Dungeon Crawl Stone Soup version 0.34-a0-165-gd01ceb9fa2 (webtiles) character file. Game seed: 1965721393163483602 1078 temujin the Vexing (level 8, -5/54 HPs) Began as a Demonspawn Enchanter on July 1, 2025. Was a Believer of Uskayaw. Slain by Grinder (9 damage) ... on level 6 of the Dungeon. The game lasted 00:16:18 (5781 turns). temujin the Vexing (Demonspawn Enchanter) Turns: 5781, Time: 00:16:19 Health: -5/54 AC: 6 Str: 13 XL: 8 Next: 8% Magic: 3/14 EV: 11 Int: 17 God: Uskayaw [**....] Gold: 473 SH: 0 Dex: 19 Spells: 8/16 levels left rFire . . . e - +4 dagger rCold . . . (no offhand) rNeg . . . J - +0 robe of Valiance {Will++ Str+3} rPois . (no helmet) rElec . P - +0 cloak rCorr . (no gloves) SInv . M - +0 pair of boots Will +++.. (no amulet) Stlth +++ B - ring of willpower HPRegen 0.29/turn f - +6 ring of dexterity MPRegen 0.14/turn %: no passive effects @: mighty, brilliant A: antennae 1, thin metallic scales 1, ignite blood 2, powered by pain 1 a: Renounce Religion, Stomp, Line Pass You were on level 6 of the Dungeon. You worshipped Uskayaw. Uskayaw was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You also visited: Sewer. You collected 473 gold pieces. Inventory: Hand Weapons a - a +1 dagger e - a +4 dagger (weapon) l - a +0 sling D - a +1 dagger of flaming K - a +2 dagger of draining O - a +2 short sword of speed Missiles k - 2 poisoned darts w - 4 curare-tipped darts x - 2 javelins Armour b - a +0 robe h - a +1 ring mail of willpower J - the +0 robe of Valiance (worn) {Will++ Str+3} (You found it on level 4 of the Dungeon) Will++: It greatly increases your willpower. Str+3: It affects your strength (+3). M - a +0 pair of boots (worn) P - a +0 cloak (worn) Jewellery f - a +6 ring of dexterity (worn) n - a ring of protection from fire u - a +6 ring of strength B - a ring of willpower (worn) E - a ring of poison resistance N - the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} (You found it on level 4 of the Dungeon) [amulet of nothing] rPois: It protects you from poison. rF--: It makes you very vulnerable to fire. rC--: It makes you very vulnerable to cold. AC+8: It affects your AC (+8). T - a +6 ring of strength Wands r - a wand of flame (12) Scrolls d - 3 scrolls of enchant weapon {unknown} g - 3 scrolls of identify {unknown} i - 3 scrolls of teleportation {unknown} p - 2 scrolls of fog {unknown} q - a scroll of amnesia {unknown} s - a scroll of revelation {unknown} t - a scroll of poison {unknown} z - 5 scrolls of enchant armour {unknown} G - a scroll of blinking {unknown} S - a scroll of brand weapon {unknown} Potions c - 2 potions of invisibility j - a potion of curing m - a potion of attraction {unknown} o - a potion of brilliance v - a potion of ambrosia {unknown} A - a potion of berserk rage {unknown} C - a potion of heal wounds F - a potion of resistance {unknown} H - a potion of enlightenment {unknown} I - a potion of might {unknown} L - a potion of magic {unknown} R - a potion of experience {unknown} Talismans y - a rimehorn talisman Q - a talisman of death Skills: - Level 1.0 Fighting - Level 3.0 Short Blades - Level 1.7 Dodging - Level 4.0 Stealth + Level 4.5 Spellcasting * Level 7.1 Hexes - Level 2.0 Ice Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 56% N/A 3% 2 b - Confusing Touch Hex 42% N/A 2% 3 c - Tukima's Dance Hex 42% N/A 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 46% N/A 11% 3 Hailstorm Conj/Ice 10% 3d6 30% 3 Summon Ice Beast Ice/Summ 10% N/A 30% 3 Mephitic Cloud Conj/Alch/Air 5% N/A 41% 3 Freezing Cloud Conj/Ice/Air 4% 6-21 97% 5 Permafrost Eruption Ice/Erth 5% 2x4d2 100% 6 Hellfire Mortar Fire/Erth/Frge 2% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Sewer (visited) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Wu Jian Xom Shops: D:1 ( D:2 [ Annotations: D:6 Grinder Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You are partially covered in thin metallic scales. (AC +2) Your demonic aura often causes spilled blood to erupt in flames. You sometimes gain a little power by taking damage. Message History You feel clever all of a sudden. Grinder hits you. You writhe in agony! * * * LOW HITPOINT WARNING * * * You feel better. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * It was a potion of heal wounds. You feel much better. Grinder hits you. You closely miss Grinder. Grinder gestures at you. You resist with almost no effort. You hit Grinder but do no damage. Grinder hits you. You writhe in agony! * * * LOW HITPOINT WARNING * * * You focus on the pain. You feel very mighty all of a sudden. Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Your hands begin to glow red. Grinder says, "Wait up." Grinder misses you. You hit Grinder but do no damage. Grinder appears confused. Grinder hits you. * * * LOW HITPOINT WARNING * * * You puncture Grinder! Grinder is moderately wounded. You barely miss Grinder. Grinder is moderately wounded. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * You hit Grinder. Grinder is heavily wounded. You can now pass through a line of other dancers. There is an open door here. Grinder hits you. You writhe in agony! You die... Your body falls in perfect tune with the rhythm. .##'#######.....# .##.#...........# ....#...........# ....#...........# ....#...........# ....#...........# #'###....<......# ......################### ......#........#@........ ......#........'5)).[.... ......#........#.)....... ......##'#######.)....... +#....................... +....................... #..............#####.(.. #..............# .... #..............# ... You could see Grinder (confused). Vanquished Creatures Pargi (Sewer) A black bear (D:6) An ogre (D:5) A kobold brigand (D:6) A brain worm (Sewer) A scorpion (D:5) 3 hounds 4 jellies A sleepcap (D:4) An iguana (D:5) 4 orc wizards 6 adders 8 gnolls A river rat (D:4) A shadow imp (D:3) A white imp (D:5) 2 ufetubi (D:5) 4 dart slugs 13 orcs 2 ribbon worms 4 endoplasms 4 giant cockroaches 5 hobgoblins 4 jackals 2 quokkas (D:1) 8 ball pythons 7 bats 4 frilled lizards 10 goblins 15 kobolds 6 rats 126 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | temujin the Demonspawn Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 67 | D:1 | Reached skill level 1 in Fighting 77 | D:1 | Reached skill level 1 in Short Blades 185 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 185 | D:1 | Reached XP level 2. HP: 21/21 MP: 5/5 513 | D:1 | Found Ryedwed's Antique Weapon Boutique. 522 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 986 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/6 1046 | D:2 | Found a faded altar of an unknown god. 1640 | D:2 | Found Epny's Antique Armour Boutique. 1893 | D:3 | Learned a level 3 spell: Confusing Touch 1925 | D:3 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 1925 | D:3 | Reached XP level 4. HP: 32/32 MP: 7/7 2623 | D:4 | Found a glowing drain. 2627 | Sewer | Entered a sewer 2705 | Sewer | Noticed a brain worm 2707 | Sewer | Killed a brain worm 2708 | Sewer | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 2708 | Sewer | Reached XP level 5. HP: 37/37 MP: 8/8 2782 | Sewer | Noticed Pargi 2787 | Sewer | Killed Pargi 2788 | Sewer | Reached skill level 4 in Hexes 2788 | Sewer | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 2788 | Sewer | Reached XP level 6. HP: 37/43 MP: 4/9 3055 | D:4 | Identified the +0 robe of Valiance {Will++ Str+3} 3071 | D:4 | Learned a level 3 spell: Tukima's Dance 3397 | D:4 | Found the amulet of Elemental Vulnerability {rPois rF-- | rC-- AC+8} 3405 | D:4 | Got the amulet of Elemental Vulnerability {rPois rF-- rC-- | AC+8} 3898 | D:5 | Entered Level 5 of the Dungeon 4001 | D:5 | Reached skill level 5 in Hexes 4142 | D:4 | Gained mutation: Your demonic aura often causes spilled | blood to erupt in flames. [demonic ancestry] 4142 | D:4 | Reached XP level 7. HP: 32/48 MP: 1/11 4372 | D:5 | Found a staircase to the Ecumenical Temple. 5026 | D:5 | Reached skill level 6 in Hexes 5074 | Temple | Entered the Ecumenical Temple 5093 | Temple | Became a worshipper of Uskayaw the Reveller 5164 | D:5 | Reached * piety under Uskayaw 5557 | D:6 | Reached ** piety under Uskayaw 5692 | D:6 | Reached XP level 8. HP: 54/54 MP: 11/14 5740 | D:6 | Noticed Grinder 5746 | D:6 | Reached skill level 7 in Hexes 5781 | D:6 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic, serial_shops, nicolae_shop_swords_in_saltire D:2: layout_basic, nicolae_ecumenical_lake_church, serial_shops, nicolae_shop_back_alley_shop, minmay_gold_behind_fungi D:3: layout_rooms D:4: layout_gridville, gup_sewer_entry_bowl D:5: layout_loops_ring, minmay_temple_entry_glassed_door D:6: layout_gridville, uniq_jeremiah, uniq_grinder Temple: compressed_dpeg_triangle_lava_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 | 1.0 Short Blades | 1 2 3 | 3.0 Stealth | 3 4 | 4.0 Ice Magic | 2 | 2.0 Hexes | 4 5 6 7 | 7.1 Spellcasting | 3 4 | 4.5 Dodging | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 140 | 125 | 73 || 338 Throw: Dart | | 2 | || 2 Cast: Ensorcelled Hiber | 3 | 22 | 34 || 59 Confusing Touch | | | 2 || 2 Use: Potion | | | 4 || 4 Stab: Sleeping | 12 | 29 | 22 || 63 Distracted | | 1 | || 1 Confused | | | 1 || 1 Armour: Robe | 93 | 69 | 85 || 247 Dodge: Dodged | 63 | 45 | 88 || 196 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5740 | 5528 | 212 | 274 | 4119 | 8 | 717.5 | Dungeon | 5436 | 5244 | 192 | 248 | 4002 | 6 | 906.0 | Temple | 38 | 19 | 19 | 0 | 0 | 1 | 38.0 | Sewer | 265 | 265 | 0 | 26 | 117 | 1 | 265.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1406 daAuts D:4: 1330 daAuts D:1: 942 daAuts D:2: 868 daAuts D:3: 635 daAuts Sewer: 265 daAuts D:6: 252 daAuts Temple: 38 daAuts