Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 10242587624251451054 26 temujin the Magician (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Oct 6, 2024. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:27 (321 turns). temujin the Magician (Deep Elf Conjurer) Turns: 321, Time: 00:01:28 Health: 0/15 AC: 3 Str: 4 XL: 2 Next: 89% Magic: 1/9 EV: 11 Int: 22 God: Gold: 22 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . e - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 helmet (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of enchant armour {unknown} f - a scroll of vulnerability {unknown} Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.8 Spellcasting - Level 4.3 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The bat barely misses you. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The bat hits you but does no damage. The bat closely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The bat barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The bat hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is severely wounded. The endoplasm quivers. The bat closely misses you. The hobgoblin closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is severely wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The bat hits you. You die... ### #. #####.. .... #...#.####...# # ##...^....[...# .>###....#..#.....# ..................#. #...)).......#.... #...g@b#!......# #.....##.......### ..... #.#.....# .... .##.#.#.### ... ....#>#.# .. #....#.########### . #.J............... ###.#####.#####... #. #.#...#... You could see an endoplasm, a hobgoblin and a bat. Vanquished Creatures A ball python (D:1) 2 bats (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 5 goblins (D:1) 3 hobgoblins (D:1) 2 kobolds (D:1) A quokka (D:1) 4 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | temujin the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 63 | D:1 | Reached XP level 2. HP: 12/15 MP: 2/9 98 | D:1 | Learned a level 2 spell: Searing Ray 321 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_basic Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.8 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 11 Cast: Magic Dart || 40 Armour: Robe || 18 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 321 | 321 | 0 | 36 | 190 | 1 | 321.0 | Dungeon | 321 | 321 | 0 | 36 | 190 | 1 | 321.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 321 daAuts