Dungeon Crawl Stone Soup version 0.33-a0-265-g90227b9278 (webtiles) character file. Game seed: 7052408867829328007 259 temujin the Shooter (level 5, -1/35 HPs) Began as a Demonspawn Wanderer on Oct 20, 2024. Slain by an ice beast (7 damage) ... on level 5 of the Dungeon. The game lasted 00:04:03 (1802 turns). temujin the Shooter (Demonspawn Wanderer) Turns: 1802, Time: 00:04:04 Health: -1/35 AC: 3 Str: 12 XL: 5 Next: 94% Magic: 7/9 EV: 10 Int: 17 God: Gold: 132 SH: 0 Dex: 10 Spells: 9/10 levels left rFire . . . a - +2 sling rCold . . . (no shield) rNeg . . . d - +0 robe rPois . j - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... q - amulet of magic regeneration Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.62/turn %: no passive effects @: no status effects A: powered by pain 1, magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 132 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) Missiles b - 6 boomerangs Armour d - a +0 robe (worn) j - a +0 helmet (worn) Jewellery g - an amulet of regeneration p - a +6 ring of strength q - an amulet of magic regeneration (around neck) Scrolls e - 6 scrolls of identify {unknown} f - a scroll of silence {unknown} i - 2 scrolls of teleportation {unknown} k - a scroll of torment {unknown} m - 3 scrolls of enchant armour {unknown} n - a scroll of vulnerability {unknown} Potions c - 2 potions of might h - 2 potions of curing {unknown} l - a potion of lignification {unknown} o - a potion of attraction {unknown} Skills: - Level 4.5 Ranged Weapons - Level 1.0 Throwing + Level 3.0 Spellcasting + Level 3.6 Conjurations + Level 3.6 Alchemy - Level 1.0 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 56% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 17% 1 Soul Splinter Necr 8% N/A 17% 1 Summon Small Mammal Summ 8% N/A 17% 1 Mephitic Cloud Conj/Alch/Air 10% N/A 19% 3 Call Imp Summ 4% N/A 26% 2 Fulminant Prism Conj/Alch 7% 3d6 36% 4 Call Canine Familiar Summ 2% N/A 45% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 45% 3 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 63% 4 Summon Blazeheart Golem Fire/Summ 2% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:3 2 runed translucent doors, temujin's ghost, weakling DsWn Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. You regenerate magic rapidly. Message History Found a robe. You pick up a book of Callings and begin reading... You add the spells Call Imp, Call Canine Familiar and Summon Blazeheart Golem to your library. An ice beast and an adder come into view. There are monsters nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You shoot a sling bullet. The sling bullet closely misses the ice beast. The adder hisses angrily. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is lightly wounded. The sting hits the ice beast. The ice beast partially resists. The ice beast is lightly wounded. The sting misses the ice beast. The sting hits the ice beast. The ice beast partially resists. The ice beast is poisoned. The ice beast is lightly wounded. The adder closely misses you. The ice beast hits you. The ice beast freezes you. The sting misses the ice beast. The adder bites you but does no damage. The adder closely misses you. The ice beast barely misses you. The sting hits the ice beast. The ice beast partially resists. The ice beast is lightly wounded. The adder bites you. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Unknown command. Unknown command. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (lightly wounded, poisoned, 71% to hit) The sting hits the ice beast but does no damage. The ice beast looks even sicker. The ice beast is lightly wounded. The adder closely misses you. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... .. .... ......... ... # ...##......... ..# .. .........[.... ... [............ ......$.......... .....(........... ......#Y........ ......S@......# .. ...........#.## ..... ...........### #..#... #.##.#.##....####..##... # #.## #......##..#...# # #.......##.##..# #.....#....#.... ###...##........ ##..#......... You could see an ice beast (very poisoned) and an adder. Vanquished Creatures 2 scorpions (D:5) An iguana (D:5) Robin (D:2) 2 adders (D:2) 2 shadow imps (D:5) 2 ribbon worms 2 dart slugs 9 bats 3 endoplasms 4 giant cockroaches 7 goblins 4 hobgoblins 4 jackals (D:3) A quokka (D:2) 7 ball pythons 3 frilled lizards A kobold (D:2) 3 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | temujin the Demonspawn Wanderer began the quest for the | Orb. 0 | D:1 | temujin set off with the following items: a +2 sling, 6 | boomerangs, a potion of might, a +0 robe; and the following | spell memorised: Sting; and the following spells available | to memorise: Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 108 | D:1 | Reached skill level 1 in Conjurations 184 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 184 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/3 629 | D:2 | Noticed Robin 661 | D:2 | Killed Robin 662 | D:2 | Reached XP level 3. HP: 23/24 MP: 1/5 932 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 932 | D:2 | Reached XP level 4. HP: 29/30 MP: 6/6 1342 | D:3 | Found a runed translucent door. 1342 | D:3 | Noticed a bullfrog 1342 | D:3 | Noticed temujin's ghost (weakling DsWn) 1470 | D:3 | Found a runed translucent door. 1550 | D:3 | You fall into a shaft and drop 2 floors! 1550 | D:5 | Entered Level 5 of the Dungeon 1572 | D:5 | Noticed a scorpion 1584 | D:5 | Killed a scorpion 1585 | D:5 | Reached XP level 5. HP: 10/35 MP: 3/8 1794 | D:5 | Noticed an ice beast 1802 | D:5 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_basic D:2: layout_loops_ring, corexii_corridor_pit, st_stairs_8, chequers_serial_rivers_room_b, kennysheep_path_1, uniq_robin D:3: layout_basic, grunt_temple_overflow_champion_of_chaos, ebering_ghost_sewer_f, nicolae_ecumenical_lake_church, kennysheep_generic_room_12 D:5: layout_cave_pools, mainiacjoe_overflow_big_doors Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 1 2 3 | 3.6 Spellcasting | 2 3 | 3.0 Alchemy | 3 | 3.6 Ranged Weapons | | 4.5 Throwing | | 1.0 Evocations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 98 | 81 || 179 Throw: Boomerang | 3 | 3 || 6 Cast: Sting | 5 | 28 || 33 Armour: Robe | 58 | 48 || 106 Dodge: Dodged | 44 | 33 || 77 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1836 | 1783 | 53 | 10 | 1403 | 4 | 459.0 | Dungeon | 1836 | 1783 | 53 | 10 | 1403 | 4 | 459.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 669 daAuts D:1: 641 daAuts D:3: 269 daAuts D:5: 255 daAuts