Dungeon Crawl Stone Soup version 0.34-a0-167-g585f80a30c (webtiles) character file. Game seed: 2028128133841296293 1411 temujin the Destroyer (level 8, -28/57 HPs) Began as a Demonspawn Conjurer on July 2, 2025. Killed from afar by a gargoyle (29 damage) ... with a stone arrow ... on level 7 of the Dungeon. The game lasted 00:11:24 (5094 turns). temujin the Destroyer (Demonspawn Conjurer) Turns: 5094, Time: 00:11:25 Health: -28/57 AC: 6 Str: 7 XL: 8 Next: 43% Magic: 0/16 EV: 11 Int: 24 God: Gold: 300 SH: 0 Dex: 12 Spells: 7/18 levels left rFire . . . u - +3 rapier of Distraction {freeze, rPois Will+ Int+3} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois + (no helmet) rElec . w - +1 cloak rCorr . p - +0 pair of boots SInv . h - amulet of magic regeneration Will +.... r - +4 ring of slaying Stlth ++ (no ring) HPRegen 0.29/turn MPRegen 0.70/turn %: guardian spirit @: no status effects A: claws 3, rugged brown scales 1, magic shield, magic regeneration a: no special abilities You were on level 7 of the Dungeon. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 300 gold pieces. Inventory: Hand Weapons c - a +2 short sword of draining i - a +2 dagger of electrocution n - a +1 dagger of venom q - a +1 dagger of speed t - a +3 rapier u - the +3 rapier of Distraction (weapon) {freeze, rPois Will+ Int+3} (You found it on level 5 of the Dungeon) rPois: It protects you from poison. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Missiles l - 9 poisoned darts Armour a - a +0 robe (worn) p - a +0 pair of boots (worn) v - a +0 cloak w - a +1 cloak (worn) A - the +2 leather armour of the Hidden Vale {rN+ Str-5 SInv} (You found it on level 7 of the Dungeon) rN+: It protects you from negative energy. Str-5: It affects your strength (-5). SInv: It lets you see invisible. Jewellery h - an amulet of magic regeneration (worn) j - an amulet of regeneration r - a +4 ring of slaying (worn) y - a ring of fire z - a ring of resist corrosion Scrolls e - 2 scrolls of noise {unknown} f - 4 scrolls of teleportation {unknown} m - a scroll of silence {unknown} s - a scroll of enchant weapon {unknown} x - 3 scrolls of identify {unknown} Potions b - 2 potions of magic d - 3 potions of heal wounds {unknown} g - 5 potions of enlightenment {unknown} k - a potion of lignification {unknown} o - a potion of mutation {unknown} Skills: - Level 2.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.8 Spellcasting * Level 9.2 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 29% 2d7 (+2d3 12% 4 d - Fulminant Prism Conj/Alch 14% 3d9 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Confusing Touch Hex 7% N/A 24% 3 Dispel Undead Necr 7% 3d8 63% 4 Chain Lightning Conj/Air 14% 3d19 100% 9 Fire Storm Conj/Fire 14% 8d4 100% 9 Shatter Erth 3% 3d7* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 Altars: Cheibriados Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Innate Abilities, Weirdness & Mutations You have claws for hands. You are partially covered in rugged brown scales. (AC +1, +3% HP) When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. Message History The stone arrow hits you!! The searing ray hits the gargoyle but does no damage. The gargoyle is heavily damaged. You finish channelling your searing ray. The gargoyle hurls a stone arrow at you. The stone arrow misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gargoyle, wielding a +0 flail (heavily damaged, 92% to hit) You focus your ray upon the gargoyle. The searing ray misses the gargoyle. (Press . to maintain the ray.) The searing ray hits the gargoyle. The gargoyle is heavily damaged. The gargoyle completely misses you. Your magical contamination has completely faded away. The searing ray hits the gargoyle but does no damage. The gargoyle is heavily damaged. The gargoyle hurls a stone arrow at you. The stone arrow hits you!! The searing ray hits the gargoyle! The gargoyle is almost destroyed. You finish channelling your searing ray. The gargoyle hurls a stone arrow at you. The stone arrow hits you!! * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. Unknown command. Unknown command. You barely miss the gargoyle. The gargoyle is almost destroyed. The gargoyle hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You hit the gargoyle but do no damage. The gargoyle is almost destroyed. The gargoyle hurls a stone arrow at you. The stone arrow hits you!! Ouch! That really hurt! You die... .. .