tenar Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -22, D:1) a +0 club (12, 4, D:1) 19 bolts (13, -21, D:1) a +0 dagger (16, 7, D:1) a +0 robe (24, -14, D:1) a +0 spear (35, -38, D:1) 21 arrows (36, -1, D:1) a +0 dagger (38, 12, D:1) a +0 dagger of protection (45, -20, D:1) a +0 club 5 stones (51, -2, D:1) a +0 dagger (56, -17, D:1) a +0 dagger (58, -24, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 5 stones (3, 9, D:2) a +0 leather armour (28, -12, D:2) a +0 club (32, -2, D:2) a +0 club (32, 2, D:2) 23 stones (62, -16, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, 1, D:3) a +0 club (13, -1, D:3) a +0 ring mail a +0 dagger (27, -9, D:3) 19 stones (39, 14, D:3) a +0 club (39, 16, D:3) a +0 leather armour (42, 15, D:3) 15 sling bullets (52, -10, D:3) a +0 club a +0 leather armour (52, 24, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 pair of gloves (3, 41, D:4) a +0 dagger 24 stones a +0 ring mail (4, 32, D:4) a +0 whip 2 poisoned darts (11, 23, D:4) a +0 short sword of venom a +0 dagger a +0 dagger (12, 10, D:4) a +0 dagger (12, 18, D:4) a +0 trident (12, 24, D:4) a +0 dagger (13, 18, D:4) a +0 club a +0 ring mail (21, 22, D:4) a +0 hand axe (25, 6, D:4) a +0 chain mail (26, 9, D:4) a +0 dagger a +0 leather armour (26, 36, D:4) a +0 dagger (27, 36, D:4) a +0 plate armour (27, 37, D:4) a +0 dagger a +0 hand crossbow 11 bolts (28, 8, D:4) a +0 mace of protection (29, 9, D:4) a +0 club (30, 14, D:4) 18 arrows (33, 16, D:4) a +0 scale mail (35, 51, D:4) a +0 war axe (36, 38, D:4) 11 stones (36, 51, D:4) a +1 dagger of venom a +0 robe (36, 52, D:4) a +0 dagger a +0 robe (43, 41, D:4) a +3 mace (44, 44, D:4) a +3 quarterstaff of chaos (53, 20, D:4) a +0 quarterstaff Level 5 of the Dungeon (3, -2, D:5) a +0 mace (12, -25, D:5) 20 arrows (12, -24, D:5) a +0 leather armour (12, -19, D:5) a potion of attraction (14, -24, D:5) a +0 giant spiked club (14, -19, D:5) a +0 war axe (17, -14, D:5) a +2 plate armour of positive energy (17, -6, D:5) 9 bolts (20, -12, D:5) a +0 short sword a +0 robe a +0 dagger a +0 flail a +0 scale mail a +0 falchion (21, -30, D:5) a +0 robe (26, 2, D:5) a +0 chain mail (33, 2, D:5) a +0 dagger (42, 4, D:5) a +0 trident (43, 4, D:5) a +0 ring mail a +0 hand axe Level 6 of the Dungeon [Shop] Tonieklo's Armour Boutique a +0 pair of gloves (49 gold) a +1 robe of fire resistance (139 gold) a +0 cloak (49 gold) a +0 robe (7 gold) a +1 helmet of see invisible (181 gold) a +0 chain mail (49 gold) a +0 scale mail (44 gold) a +0 ring mail (44 gold) a +0 scale mail (44 gold) [Shop] Lainaeps's Distillery a potion of attraction (42 gold) 2 potions of curing (84 gold) a potion of ambrosia (112 gold) 2 potions of flight (84 gold) a potion of degeneration (14 gold) a potion of resistance (140 gold) a potion of flight (42 gold) a potion of curing (42 gold) a potion of magic (112 gold) a potion of curing (42 gold) a potion of invisibility (112 gold) a potion of flight (42 gold) [Shop] Sext's Book Shoppe a book of Blood (336 gold) a book of Armaments (432 gold) a book of the Wilderness (456 gold) a book of Necromancy (192 gold) a book of Vapours (144 gold) a book of Maledictions (168 gold) a book of the Senses (384 gold) a book of Lightning (432 gold) the Volume of Fetching Shape Shifting (264 gold) Spells Type Level Known a - Beastly Appendage Transmutation 1 no b - Ensorcelled Hibernation Hexes/Ice 2 no c - Alistair's Intoxication Transmutation/Poison 5 no [Shop] Zuvuonte's General Store a +0 glaive (91 gold) a potion of curing (42 gold) 12 poisoned darts (67 gold) an amulet of guardian spirit (420 gold) 26 stones (36 gold) a potion of haste (140 gold) a book of Annihilations (840 gold) a +4 ring of protection (504 gold) 20 sling bullets (140 gold) a +0 robe (9 gold) 29 stones (40 gold) (0, 0, D:6) a +0 robe (7, -19, D:6) a +0 leather armour a +0 rapier (18, -14, D:6) 19 arrows (25, -16, D:6) a +0 ring mail (37, -6, D:6) a ring of protection from fire (40, -17, D:6) 5 stones (41, -29, D:6) a +0 robe (41, -6, D:6) the +8 chain mail of the Eternal Void {Contam +Blink rN+} rN: It protects you from negative energy. +Blink: It lets you blink. Contam: It causes magical contamination when unequipped. (45, -23, D:6) a +0 dagger (61, -7, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) a wand of flame (23) (2, -2, D:7) 19 arrows (14, -17, D:7) a +0 spear (36, 30, D:7) a +0 falchion (37, -26, D:7) a +0 mace a +0 scale mail (39, 13, D:7) a +0 ring mail (55, -6, D:7) a +0 leather armour (56, -5, D:7) 18 arrows a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) 22 arrows (1, 11, D:8) a +0 scale mail a +0 mace a +0 robe a +2 dagger of draining (2, 12, D:8) a +0 plate armour a +0 scimitar (11, -15, D:8) a +0 chain mail (28, -13, D:8) 5 datura-tipped darts (30, 16, D:8) a +0 falchion a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe a +0 plate armour (33, -11, D:8) a +0 robe a +3 battleaxe (33, -10, D:8) a +0 robe a +0 battleaxe (33, 16, D:8) a potion of attraction (34, -11, D:8) a ring of protection from fire 17 stones a +0 robe a +0 war axe (34, -10, D:8) a +0 robe a +0 long sword (37, -13, D:8) 4 stones a +0 dagger of venom a +0 whip 6 poisoned darts a +0 short sword (37, -12, D:8) a +0 short sword (38, 24, D:8) a +0 club a +0 short sword a +0 leather armour a +0 short sword a +0 falchion a +0 leather armour a +0 long sword a +2 chain mail of cold resistance a +0 flail a +0 leather armour (39, 25, D:8) a +0 whip a +0 club a +0 leather armour a +0 short sword (40, -15, D:8) a +0 shortbow 31 arrows (40, 26, D:8) a +0 dagger a +0 leather armour (41, 26, D:8) a +0 hand axe a +0 scale mail a +0 club a +0 leather armour a +0 dagger a +0 club a +0 falchion a +0 scale mail a +0 dagger a +0 falchion a +0 trident a +0 ring mail (42, 25, D:8) a +0 flail a +0 leather armour a +0 short sword a +0 flail a +0 plate armour a +0 club a +0 hand axe (42, 26, D:8) a +0 hand axe a +0 leather armour a +0 dagger a +0 ring mail (51, 21, D:8) 15 sling bullets Level 9 of the Dungeon [Shop] Fuakih's Weapon Shop a +2 vorpal long sword (240 gold) a +0 dagger of electrocution (98 gold) a +0 spear (42 gold) a +0 dagger of speed (112 gold) a +1 morningstar of freezing (198 gold) a +0 rapier (56 gold) a +0 war axe (49 gold) a +0 flail (49 gold) a +0 short sword (42 gold) a +2 flail of protection (226 gold) a +0 spear (42 gold) (0, 0, D:9) a +0 falchion a +0 leather armour a +0 dagger a +0 robe (0, 1, D:9) a +0 whip a +0 short sword a +0 dagger a +0 robe (24, 23, D:9) a +0 leather armour a +0 hand axe (24, 24, D:9) a +0 robe a +4 dagger (24, 25, D:9) a +0 plate armour a +0 flail (25, 25, D:9) a +0 whip (26, 25, D:9) a +0 ring mail a +1 hand axe of freezing (26, 29, D:9) 12 stones (28, 20, D:9) 26 stones (34, 14, D:9) a +0 cloak of stealth (38, 21, D:9) 17 stones (48, -10, D:9) a +0 giant club a +0 giant club (49, 10, D:9) 24 stones (51, 10, D:9) a +0 quarterstaff (56, 26, D:9) a +3 long sword the +4 war axe of the Orcish Mines {flame, rElec} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rElec: It insulates you from electricity. (64, 36, D:9) 12 arrows Level 10 of the Dungeon (0, 0, D:10) 12 stones (2, -26, D:10) a +0 shortbow 8 arrows (5, -20, D:10) 17 stones (15, -32, D:10) a +0 robe a +0 dagger (16, -32, D:10) a +0 dagger a +0 dagger (16, 5, D:10) a +0 flail (17, -33, D:10) a +0 short sword (17, -32, D:10) a +0 robe a +0 dagger (18, -15, D:10) 23 arrows (27, -43, D:10) a +0 giant club a +0 robe (28, -28, D:10) 29 sling bullets (28, 0, D:10) 16 stones (29, -6, D:10) 9 poisoned darts (29, 3, D:10) a +0 short sword (30, -12, D:10) a +0 chain mail a +0 scimitar (38, -27, D:10) a wand of flame (26) (47, -33, D:10) a +1 falchion of distortion (54, -8, D:10) a +0 