Dungeon Crawl Stone Soup version 0.33-a0-246-g06e22a58e0 (webtiles) character file. Game seed: 7679239576673272283 11 temujin the Vexing (level 2, 0/22 HPs) Began as a Demonspawn Wanderer on Oct 14, 2024. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:16 (354 turns). temujin the Vexing (Demonspawn Wanderer) Turns: 354, Time: 00:01:17 Health: 0/22 AC: 2 Str: 9 XL: 2 Next: 13% Magic: 3/3 EV: 10 Int: 15 God: Gold: 6 SH: 0 Dex: 12 Spells: 3/3 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) Wands d - a wand of polymorph (6) (quivered) Scrolls e - a scroll of immolation {unknown} f - a scroll of blinking {unknown} g - a scroll of brand weapon {unknown} Potions b - a potion of heal wounds h - a potion of curing {unknown} Skills: + Level 1.8 Fighting - Level 1.0 Armour - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 2.1 Necromancy - Level 1.2 Invocations - Level 2.0 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 36% N/A 7% 1 Soul Splinter Necr 28% N/A 10% 1 Jinxbite Hex 18% N/A 11% 2 Vampiric Draining Necr 7% 2d6 30% 3 Dazzling Flash Hex/Fire 10% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the hobgoblin. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! You hit the endoplasm but do no damage. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * A demonic guardian appears! You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is lightly wounded. Your iron imp hits the endoplasm. The endoplasm freezes you. You are frozen. You die... ♣♣♣############## ................# ..♣....[..†.....# ♣♣...⌠....###...# .........## #..# .........## ##..# # ...##'#...###...# .## ).###.##........##...# ..#>##)#...⌠....@J.# ..##.)##........##5# ...####...###...# # ♣........## ##..# .♣.......## ##..# .♣...⌠....###...# ..♣........)....# ................# ♣♣############### You could see an endoplasm (ally target) and a friendly iron imp (summoned). Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A bat (D:1) 2 rats (D:1) 9 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) A rat (D:1) 2 creatures vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | temujin the Demonspawn Wanderer began the quest for the | Orb. 0 | D:1 | temujin set off with the following items: a +0 dagger, a | potion of heal wounds, a +0 robe, a wand of polymorph (6); | and the following spells available to memorise: Slow, Soul | Splinter, Jinxbite, Vampiric Draining, Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 57 | D:1 | Reached skill level 1 in Fighting 165 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 165 | D:1 | Reached XP level 2. HP: 14/22 MP: 3/3 354 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_loops_ring, serial_shops, nicolae_shop_trees Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.8 Armour | | 1.0 Spellcasting | | 1.0 Hexes | | 3.0 Necromancy | | 2.1 Invocations | | 1.2 Evocations | | 2.0 Action || total ---------------------------++------- Melee: Dagger || 65 Armour: Robe || 50 Dodge: Dodged || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 354 | 354 | 0 | 0 | 216 | 1 | 354.0 | Dungeon | 354 | 354 | 0 | 0 | 216 | 1 | 354.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 354 daAuts