Dungeon Crawl Stone Soup version 0.34-a0-168-g25cbcda860 (webtiles) character file. Game seed: 16526821518688847603 55 temujin the Conjurer (level 3, -3/26 HPs) Began as a Demonspawn Conjurer on July 3, 2025. Succumbed to a scorpion's poison ... on level 2 of the Dungeon. The game lasted 00:03:29 (1760 turns). temujin the Conjurer (Demonspawn Conjurer) Turns: 1760, Time: 00:03:29 Health: -3/26 AC: 3 Str: 7 XL: 3 Next: 67% Magic: 1/7 EV: 6 Int: 20 God: Gold: 45 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . k - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . g - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: mighty, lethally poisoned (-3 -> -22), vertiginous, attractive, hasted, very quick A: horns 1, powered by death 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons k - a +0 dagger (weapon) Armour a - a +0 robe (worn) g - a +0 cloak (worn) Scrolls c - 2 scrolls of teleportation {unknown} i - a scroll of identify {unknown} j - a scroll of fear {unknown} Potions b - a potion of magic e - a potion of moonshine Skills: - Level 1.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting + Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 6% 1 b - Searing Ray Conj 42% 2d6 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 65% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You regenerate a little health from kills. Message History (Press . to maintain the ray.) The searing ray hits the scorpion. The scorpion is moderately wounded. The searing ray misses the scorpion. The scorpion stings you but does no damage. The searing ray hits the scorpion. The scorpion is heavily wounded. You finish channelling your searing ray. The scorpion stings you. You closely miss the scorpion. The scorpion is heavily wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! You hit the scorpion but do no damage. The scorpion is heavily wounded. You feel very sick. The scorpion barely misses you. It was a potion of might. You feel very mighty all of a sudden. You feel sick. The scorpion stings you but does no damage. The scorpion closely misses you. You puncture the scorpion! Your headbutt misses the scorpion. The scorpion is severely wounded. You feel sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! It was a potion of moonshine. You feel tipsy. You feel very sick. The scorpion stings you but does no damage. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! It was a potion of attraction. You feel attractive to monsters. You die... #g# #..# #.# ... #.# #.. #.# #.. #.# #.# ####[# #.# ##....# #s# #....## #@# #..#... #.###### #..#..# #......# #..#..# #......# #..#... #......# #..#).. #......# #..#..) #......# #.....† #......# #...#.. #......### #...#<. You could see a scorpion. Vanquished Creatures Robin (D:2) A ribbon worm (D:2) 5 endoplasms (D:1) 7 hobgoblins 5 quokkas 5 ball pythons (D:1) 2 bats (D:1) 3 frilled lizards (D:1) A giant cockroach (D:1) 11 goblins 2 kobolds (D:1) 4 rats (D:1) 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | temujin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 147 | D:1 | Reached skill level 1 in Fighting 253 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 253 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/5 879 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 879 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/7 1086 | D:1 | Learned a level 2 spell: Searing Ray 1492 | D:2 | Noticed Robin 1552 | D:2 | Killed Robin 1747 | D:2 | Noticed a scorpion 1759 | D:2 | HP: 1/26 [scorpion (5)] 1760 | D:2 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_basic D:2: minmay_door_path, layout_basic, kennysheep_generic_room_2, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.6 Action || total ---------------------------++------- Melee: Unarmed || 118 Punch || 1 Headbutt || 12 Dagger || 3 Cast: Magic Dart || 77 Searing Ray || 4 Use: Potion || 4 Stab: Sleeping || 2 Armour: Robe || 76 Dodge: Dodged || 82 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1759 | 1749 | 10 | 53 | 1307 | 2 | 879.5 | Dungeon | 1759 | 1749 | 10 | 53 | 1307 | 2 | 879.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1150 daAuts D:2: 608 daAuts