Dungeon Crawl Stone Soup version 0.33-a0-217-g933e26f2f7 (webtiles) character file. Game seed: 16945499410035168347 18 temujin the Magician (level 2, 0/19 HPs) Began as a Demonspawn Wanderer on Oct 5, 2024. Slain by a hobgoblin ... wielding a +0 long sword (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:12 (887 turns). temujin the Magician (Demonspawn Wanderer) Turns: 887, Time: 00:02:12 Health: 0/19 AC: 2 Str: 10 XL: 2 Next: 48% Magic: 6/6 EV: 9 Int: 16 God: Gold: 24 SH: 4 Dex: 10 Spells: 4/7 levels left rFire . . . g - +2 long sword (flame) rCold . . . d - +0 buckler rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 club g - a +2 long sword of flaming (weapon) Armour c - a +0 robe (worn) d - a +0 buckler (worn) i - a +0 kite shield Magical Staves k - a staff of cold Scrolls b - a scroll of fog f - a scroll of fear {unknown} h - a scroll of amnesia {unknown} l - a scroll of enchant weapon {unknown} Potions e - a potion of mutation {unknown} j - a potion of degeneration {unknown} Skills: + Level 2.1 Shields + Level 3.2 Spellcasting * Level 2.5 Conjurations - Level 3.0 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 8% 1 b - Searing Ray Conj 20% 2d5 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 12% 3-4/arc 24% 2 Animate Armour Summ/Erth 14% N/A 82% 4 Martyr's Knell Necr/Summ 7% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You miss the kobold. Your rat bites the kobold. The kobold misses you. You hit the kobold. You kill the kobold! No target in view! No target in view! Magic restored. Your rat disappears in a puff of smoke! HP restored. Things that are here: a +0 short sword of freezing; a kobold corpse Your rat disappears in a puff of smoke! A goblin comes into view. It is wielding a +0 club. Found a whip. The goblin shouts! The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet barely misses you. The goblin shoots a sling bullet. The sling bullet hits you. The goblin unwields a +0 sling. The goblin wields a +0 club. The goblin hits you but does no damage. You hit the goblin. The goblin is heavily wounded. The goblin closely misses you. You closely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. The goblin closely misses you. You hit the goblin but do no damage. The goblin is moderately wounded. The goblin barely misses you. You hit the goblin. You kill the goblin! No target in view! Your +2 long sword of flaming bursts into flame! g - a +2 long sword of flaming (weapon) A hobgoblin comes into view. It is wielding a +0 long sword. The hobgoblin shouts! The hobgoblin hits you with a +0 long sword! You barely miss the hobgoblin. The hobgoblin hits you with a +0 long sword! Ouch! That really hurt! You die... #.##.......# #.##.......##) #............ . #.###......##.# # #.#.#...... #.##.###.........# #................. ####.###..g....... ###@#.#### #.#.# #.#.# #...# ##).# ...# ##.## #.# #.# You could see a hobgoblin. Vanquished Creatures A goblin (D:2) A hobgoblin (D:1) 2 ball pythons (D:1) A kobold (D:2) 2 rats (D:1) 7 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) A quokka (D:1) A frilled lizard (D:1) 8 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | temujin the Demonspawn Wanderer began the quest for the | Orb. 0 | D:1 | temujin set off with the following items: a +0 club, a | scroll of fog, a +0 robe, a +0 buckler; and the following | spell memorised: Summon Small Mammal; and the following | spells available to memorise: Searing Ray, Static | Discharge, Animate Armour, Martyr's Knell. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 287 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 287 | D:1 | Reached XP level 2. HP: 15/19 MP: 3/6 290 | D:1 | Learned a level 2 spell: Searing Ray 887 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_loops_ring, nicolae_the_louvre D:2: layout_loops_ring, supply_closet_lemuel, serial_bayou_pond_e, minmay_small_reverse_x Skill XL: | 1 | ---------------+----+----- Shields | 2 | 2.1 Spellcasting | | 3.2 Conjurations | | 2.5 Summonings | | 3.0 Action || total ---------------------------++------- Melee: Club || 47 Long sword || 1 Cast: Summon Small Mamm || 15 Armour: Robe || 40 Dodge: Dodged || 32 Block: Buckler || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 904 | 887 | 17 | 0 | 728 | 2 | 452.0 | Dungeon | 904 | 887 | 17 | 0 | 728 | 2 | 452.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 776 daAuts D:2: 127 daAuts