Dungeon Crawl Stone Soup version 0.33-a0-132-gd0a131fed7 (webtiles) character file. Game seed: 12341545425501001476 592 temujin the Magician (level 7, -5/46 HPs) Began as a Demonspawn Conjurer on Sept 24, 2024. Slain by Edmund ... wielding a +2 flail of protection (9 damage) ... on level 6 of the Dungeon. The game lasted 00:09:04 (4836 turns). temujin the Magician (Demonspawn Conjurer) Turns: 4836, Time: 00:09:06 Health: -5/46 AC: 5 Str: 7 XL: 7 Next: 16% Magic: 0/15 EV: 11 Int: 26 God: Gold: 197 SH: 0 Dex: 12 Spells: 4/17 levels left rFire . . . s - +0 dagger (freeze) rCold . . . x - orb {light} rNeg . . . n - +0 steam dragon scales rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + v - +6 ring of intelligence HPRegen 0.27/turn (no ring) MPRegen 0.28/turn %: no passive effects @: glowing A: claws 1, spiny 1, magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 197 gold pieces. Inventory: Hand Weapons s - a +0 dagger of freezing (weapon) u - a +3 whip y - the +7 orcbow "Hiorymp" {heavy, ^Fragile Fly rCorr Stlth-} (You found it on level 4 of the Dungeon) Fly: It grants you flight. rCorr: It protects you from acid and corrosion. ^Fragile: It will be destroyed if unequipped. Stlth-: It makes you less stealthy. Armour a - a +0 robe n - +0 steam dragon scales (worn) x - an orb of light (worn) Jewellery v - a +6 ring of intelligence (left claw) Scrolls c - a scroll of revelation {unknown} e - a scroll of enchant weapon {unknown} h - 4 scrolls of identify {unknown} i - 3 scrolls of fear {unknown} j - 3 scrolls of teleportation {unknown} l - a scroll of fog {unknown} p - a scroll of acquirement {unknown} q - 2 scrolls of amnesia {unknown} t - a scroll of noise {unknown} w - 2 scrolls of poison {unknown} z - a scroll of brand weapon {unknown} A - a scroll of vulnerability {unknown} Potions b - a potion of magic d - 5 potions of curing {unknown} f - 2 potions of haste {unknown} g - 2 potions of degeneration {unknown} k - a potion of mutation {unknown} m - a potion of might {unknown} o - 2 potions of enlightenment {unknown} r - 2 potions of lignification {unknown} B - a potion of ambrosia {unknown} C - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.6 Spellcasting + Level 5.5 Conjurations + Level 2.7 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Jinxbite Hex 14% N/A 11% 2 d - Fulminant Prism Conj/Alch 10% 3d9 24% 4 e - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 13% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Yara's Violent Unravell Hex/Alch 3% 3d4 90% 5 Enfeeble Hex 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Shops: D:1 : Annotations: D:6 Edmund Innate Abilities, Weirdness & Mutations You have sharp fingernails. You are partially covered in sharp spines. You regenerate magic rapidly. Message History Edmund is severely wounded. Edmund clears his throat. The searing ray hits Edmund but does no damage. Edmund is severely wounded. You finish channelling your searing ray. Edmund gestures with his flail. Edmund barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 flail of protection and wearing a +0 ring mail (severely wounded, haloed, 87% to hit) The searing ray hits Edmund but does no damage. Edmund is severely wounded. (Press . to maintain the ray.) Edmund hits you with a +2 flail of protection. The searing ray hits Edmund. Edmund is almost dead. Edmund hits you but does no damage. The searing ray hits Edmund. Edmund is almost dead. Edmund hits you with a +2 flail of protection. You hit Edmund but do no damage. Edmund is almost dead. Edmund hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * You hit Edmund but do no damage. Edmund is almost dead. Edmund hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 flail of protection and wearing a +0 ring mail (almost dead, haloed, 100% to hit) The magic dart hits Edmund but does no damage. Edmund is almost dead. Edmund hits you with a +2 flail of protection! You die... Edmund says, "I'd like to see a scythe do that!" ++# ... ... #.# .# #†# .# # #. #@# .#.# #...#@#####.#.###. #............... #...#..#.#....... #.###.###....#.##. # #.## ##........ ##.###.####.... #.#.## .#. #..# #..## You could see Edmund. Vanquished Creatures A bullfrog (D:4) A scorpion (D:4) 2 bombardier beetles An orc priest (D:5) 2 iguanas 2 orc wizards 6 gnolls 9 adders A shadow imp (D:5) A white imp (D:5) 2 ribbon worms 7 dart slugs 13 orcs 5 bats 7 endoplasms 2 giant cockroaches 13 goblins 10 hobgoblins 2 jackals (D:4) 5 quokkas 3 ball pythons 2 frilled lizards (D:1) 2 kobolds 4 rats 103 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | temujin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 6 | D:1 | Found Raoll's Book Shop. 307 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 307 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 927 | D:2 | Learned a level 2 spell: Searing Ray 1023 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/7 1490 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/10 1955 | D:3 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 1955 | D:3 | Reached XP level 5. HP: 35/35 MP: 8/12 2124 | D:3 | You fall into a shaft and drop 1 floor! 2128 | D:4 | Learned a level 2 spell: Jinxbite 2133 | D:4 | Learned a level 4 spell: Fulminant Prism 2138 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 2217 | D:4 | Reached skill level 1 in Translocations 2513 | D:4 | Reached skill level 5 in Spellcasting 2515 | D:4 | Identified the +7 orcbow "Hiorymp" {heavy, ^Fragile Fly | rCorr Stlth-} 2646 | D:4 | Reached XP level 6. HP: 25/41 MP: 8/13 3385 | D:4 | Reached skill level 5 in Conjurations 4111 | D:5 | Entered Level 5 of the Dungeon 4294 | D:5 | HP: 2/41 [white imp/puff of frost (10)] 4296 | D:5 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 4296 | D:5 | Reached XP level 7. HP: 2/46 MP: 6/15 4820 | D:6 | Noticed Edmund 4836 | D:6 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_loops_ring, serial_shops, nicolae_shop_tiny_waterfront, kennysheep_boxes D:2: layout_rooms, minmay_box_of_dots D:3: layout_basic, serial_bayou, serial_bayou_crossing, serial_bayou_lagoon_a, serial_bayou_pond_d, serial_bayou_pond_e D:4: layout_layer_cave D:5: layout_rooms D:6: layout_loops_ring, lemuel_coloured_pillars_altar, mainiacjoe_overflow_alcove_4, minmay_temple_entry_fiery, uniq_edmund, uniq_grinder, uniq_sigmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 5 | 5.6 Translocations | 1 2 | 2.7 Conjurations | 5 | 5.5 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | | 16 | 2 || 18 Cast: Magic Dart | 81 | 100 | 9 || 190 Searing Ray | 2 | 15 | 5 || 22 Iskenderun's Myst | | 1 | 1 || 2 Armour: Robe | 2 | | || 2 Steam dragon scal | 3 | 35 | 10 || 48 Dodge: Dodged | 5 | 28 | 3 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4855 | 4586 | 269 | 64 | 4002 | 6 | 809.2 | Dungeon | 4855 | 4586 | 269 | 64 | 4002 | 6 | 809.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1573 daAuts D:1: 920 daAuts D:3: 880 daAuts D:2: 788 daAuts D:5: 620 daAuts D:6: 71 daAuts