Dungeon Crawl Stone Soup version 0.34-a0-461-gf09bc62600 (webtiles) character file. Game seed: 2645066953527206030 12 temujin the Shooter (level 2, 22/22 HPs) Began as a Demonspawn Hunter on July 27, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:41 (226 turns). temujin the Shooter (Demonspawn Hunter) Turns: 226, Time: 00:00:42 Health: 22/22 AC: 3 Str: 11 XL: 2 Next: 20% Magic: 2/2 EV: 10 Int: 9 God: Gold: 36 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies Potions d - a potion of attraction {unknown} f - a potion of invisibility {unknown} Skills: - Level 2.0 Fighting - Level 3.6 Ranged Weapons - Level 1.7 Dodging + Level 2.2 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 63% 2 Lesser Beckoning Tloc 0% N/A 63% 2 Momentum Strike Conj/Tloc 0% 3d8 63% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History Your Stealth skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. A jackal comes into view. The jackal barks! A jackal comes into view. There is an open door here. You shoot an arrow. The arrow hits the jackal. You kill the jackal! You shoot an arrow. The arrow barely misses the jackal. You shoot an arrow. The arrow hits the jackal. The jackal is lightly wounded. A jackal comes into view. You shoot an arrow. The arrow hits the jackal. You kill the jackal! You shoot an arrow. The arrow closely misses the jackal. You shoot an arrow. The arrow hits the jackal. You kill the jackal! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.. #.# #.# #.# #.# #.# #†# +######@#### .....>.....# ...........# ...........## ............# #...........### #.............# #############.# #.## There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) 4 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 2 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | temujin the Demonspawn Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 50 | D:1 | Reached skill level 1 in Stealth 143 | D:1 | Found Guithocyto's Magic Scroll Shoppe. 219 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 219 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 226 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_basic, serial_shops, nicolae_shop_rolling_square Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.2 Fighting | | 2.0 Ranged Weapons | | 3.6 Dodging | | 1.7 Action || total ---------------------------++------- Fire: Shortbow || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 231 | 231 | 0 | 0 | 188 | 1 | 231.0 | Dungeon | 231 | 231 | 0 | 0 | 188 | 1 | 231.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 231 daAuts