Dungeon Crawl Stone Soup version 0.33-a0-544-ga893128bbb (webtiles) character file. Game seed: 17818064399872093596 37 temujin the Trooper (level 3, 0/30 HPs) Began as a Demonspawn Wanderer on Dec 7, 2024. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:31 (877 turns). temujin the Trooper (Demonspawn Wanderer) Turns: 877, Time: 00:01:31 Health: 0/30 AC: 14 Str: 11 XL: 3 Next: 21% Magic: 4/4 EV: 5 Int: 10 God: Gold: 45 SH: 0 Dex: 17 Spells: 3/4 levels left rFire . . . a - +2 short sword rCold . . . (no shield) rNeg . . . g - +0 chain mail rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -3), sanguine armoured A: antennae 1, sanguine armour 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +2 short sword (weapon) h - a +0 war axe Armour b - a +0 helmet d - a +0 leather armour g - a +0 chain mail (worn) Jewellery f - a +5 ring of evasion Scrolls e - a scroll of revelation {unknown} Potions c - a potion of attraction Skills: + Level 3.7 Fighting - Level 2.6 Short Blades - Level 1.7 Dodging - Level 1.0 Stealth - Level 1.0 Spellcasting - Level 1.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 8% N/A 100% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 0% 2d5 100% 2 Call Canine Familiar Summ 2% N/A 100% 3 Cigotuvi's Putrefaction Necr/Air 0% N/A 100% 4 Forge Blazeheart Golem Fire/Frge 0% N/A 100% 4 Borgnjor's Revivificati Necr 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. When seriously injured, your blood forms armour. (AC +6) Message History The jackal bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. The jackal barely misses you. The jackal bites you but does no damage. x3 You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. You closely miss the jackal. Your blood congeals into armour. You feel sick. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you but does no damage. x2 The jackal barely misses you. Okay, then. Unknown command. You hit the jackal. The jackal is heavily wounded. You feel sick. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! * * * LOW HITPOINT WARNING * * * You feel sick. The jackal bites you but does no damage. x2 The jackal bites you. You die... #.## ...## .. ....## #.. .....# ... ....# # #.### ...# #.#....###†..# .........@h..# .........hh.## .#....<##..# #....## ..# #.### .... # ..... .....# .>...# You could see 3 jackals. Vanquished Creatures An adder (D:2) 5 ball pythons (D:1) An endoplasm (D:1) A goblin (D:1) 2 hobgoblins (D:1) 4 jackals 6 bats (D:1) 4 frilled lizards (D:1) 3 kobolds (D:1) A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | temujin the Demonspawn Wanderer began the quest for the | Orb. 0 | D:1 | temujin set off with the following items: a +2 short sword, | a +0 helmet, a potion of attraction, a +0 leather armour; | and the following spell memorised: Summon Small Mammal; and | the following spells available to memorise: Call Canine | Familiar. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 91 | D:1 | Got the Almanac of the Red Mortuary 122 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 122 | D:1 | Reached XP level 2. HP: 23/23 MP: 3/3 196 | D:1 | Reached skill level 3 in Fighting 875 | D:2 | Gained mutation: When seriously injured, your blood forms | armour. (AC +6) [demonic ancestry] 875 | D:2 | Reached XP level 3. HP: 9/30 MP: 4/4 877 | D:2 | HP: 1/30 [poisoned by an adder] 877 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic D:2: layout_loops_ring, basic_altar, hangedman_feature_mirror, st_stairs_9, chequers_serial_rivers_small_b, small_statue_intersection, chequers_serial_rivers_micro_d, columned_hall_lemuel, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 | 3.7 Short Blades | | 2.6 Dodging | | 1.7 Stealth | | 1.0 Spellcasting | | 1.0 Summonings | | 1.0 Action || total ---------------------------++------- Melee: Short sword || 92 Stab: Sleeping || 2 Armour: Leather armour || 38 Chain mail || 33 Dodge: Dodged || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 867 | 854 | 13 | 0 | 673 | 2 | 433.5 | Dungeon | 867 | 854 | 13 | 0 | 673 | 2 | 433.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 853 daAuts D:2: 13 daAuts