a +0 dagger a goblin skeleton (15, -15, D:1) a quokka skeleton (17, -16, D:1) 6 stones (20, -13, D:1) a bat skeleton (30, -22, D:1) a rat corpse (skeletalised by now) (30, -17, D:1) a bat corpse (skeletalised by now) (35, -43, D:1) a bat corpse (skeletalised by now) (41, -44, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (41, -1, D:1) a +0 ring mail (50, -3, D:1) a +0 ring mail (52, -40, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (4, 11, D:2) 5 stones (9, -1, D:2) the +4 ring mail "Xeob" {Str+4 Slay+2} Str+4: It affects your strength (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (10, -18, D:2) an adder skeleton (10, -17, D:2) a +0 dagger (10, -15, D:2) a +0 helmet (12, 17, D:2) 4 stones (20, -13, D:2) a quokka skeleton (21, -13, D:2) a quokka skeleton (25, 8, D:2) a +0 dagger (26, -18, D:2) 4 stones a kobold corpse (skeletalised by now) (27, 21, D:2) a ball python skeleton (29, -17, D:2) a +0 pair of gloves (34, -19, D:2) an adder corpse (skeletalised by now) (42, -7, D:2) a ball python corpse (skeletalised by now) (44, -19, D:2) a +0 dagger (44, 20, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Ighir's Jewellery Shoppe a ring of ice (300 gold) a dragon-blood talisman (720 gold) an amulet of guardian spirit (360 gold) a +4 ring of slaying (432 gold) the ring of Wititt {rElec rF- rN+ Slay+4 Stlth+} (600 gold) [ring of slaying] Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. a ring of protection from fire (300 gold) (0, 0, D:3) a +0 club a +0 sling 3 stones (5, 1, D:3) a +0 short sword a +0 scale mail (19, 7, D:3) a +0 club (22, -26, D:3) a hobgoblin corpse (skeletalised by now) (25, 7, D:3) a jackal corpse (skeletalised by now) (29, 14, D:3) a quokka corpse (skeletalised by now) (36, -2, D:3) a +0 robe (39, -26, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (2, -7, D:4) a +0 spear (6, -4, D:4) a hobgoblin corpse (skeletalised by now) (10, 15, D:4) a +0 dagger a +0 robe an adder corpse (skeletalised by now) (11, 16, D:4) a +0 dagger a +0 robe (12, 17, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (12, 18, D:4) a +0 dagger a +0 robe (13, 3, D:4) a +1 vampiric scythe a +0 robe (25, -1, D:4) a +0 short sword a stone a kobold corpse (skeletalised by now) (43, 42, D:4) a +1 falchion of freezing (50, 34, D:4) a +0 dagger (52, 21, D:4) a +0 falchion (54, 31, D:4) an adder corpse (skeletalised by now) (55, 2, D:4) a +0 trident (62, 2, D:4) 7 stones (64, 4, D:4) a +0 dagger (64, 6, D:4) the +1 leather armour of the Blind Marksman {Harm Rampage *Corrode Stlth+} *Corrode: It may corrode you when you take damage. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. Stlth+: It makes you more stealthy. Level 5 of the Dungeon [Shop] Taukk's Antique Weapon Emporium a +3 bardiche of flaming (996 gold) a +0 dagger (60 gold) a +0 sling (45 gold) a +0 club (30 gold) a +0 trident (105 gold) a +0 spear (90 gold) a +0 war axe (105 gold) the +5 sling "Zeiqoujebb" {flame, rPois rC+ rCorr} (1545 gold) rC+: It protects you from cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a +0 shortbow (90 gold) the +12 quarterstaff "Minife" {freeze, Dex+3 Stlth+} (2499 gold) Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. a +0 rapier (120 gold) (0, 0, D:5) 8 stones a +0 leather armour a +0 dagger an orc skeleton (1, 8, D:5) a +0 robe (2, 7, D:5) 5 stones (3, 0, D:5) a +0 robe a +0 dagger an orc skeleton (4, -23, D:5) 5 stones (7, -3, D:5) a +0 hand axe a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (13, 6, D:5) a +0 halberd a +0 club (14, 6, D:5) a +0 flail of draining a +0 whip an adder skeleton an adder skeleton (15, -18, D:5) a black bear corpse (skeletalised by now) (18, -24, D:5) a +0 longbow (26, 9, D:5) a +0 giant club an ogre skeleton (37, -24, D:5) 9 stones (51, -16, D:5) an ogre skeleton Level 6 of the Dungeon (0, 0, D:6) a flux talisman (3, 4, D:6) a +0 orcbow (16, 40, D:6) a +0 sling (17, 42, D:6) a +0 club a goblin corpse (17, 44, D:6) a +0 club a hobgoblin corpse (18, 33, D:6) a +0 sling (18, 34, D:6) a +0 sling (26, 35, D:6) a +0 sling a goblin corpse (36, 39, D:6) a +0 dagger an orc corpse the Ecumenical Temple