leather armour a +0 giant spiked club a +0 great mace (58, -26, D:10) a +0 trident Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 dire flail (3, 4, D:11) a +0 ring mail (11, -18, D:11) a +0 buckler (13, -30, D:11) a +0 robe (13, -23, D:11) an amulet of reflection (15, -36, D:11) 13 poisoned darts (25, -3, D:11) 17 bolts (30, -34, D:11) 10 arrows a +0 shortbow (37, -7, D:11) a +0 dagger (40, -21, D:11) a +0 robe (42, -8, D:11) a +0 leather armour (50, -32, D:11) 11 stones (54, -35, D:11) 14 stones Level 12 of the Dungeon (13, 8, D:12) a +0 shortbow 29 arrows (13, 9, D:12) a +0 shortbow 22 arrows (14, 8, D:12) a +3 shortbow 18 arrows (15, 7, D:12) a +0 shortbow 26 arrows (15, 8, D:12) a +0 shortbow 17 arrows (15, 9, D:12) a +0 shortbow 12 arrows (15, 28, D:12) 24 sling bullets (21, -22, D:12) 2 curare-tipped darts (22, -1, D:12) a +0 robe (38, -10, D:12) a +0 chain mail a +0 scimitar (38, -9, D:12) a +0 short sword (38, 5, D:12) 3 large rocks (40, -9, D:12) a +0 whip (52, -4, D:12) a +0 morningstar Level 13 of the Dungeon (0, 0, D:13) a +0 whip (6, 13, D:13) 21 stones (8, 10, D:13) a wand of flame (13) (9, -3, D:13) 2 silver boomerangs (10, -7, D:13) a +0 club 17 arrows a +0 shortbow (10, 23, D:13) a +0 dagger a +0 robe (11, -5, D:13) 21 arrows a +0 shortbow (11, 23, D:13) a +0 shortbow 13 arrows a +0 morningstar (13, -6, D:13) a +0 club (13, 11, D:13) a scroll of torment 5 scrolls of vulnerability a scroll of holy word a wand of charming (8) (14, -6, D:13) 15 arrows a +0 shortbow a +0 halberd (14, -5, D:13) 17 arrows a +0 shortbow a +0 flail (14, 3, D:13) 23 stones (15, -4, D:13) a +0 scale mail a +0 spear (16, -4, D:13) 39 arrows a +0 shortbow a +0 shortbow a +0 club (16, -3, D:13) a +0 robe a +0 dagger a +2 scimitar of flaming (27, 18, D:13) a +0 mace (29, 4, D:13) 24 stones (34, -6, D:13) a +0 giant club a +0 giant spiked club Level 14 of the Dungeon (0, 0, D:14) a +0 barding 17 arrows a +3 longbow of flaming (4, -11, D:14) 22 stones (5, -15, D:14) a +0 giant spiked club a +0 giant club (5, -12, D:14) a staff of air a wand of flame (16) (5, -11, D:14) a +0 scale mail (9, -12, D:14) a +0 ring mail (9, -4, D:14) a +0 morningstar (11, -32, D:14) a +0 shortbow 23 arrows (35, -32, D:14) a scroll of vulnerability (43, 13, D:14) a +0 morningstar (44, 14, D:14) the +4 ring mail "Kaluppug" {Regen+ Dex+3 Slay-2} Dex: It affects your dexterity (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (-2). Regen: It increases your rate of health regeneration. (47, -33, D:14) a +0 flail (51, -1, D:14) a +0 dire flail a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant club (52, -2, D:14) a +0 giant spiked club a +0 giant club (52, -1, D:14) a +0 giant club (52, 0, D:14) a +0 flail a +0 robe of willpower (57, 11, D:14) a +0 scale mail (59, 1, D:14) 17 stones Level 15 of the Dungeon [Shop] Uqampu Rioh's Assorted Antiques a +0 scale mail (120 gold) a +0 hand crossbow (105 gold) a potion of brilliance (120 gold) an amulet of the acrobat (900 gold) a wand of flame (22) (360 gold) a scroll of identify (60 gold) a +0 helmet of intelligence (345 gold) a +0 vorpal spear (195 gold) a ring of resist corrosion (600 gold) a potion of berserk rage (150 gold) (0, 0, D:15) a +0 halberd (1, -22, D:15) 13 poisoned darts (1, -11, D:15) a +0 scale mail (9, -3, D:15) 5 large rocks (12, -23, D:15) 25 stones (21, -2, D:15) a +0 dagger (21, 10, D:15) a +0 robe a +0 dagger (27, 5, D:15) a +0 animal skin a +0 hand axe a +0 animal skin a +1 antimagic broad axe (35, 10, D:15) 17 arrows a +0 longbow (36, 10, D:15) a +0 shortbow a +0 shortbow 53 arrows a +1 vorpal shortbow (37, 11, D:15) 22 arrows a +0 shortbow (37, 12, D:15) 19 arrows a +0 shortbow (42, -36, D:15) a +0 short sword of speed (48, -1, D:15) 31 stones (51, 4, D:15) a +0 shortbow 23 arrows (52, 4, D:15) a +0 short sword (52, 11, D:15) a +0 short sword (53, 8, D:15) 30 stones (54, -23, D:15) a scroll of torment (56, -15, D:15) a +0 robe (60, -24, D:15) a +1 great mace of holy wrath a +0 arbalest 25 bolts a +0 ring mail Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club a +0 giant club (1, 0, Orc:1) a +0 giant club (3, 3, Orc:1) a +0 giant club (18, 10, Orc:1) a +0 giant club (29, -22, Orc:1) a +0 giant club (29, -8, Orc:1) a +0 flail a +0 chain mail a +0 whip (29, -6, Orc:1) a +0 dagger a +0 robe (30, -8, Orc:1) a +0 scimitar a +0 plate armour a +0 halberd a +0 chain mail (30, -7, Orc:1) a +0 dagger a +0 dagger (46, -25, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Jipnakle's General Store 2 atropa-tipped darts (18 gold) a potion of resistance (150 gold) a scroll of teleportation (45 gold) a potion of lignification (45 gold) the +8 hunting sling "Wicycs" {vorpal, Dex+4} (864 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). a +1 war axe of venom (168 gold) a scarf of harm (135 gold) a +0 robe (10 gold) a wand of paralysis (8) (150 gold) a +0 quarterstaff (60 gold) a +1 leather armour of cold resistance (210 gold) [Shop] Jobirphywk's Antique Weapon Shoppe a +0 dagger (72 gold) a +1 vorpal mace (414 gold) a +0 scimitar (144 gold) a +0 quarterstaff (144 gold) a +0 trident (126 gold) a +0 giant club (61 gold) a +0 hand crossbow (126 gold) a +0 long sword (126 gold) a +0 vorpal trident (259 gold) a +0 halberd (144 gold) a +2 shortbow of flaming (626 gold) a +3 falchion of distortion (882 gold) [Shop] Yfyr's Magic Scroll Boutique a scroll of fear (49 gold) a scroll of teleportation (42 gold) a scroll of fear (49 gold) a scroll of enchant armour (105 gold) a scroll of amnesia (49 gold) a scroll of noise (14 gold) a scroll of identify (28 gold) [Shop] Xinnuf's Magic Scroll Boutique a scroll of fear (59 gold) 2 scrolls of teleportation (102 gold) a scroll of teleportation (51 gold) a scroll of identify (34 gold) a scroll of fog (34 gold) a scroll of immolation (59 gold) a scroll of enchant armour (127 gold) a scroll of enchant armour (127 gold) a scroll of teleportation (51 gold) a scroll of vulnerability (127 gold) [Shop] Xoacwuti's Weapon Emporium a +0 mace (39 gold) a +0 spear (39 gold) a +0 morningstar (52 gold) a +5 battleaxe of flaming (503 gold) a +0 battleaxe (84 gold) a +5 arbalest of freezing (456 gold) a +0 whip (32 gold) a +2 flail of draining (237 gold) a +1 vampiric broad axe (247 gold) 5 boomerangs (32 gold) (0, 0, Orc:2) a +0 hand axe a +0 flail (0, 1, Orc:2) a +0 leather armour a +0 club a +0 club (0, 2, Orc:2) a +0 leather armour a +0 whip a +0 chain mail 3 boomerangs a +1 scimitar of holy wrath a +0 ring mail a +0 short sword a +0 hand axe (1, -1, Orc:2) a +0 chain mail a +2 trident of flaming (1, 0, Orc:2) a +0 morningstar a +1 vorpal flail (1, 2, Orc:2) a +0 chain mail a +0 dire flail (1, 3, Orc:2) a +0 robe a +0 dagger (2, 0, Orc:2) a +0 robe a +0 dagger (2, 2, Orc:2) a +0 club a +0 hand axe a +0 war axe a +0 plate armour a +0 flail a +0 flail a +0 chain mail a +0 dire flail (2, 3, Orc:2) a +0 robe a +0 dagger (3, 0, Orc:2) a +0 robe a +0 dagger (4, 0, Orc:2) a +0 club (4, 3, Orc:2) a +3 scale mail a +3 great mace of protection (5, 2, Orc:2) a +0 leather armour a +0 dagger (5, 3, Orc:2) a +0 ring mail a +0 flail (15, -10, Orc:2) a +0 chain mail a +0 dire flail (21, 5, Orc:2) a +0 giant club a +0 giant club (22, 8, Orc:2) a +0 dagger a +0 robe (23, 8, Orc:2) a +0 halberd a +0 chain mail (23, 9, Orc:2) a +0 dagger a +0 robe (24, -14, Orc:2) a +0 giant club (25, -14, Orc:2) a +0 dire flail a +0 giant club (25, -13, Orc:2) a +0 robe a +0 club (28, -9, Orc:2) a +0 robe a +0 spear (29, -6, Orc:2) a +0 plate armour 2 boomerangs a +0 trident a +0 robe a +0 spear a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club (29, -4, Orc:2) a +0 leather armour a +0 whip (30, -9, Orc:2) a +0 giant club (30, -8, Orc:2) a +0 giant spiked club a +0 giant club (30, -5, Orc:2) 3 boomerangs a +0 short sword a +0 robe a +0 dagger a +0 giant club (31, -9, Orc:2) a +0 giant club (31, -7, Orc:2) a +0 dire flail a +0 giant club a +0 giant club (31, -5, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club (32, -8, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant spiked club (32, -7, Orc:2) a +0 giant club a +0 great mace (32, -6, Orc:2) a +0 giant spiked club (32, -5, Orc:2) a +0 giant club a +0 giant club (32, -4, Orc:2) a +0 giant spiked club a +0 giant club (33, -7, Orc:2) a +0 giant spiked club (33, -6, Orc:2) a +0 giant spiked club (34, -8, Orc:2) a +0 giant club (34, -6, Orc:2) a +0 giant club (34, -5, Orc:2) a +0 giant club (34, -3, Orc:2) a +0 giant club (35, -6, Orc:2) a +0 giant spiked club (36, -8, Orc:2) a +0 giant club (37, -7, Orc:2) a +0 giant club (44, -10, Orc:2) a +0 giant club a +0 giant spiked club (44, -9, Orc:2) a +0 robe a +1 whip of pain (45, -11, Orc:2) a +0 ring mail a +0 falchion (45, -9, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 short sword (45, -8, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 dire flail a +0 giant spiked club a +0 giant club (46, -10, Orc:2) a +0 scale mail a +0 hand axe (46, -9, Orc:2) a +0 short sword a +0 giant spiked club a +0 giant club (46, -8, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant spiked club (46, 8, Orc:2) a +0 buckler Level 1 of the Elven Halls [Shop] Yffer's Armour Shoppe (Shop contents are unknown) (0, 0, Elf:1) a +0 long sword a +0 long sword a +0 ring mail of fire resistance (1, 0, Elf:1) a +0 war axe a +0 robe a +0 dagger (2, 2, Elf:1) a +0 dagger a +0 shortbow 20 arrows a +0 leather armour a +0 robe (3, -13, Elf:1) a +0 dagger (3, -10, Elf:1) a +0 long sword (3, -1, Elf:1) a +0 long sword (3, 1, Elf:1) a +1 short sword of speed a +0 ring mail a +0 cloak (3, 2, Elf:1) a +0 rapier (4, -2, Elf:1) a +0 longbow a +0 long sword 11 arrows a +0 leather armour (4, 0, Elf:1) a +0 long sword (6, -13, Elf:1) a +0 short sword (7, -5, Elf:1) a +0 short sword a +0 shortbow 21 arrows a +0 leather armour (9, -8, Elf:1) a +0 dagger (9, -4, Elf:1) a +0 rapier (10, -40, Elf:1) a +0 kite shield (11, -27, Elf:1) a +0 rapier (12, -28, Elf:1) a +0 scale mail a +0 short sword (12, -27, Elf:1) a +0 chain mail a +0 long sword (12, -26, Elf:1) a +0 short sword (12, -24, Elf:1) a +0 scimitar (12, -23, Elf:1) a +0 short sword (13, -27, Elf:1) a +0 ring mail a +0 short sword (13, -26, Elf:1) a +0 long sword a +0 long sword (13, -25, Elf:1) a +0 leather armour 18 arrows a +0 dagger a +0 shortbow (13, -24, Elf:1) a +0 short sword (13, -23, Elf:1) a +0 long sword (13, 0, Elf:1) a +0 long sword of protection (14, -28, Elf:1) a +0 long sword (14, -27, Elf:1) a +0 leather armour a +0 dagger (14, -24, Elf:1) a +0 ring mail a +0 rapier (16, -28, Elf:1) a +0 leather armour a +0 long sword (24, -35, Elf:1) a +0 rapier (26, -34, Elf:1) a +0 rapier (28, 3, Elf:1) 27 stones (30, -28, Elf:1) 17 poisoned darts (36, -11, Elf:1) 10 stones (36, 3, Elf:1) a +0 long sword (37, -40, Elf:1) a +0 long sword (39, -12, Elf:1) a +0 lajatang a +0 ring mail (40, -34, Elf:1) a potion of attraction (40, -22, Elf:1) 16 stones (42, -39, Elf:1) a +0 dagger a +0 robe (42, -38, Elf:1) a +0 club a +0 short sword (42, -37, Elf:1) a +0 dagger a +0 scale mail a +0 flail a +0 leather armour (43, -38, Elf:1) a +0 mace a silver boomerang a +0 chain mail (43, -33, Elf:1) a +0 plate armour (44, -38, Elf:1) a +0 club a +0 dagger (44, -16, Elf:1) a +0 short sword a +0 scimitar of flaming (45, -12, Elf:1) 16 arrows (46, -12, Elf:1) a +0 long sword (47, -14, Elf:1) a +0 long sword (49, -34, Elf:1) a +2 vorpal long sword (49, -12, Elf:1) a +0 long sword a +0 rapier a +0 ring mail (50, -35, Elf:1) a +0 short sword a +0 shortbow 11 arrows (51, -7, Elf:1) a +0 flail of protection (51, 4, Elf:1) a scroll of holy word Level 2 of the Elven Halls (0, 0, Elf:2) a +0 scimitar (1, 2, Elf:2) a +0 short sword a +0 scale mail (3, 5, Elf:2) a +0 longbow a +0 short sword 10 arrows a +0 leather armour (4, -8, Elf:2) a +0 long sword (6, -42, Elf:2) 18 stones (6, -8, Elf:2) a +3 scimitar (7, -19, Elf:2) a +0 spear (10, -36, Elf:2) a +0 great mace (13, -29, Elf:2) a +1 long sword of protection (13, -10, Elf:2) a +0 long sword (17, -21, Elf:2) a +0 rapier a +0 leather armour a +0 short sword a +0 longbow 8 arrows (17, -20, Elf:2) a +0 scimitar a +0 buckler (18, -26, Elf:2) a +0 leather armour 20 arrows a +0 dagger a +0 longbow (18, -21, Elf:2) a +3 lajatang of speed a +0 robe (19, 4, Elf:2) a +0 long sword a +0 leather armour (20, 6, Elf:2) a +0 short sword (21, 5, Elf:2) a +0 dagger (22, 2, Elf:2) a +0 shortbow a +0 scimitar 27 arrows a +0 leather armour (26, -28, Elf:2) a wand of paralysis (9) (28, -9, Elf:2) a +0 long sword (30, -29, Elf:2) a +0 ring mail (30, -20, Elf:2) a +0 scale mail a +2 long sword of freezing (31, -22, Elf:2) a +0 leather armour 22 arrows a +0 short sword a +0 shortbow (32, -22, Elf:2) a +0 ring mail a +0 dagger 24 arrows a +0 shortbow (33, -22, Elf:2) a +0 leather armour a +0 rapier a +0 rapier (38, -6, Elf:2) a +2 long sword of holy wrath (43, 2, Elf:2) a +2 long sword of holy wrath a +0 ring mail (48, -19, Elf:2) a +0 robe (51, 1, Elf:2) a +0 dagger Level 3 of the Elven Halls [Shop] Feadd's Jewellery Shoppe a ring of poison resistance (280 gold) a ring of flight (245 gold) a ring of see invisible (210 gold) a ring of poison resistance (280 gold) an amulet of reflection (420 gold) a ring of protection from fire (350 gold) an amulet of guardian spirit (420 gold) an amulet of reflection (420 gold) the ring "Kipnipo Zywo" {rN+ Str+3} (466 gold) [ring of positive energy] Str: It affects your strength (+3). rN: It protects you from negative energy. a ring of protection from cold (350 gold) an amulet of the acrobat (420 gold) a +4 ring of protection (504 gold) a ring of resist corrosion (280 gold) (0, 0, Elf:3) a +0 whip (0, 16, Elf:3) 17 stones (3, 9, Elf:3) a +0 short sword a +0 ring mail (4, -36, Elf:3) a +0 dagger a +0 ring mail (4, -34, Elf:3) a wand of mindburst (43) (4, 8, Elf:3) a +0 scimitar a +0 long sword (4, 9, Elf:3) a +0 dagger a +0 longbow 20 arrows a +0 leather armour a +0 long sword (5, -2, Elf:3) a +0 dagger (5, -1, Elf:3) a +0 short sword (5, 12, Elf:3) a +2 pair of gloves of stealth (7, -1, Elf:3) a +0 buckler a +0 short sword (9, -36, Elf:3) 10 stones (11, 2, Elf:3) a +0 rapier a +0 buckler a +0 ring mail (12, -10, Elf:3) a box of beasts (12, -8, Elf:3) a +0 dagger (13, -10, Elf:3) the +0 buckler of Fortitude {MP+9} MP: It affects your magic capacity (+9). (13, -9, Elf:3) the +5 long sword "Ruebb" {flame, rPois rCorr} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (13, -7, Elf:3) a piece from Xom's chessboard (15/15) (14, 5, Elf:3) a +0 leather armour a +2 vampiric long sword (15, -7, Elf:3) a +0 rapier (15, 6, Elf:3) a +0 buckler a +0 short sword (16, 6, Elf:3) a +0 rapier (17, -7, Elf:3) a +0 dagger (18, -10, Elf:3) a +0 short sword (18, -8, Elf:3) a +0 short sword (19, -15, Elf:3) a +0 leather armour a ring of resist corrosion a +2 trident of distortion (19, -13, Elf:3) a +0 leather armour a +0 dagger a +0 rapier (19, -7, Elf:3) a +0 rapier (21, -2, Elf:3) a +2 leather armour of cold resistance a +0 long sword (21, -1, Elf:3) a +0 dagger (22, -21, Elf:3) a +0 leather armour 28 arrows a +0 vorpal longbow (22, -16, Elf:3) a +0 leather armour 18 arrows a +0 longbow a +2 glaive of holy wrath a ring of positive energy (22, -15, Elf:3) a +0 leather armour a +0 long sword 10 arrows a +0 shortbow a +0 rapier of protection a ring of magical power (22, -14, Elf:3) 15 arrows a +0 longbow (22, -13, Elf:3) a +0 long sword a +0 leather armour