Dungeon Crawl Stone Soup version 0.33-a0-1149-g9fdd3ef415 (webtiles) character file. Game seed: 8834610315231510781 32 temujin the Conjurer (level 3, -4/24 HPs) Began as a Demonspawn Conjurer on Mar 29, 2025. Killed from afar by an orc wizard (5 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:55 (1240 turns). temujin the Conjurer (Demonspawn Conjurer) Turns: 1240, Time: 00:01:56 Health: -4/24 AC: 8 Str: 7 XL: 3 Next: 10% Magic: 5/7 EV: 11 Int: 20 God: Gold: 71 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . e - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-4 -> -12), sanguine armoured A: powered by pain 1, sanguine armour 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) j - a +0 buckler Scrolls c - a scroll of revelation {unknown} h - a scroll of acquirement {unknown} i - a scroll of vulnerability {unknown} l - a scroll of fog {unknown} Potions d - a potion of might {unknown} f - a potion of haste {unknown} k - a potion of attraction {unknown} m - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. When seriously injured, your blood forms armour. (AC +6) Message History You feel better. The orc wizard hits you but does no damage. You are poisoned. Magic courses through your body. You feel sick. The orc wizard hits you with a +2 dagger of venom. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe (moderately wounded, 100% to hit) Okay, then. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits the orc wizard but does no damage. The orc wizard is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The orc wizard misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits the orc wizard! The orc wizard is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The orc wizard casts a spell at you. The puff of flame hits you. You die... ...########....## .......)...#.#..# >.....#.#)##.##.# ....#.#......##.# ....#...#.##.##.# ....#...#.#####.# ....#####.# #.## #'#.......# #..# ....####### ##@# ....# #o# ...†# #.o).).... ....# #..../.... ....#### #...###+## .......# #...# .......# #.... (......# #..$† .......# #..... You could see an orc wizard and an orc. Vanquished Creatures A dart slug (D:1) 3 orcs (D:2) 3 bats (D:1) 5 endoplasms (D:1) 4 goblins A hobgoblin (D:1) A quokka (D:1) 2 ball pythons 3 kobolds (D:1) 2 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | temujin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 132 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +6) [demonic ancestry] 132 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 1205 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1205 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1240 | D:2 | HP: 1/24 [poisoned by an orc wizard] 1240 | D:2 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_ellora Action || total ---------------------------++------- Melee: Unarmed || 10 Dagger || 28 Cast: Magic Dart || 42 Use: Potion || 4 Armour: Robe || 49 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1239 | 1189 | 50 | 0 | 1050 | 2 | 619.5 | Dungeon | 1239 | 1189 | 50 | 0 | 1050 | 2 | 619.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1114 daAuts D:2: 124 daAuts