#.. ... .## ...##. .... ..# ....?. ..... ###.##.....# .#.........##..........# ...........#........... ..)................# .....)..........@.# .....)...###...9..## ........# ##.......# ......).###........... ........##............. ..................#....# ..............##..###..# ...........##.#...# ..# ...........)..##..## You could see a gargoyle. Vanquished Creatures Sigmund (D:5) A water moccasin (D:6) A black bear (D:5) 2 ogres A centaur (D:6) A phantom (D:5) A scorpion (D:5) A howler monkey (D:5) 4 jellies 2 orc priests (D:7) 5 hounds 2 iguanas Terence (D:3) An orc wizard (D:5) Robin (D:4) 7 gnolls 4 adders A white imp (D:6) 3 dart slugs 2 ribbon worms 10 orcs 8 endoplasms 5 giant cockroaches 4 hobgoblins 11 jackals A quokka (D:1) 6 ball pythons 3 bats 13 frilled lizards 16 goblins 10 kobolds A rat (D:1) 130 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | temujin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 120 | D:1 | Reached skill level 1 in Fighting 240 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 240 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 353 | D:1 | Learned a level 2 spell: Searing Ray 481 | D:1 | You fall into a shaft and drop 1 floor! 620 | D:2 | Reached XP level 3. HP: 27/27 MP: 2/6 865 | D:2 | Found a bloodstained altar of Trog. 2002 | D:3 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 2002 | D:3 | Reached XP level 4. HP: 33/33 MP: 6/8 2107 | D:3 | Noticed Terence 2112 | D:3 | Killed Terence 2113 | D:3 | Reached skill level 5 in Conjurations 2241 | D:4 | Gained mutation: You have very sharp fingernails. [demonic | ancestry] 2241 | D:4 | Reached XP level 5. HP: 38/38 MP: 4/9 2330 | D:4 | Noticed Robin 2396 | D:4 | Found a staircase to the Ecumenical Temple. 2408 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 2781 | D:4 | Found a bloodstained altar of Trog. 2818 | D:4 | Killed Robin 2856 | D:4 | Reached skill level 6 in Conjurations 2856 | D:4 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 2856 | D:4 | Reached XP level 6. HP: 38/45 MP: 9/11 3059 | Temple | Entered the Ecumenical Temple 3099 | D:5 | Entered Level 5 of the Dungeon 3199 | D:5 | Noticed Sigmund 3206 | D:5 | Killed Sigmund 3226 | D:5 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 3226 | D:5 | Reached XP level 7. HP: 42/51 MP: 13/13 3238 | D:5 | Reached skill level 7 in Conjurations 3405 | D:5 | Found an ornate altar of the Wu Jian Council. 3593 | D:5 | Found a radiant altar of Vehumet. 3712 | D:5 | Reached skill level 5 in Spellcasting 3712 | D:5 | Reached skill level 8 in Conjurations 3727 | D:5 | Identified the +3 rapier of Distraction {freeze, rPois | Will+ Int+3} 4136 | D:6 | Gained mutation: You have claws for hands. [demonic | ancestry] 4136 | D:6 | Reached XP level 8. HP: 26/57 MP: 5/16 4461 | D:6 | Learned a level 4 spell: Fulminant Prism 4925 | D:7 | Identified the +2 leather armour of the Hidden Vale {rN+ | Str-5 SInv} 4935 | D:7 | Reached skill level 9 in Conjurations 4968 | D:7 | Noticed a gargoyle 5093 | D:7 | HP: 1/57 [gargoyle/+0 flail (7)] 5094 | D:7 | Killed from afar by a gargoyle Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_loops_cross, minmay_lizard_king D:2: layout_basic, basic_altar D:3: layout_rooms, uniq_terence D:4: layout_basic, lemuel_crystal_altar, minmay_temple_entry_mist, uniq_robin D:5: layout_loops_ring, nzn_wu_jian_council_hall, lemuel_tele_altar, minmay_misc_feat_columns, uniq_sigmund D:6: layout_gridville D:7: layout_cave_pools, fedhas_altar_1 Temple: kb_temple_of_zot Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 | 2.0 Spellcasting | 3 4 5 | 5.8 Conjurations | 5 6 8 9 | 9.2 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 19 | | || 19 Short sword | 39 | | || 39 Dagger | 12 | 15 | 12 || 39 Rapier | | | 4 || 4 Cast: Magic Dart | 72 | 83 | 99 || 254 Searing Ray | | 7 | 5 || 12 Stab: Sleeping | 5 | 1 | || 6 Armour: Robe | 57 | 24 | 21 || 102 Dodge: Dodged | 52 | 10 | 20 || 82 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5097 | 4738 | 359 | 100 | 3875 | 8 | 637.1 | Dungeon | 5096 | 4739 | 357 | 100 | 3875 | 7 | 728.0 | Temple | 1 | 0 | 1 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1106 daAuts D:6: 1071 daAuts D:4: 948 daAuts D:5: 710 daAuts D:2: 627 daAuts D:3: 499 daAuts D:7: 132 daAuts Temple: 1 daAuts