temujin Level 1 of the Dungeon (11, 32, D:1) a +0 club (12, -7, D:1) a bat skeleton (13, 13, D:1) 2 stones (15, 16, D:1) a +0 leather armour (20, -18, D:1) a +0 hand axe (27, 31, D:1) a +0 club (29, 5, D:1) a +0 robe (31, 15, D:1) a +0 robe (33, 0, D:1) a +0 robe a human skeleton (34, 10, D:1) a ball python skeleton (38, -13, D:1) a +0 club Level 2 of the Dungeon [Shop] Dashrirri's General Store 2 scrolls of vulnerability (88 gold) a +0 ring mail (44 gold) a +1 sling of flaming (106 gold) a +0 pair of gloves (49 gold) a scroll of identify (22 gold) a +0 leather armour (22 gold) 4 stones (4 gold) [Shop] Loquuc's Book Shop a book of Decay (420 gold) a book of Geomancy (280 gold) a book of Frost (280 gold) a book of Battle (448 gold) the Papyrus of Dust (504 gold) Spells Type Level a - Sting Conjuration/Alchemy 1 b - Swiftness Air 3 c - Vhi's Electric Charge Translocation/Air 4 d - Sculpt Simulacrum Ice/Alchemy 6 a book of Annihilations (840 gold) Keheokk's Secrets of Striking and Creation (644 gold) Spells Type Level a - Fireball Conjuration/Fire 5 b - Haunt Necromancy/Summoning 7 c - Fulsome Fusillade Conjuration/Alchemy 8 a book of Movement (448 gold) a book of Blood (448 gold) Rafanant's Excursus on Contamination and Congelation (392 gold) Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Petrify Alchemy/Earth 4 c - Ignite Poison Fire/Alchemy 4 [Shop] Vol Guqyc's Distillery a potion of enlightenment (70 gold) a potion of lignification (42 gold) a potion of degeneration (14 gold) a potion of enlightenment (70 gold) a potion of haste (140 gold) a potion of enlightenment (70 gold) a potion of lignification (42 gold) a potion of enlightenment (70 gold) [Shop] Ruhasu's Jewellery Emporium a ring of poison resistance (240 gold) a ring of resist corrosion (240 gold) a +6 ring of intelligence (432 gold) the ring of Lies {Will+ Str+6} (583 gold) [ring of strength] Str+6: It affects your strength (+6). Will+: It increases your willpower. a +6 ring of intelligence (432 gold) the amulet of Yhamn {Faith -Tele Rampage Int-3 SInv} (480 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. a ring of protection from cold (300 gold) a flux talisman (300 gold) [Shop] Buxtiys's Weapon Emporium a +0 club (12 gold) 9 stones (10 gold) a +0 mace (36 gold) a +0 sling (18 gold) 2 boomerangs (48 gold) a +0 club (12 gold) a +2 long sword of electrocution (248 gold) 4 stones (4 gold) (0, 0, D:2) 4 stones (6, -23, D:2) a kobold skeleton (7, -24, D:2) a +0 dagger a goblin skeleton (9, -26, D:2) a ball python skeleton (10, -9, D:2) a +0 club (26, 5, D:2) a +0 club (26, 6, D:2) 7 stones (27, 5, D:2) a +0 spear (28, -1, D:2) a +0 spear 5 boomerangs a +0 leather armour (29, -2, D:2) a +0 club (33, -6, D:2) a ball python corpse (skeletalised by now) (45, -19, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 spear (9, 1, D:3) a +0 chain mail (10, 34, D:3) 6 boomerangs (20, 22, D:3) a bat corpse (22, 12, D:3) a +0 leather armour (28, -10, D:3) a +0 ring mail (29, 43, D:3) a +0 halberd (29, 45, D:3) a +0 flail a gnoll corpse (33, 28, D:3) a +0 short sword