a +0 long sword (22, -10, Elf:3) a +0 leather armour a +0 great sword (22, -5, Elf:3) a ring of flight 11 arrows a +0 shortbow a +0 vorpal battleaxe (22, -4, Elf:3) a +0 leather armour a +2 long sword of holy wrath an amulet of faith (22, -3, Elf:3) a +0 rapier a +0 rapier an amulet of regeneration a +0 ring mail (22, -2, Elf:3) a +0 leather armour a +0 scimitar (22, 11, Elf:3) a +0 ring mail a +6 ring of dexterity (23, -15, Elf:3) a +4 war axe of freezing (23, -13, Elf:3) a +0 long sword (23, -12, Elf:3) a +0 rapier (23, -11, Elf:3) a +0 leather armour an amulet of regeneration a +3 hand axe of flaming (23, -8, Elf:3) the ring of Dosch {Wiz Drain Fly rF- Dex+9} [ring of wizardry] It improves your spell success rate. Dex: It affects your dexterity (+9). rF: It makes you vulnerable to fire. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. the +5 scythe "Cihiwkac" {freeze, rPois rN++ Int-3 Stlth+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (-3). rPois: It protects you from poison. rN: It greatly protects you from negative energy. Stlth: It makes you more stealthy. (23, -3, Elf:3) a +0 short sword a +0 rapier (26, -9, Elf:3) a staff of conjuration (26, -7, Elf:3) the +11 hunting sling "Giantslayer" {freeze, rN+} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rN: It protects you from negative energy. (27, -9, Elf:3) a staff of cold (27, -8, Elf:3) a +0 dagger (27, -7, Elf:3) a staff of cold (28, -7, Elf:3) a staff of earth (29, -9, Elf:3) a +0 dagger (30, -8, Elf:3) 21 stones (31, -9, Elf:3) a +0 long sword (31, -7, Elf:3) a staff of cold (32, -10, Elf:3) a staff of earth (32, -9, Elf:3) a +0 short sword (32, -8, Elf:3) a +0 hand crossbow (33, -10, Elf:3) a +0 dagger (33, -9, Elf:3) a +0 long sword (33, -8, Elf:3) a +0 vampiric short sword (33, -7, Elf:3) 13 bolts (34, -10, Elf:3) a +2 vorpal falchion (35, -37, Elf:3) a +0 long sword (36, -39, Elf:3) a +0 short sword (36, -38, Elf:3) a +0 short sword a +0 longbow 25 arrows a +0 leather armour 20 bolts (37, -37, Elf:3) a +0 short sword (38, 9, Elf:3) a +0 leather armour a +0 rapier (40, -37, Elf:3) a wand of paralysis (12) (42, 11, Elf:3) a +0 leather armour a +1 morningstar of holy wrath (43, 8, Elf:3) a +0 leather armour a +0 long sword (43, 9, Elf:3) a +0 leather armour a +0 rapier (43, 13, Elf:3) a +0 ring mail a +0 long sword (44, -37, Elf:3) a +0 long sword (46, -33, Elf:3) a +6 ring of dexterity (49, -20, Elf:3) a piece from Xom's chessboard (15/15) (49, -2, Elf:3) a +0 dagger a +0 longbow 23 arrows a +0 leather armour (50, -34, Elf:3) a +0 shortbow a +0 short sword 28 arrows a +0 leather armour (50, 7, Elf:3) a scroll of noise (50, 9, Elf:3) 23 stones (51, -32, Elf:3) a +0 long sword a +0 leather armour (51, -30, Elf:3) a +0 long sword a +0 dagger a +0 long sword a +0 short sword (53, 13, Elf:3) a +0 short sword a +0 longbow 22 arrows a +0 leather armour (55, -21, Elf:3) a +0 chain mail (56, -3, Elf:3) 9 potions of flight (56, 9, Elf:3) a +0 dagger (57, -5, Elf:3) a +1 pair of boots of stealth (57, 8, Elf:3) a +0 longbow a +0 long sword 14 arrows a +0 ring mail a +0 long sword a +0 chain mail a +0 buckler (57, 9, Elf:3) a +2 vampiric dagger a +0 longbow 28 arrows a +0 leather armour a +0 long sword a +0 buckler Level 1 of the Lair of Beasts (0, 0, Lair:1) 14 stones (4, -18, Lair:1) a +0 flail (4, -5, Lair:1) 22 stones (11, -10, Lair:1) a +0 hunting sling (13, 2, Lair:1) a +0 robe (13, 29, Lair:1) a +0 robe (14, 8, Lair:1) 22 bolts (18, 18, Lair:1) a +0 scimitar (19, -18, Lair:1) a +0 ring mail (20, 8, Lair:1) 22 stones (24, -18, Lair:1) 7 scrolls of noise (26, 1, Lair:1) a +0 flail (28, 8, Lair:1) a +0 chain mail (32, 21, Lair:1) a +0 shortbow (45, -9, Lair:1) 13 arrows (48, 24, Lair:1) a +0 trident (65, 10, Lair:1) 19 stones (67, 3, Lair:1) a +0 robe (67, 5, Lair:1) a +0 falchion of freezing (67, 7, Lair:1) a +0 shortbow Level 2 of the Lair of Beasts (0, 0, Lair:2) 16 poisoned darts (0, 12, Lair:2) a +0 ring mail (4, 14, Lair:2) a +0 chain mail (4, 35, Lair:2) a potion of attraction (7, 8, Lair:2) a +0 dagger of draining 3 curare-tipped darts (10, 12, Lair:2) a +0 quarterstaff (19, -9, Lair:2) a +0 falchion (20, 26, Lair:2) a +0 hand axe (33, 4, Lair:2) 23 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 27 arrows (25, 27, Lair:3) 14 arrows (29, 6, Lair:3) a +0 spear (32, 11, Lair:3) a +2 flail of holy wrath (45, 30, Lair:3) a +0 scale mail (48, -14, Lair:3) a +0 scale mail (54, 20, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) 28 stones (8, -35, Lair:4) a +0 trident (8, -34, Lair:4) a +0 trident (8, -20, Lair:4) a +0 scale mail (9, -33, Lair:4) a +0 trident (11, -32, Lair:4) a +0 trident 2 boomerangs of dispersal (11, -25, Lair:4) a +0 chain mail (14, -21, Lair:4) 4 atropa-tipped darts (23, -31, Lair:4) a +0 buckler (28, -41, Lair:4) a +0 cloak (29, -34, Lair:4) a staff of air (30, -41, Lair:4) a +0 chain mail (54, -8, Lair:4) 13 stones (55, -10, Lair:4) 23 stones (55, -8, Lair:4) 19 stones (56, -10, Lair:4) 20 stones (56, -8, Lair:4) 13 stones (64, -3, Lair:4) a +0 quarterstaff Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 broad axe (4, 9, Lair:5) a +0 robe (7, -39, Lair:5) a +0 chain mail (13, -36, Lair:5) a +0 fustibalus (20, -37, Lair:5) a +0 trident (23, 11, Lair:5) a +0 falchion (25, -5, Lair:5) a +0 long sword (34, -26, Lair:5) a +0 scale mail (38, -36, Lair:5) a +0 club (40, -6, Lair:5) 14 stones (50, 8, Lair:5) 21 stones (51, -39, Lair:5) a +0 broad axe of freezing (55, -15, Lair:5) 7 javelins Level 6 of the Lair of Beasts (0, 0, Lair:6) a scroll of noise (6, -29, Lair:6) a +0 chain mail (10, 3, Lair:6) a +0 chain mail (18, -22, Lair:6) a +0 pair of gloves (20, -11, Lair:6) a +0 robe (21, -28, Lair:6) a +1 cloak (23, -23, Lair:6) a ring of ice (33, -5, Lair:6) 9 poisoned darts (34, 10, Lair:6) 8 stones (38, -27, Lair:6) a +0 dagger (50, -11, Lair:6) 12 stones (58, 18, Lair:6) a +0 trident (59, 17, Lair:6) a staff of air (59, 19, Lair:6) the +2 hood of the Assassin {Detection Stab+ Stlth++} It allows the wearer to sense nearby creatures. It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any weapon. Stlth: It makes you much more stealthy. Level 1 of the Spider Nest (0, 0, Spider:1) a +0 pair of gloves (3, 33, Spider:1) a +0 leather armour (8, 41, Spider:1) a +0 hand crossbow (9, 5, Spider:1) a wand of polymorph (9) (10, 56, Spider:1) a +0 long sword (16, 3, Spider:1) a scroll of torment (18, 13, Spider:1) 18 stones (24, 26, Spider:1) 9 stones (37, 7, Spider:1) a ring of magical power (39, 5, Spider:1) a wand of flame (15) Level 2 of the Spider Nest (0, 0, Spider:2) a +0 helmet (3, -3, Spider:2) 24 arrows (6, 2, Spider:2) 15 stones (8, -13, Spider:2) a wand of flame (10) (12, -18, Spider:2) 26 stones (17, -15, Spider:2) a +0 dagger (26, 13, Spider:2) a +0 hunting sling (33, -5, Spider:2) a staff of poison (37, -4, Spider:2) a +0 kite shield a +0 scale mail a +6 demon whip of draining Level 3 of the Spider Nest (0, 0, Spider:3) a potion of degeneration (8, -1, Spider:3) a +0 plate armour (10, 10, Spider:3) a +0 plate armour (13, 6, Spider:3) a wand of flame (12) (14, -6, Spider:3) a +0 robe (23, 18, Spider:3) 25 stones (25, 12, Spider:3) 12 arrows (26, 24, Spider:3) a +0 robe (29, 6, Spider:3) a +0 halberd (30, -5, Spider:3) a +0 broad axe (30, 16, Spider:3) 17 bolts (30, 26, Spider:3) the +4 dagger "Morg" {pain, Will+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+5). Will: It increases your willpower. (32, 21, Spider:3) 18 sling bullets (36, 10, Spider:3) 22 stones (36, 23, Spider:3) a +2 long sword of distortion (42, -11, Spider:3) a +0 pair of gloves (51, 16, Spider:3) a +0 battleaxe (53, 23, Spider:3) a wand of flame (15) Level 4 of the Spider Nest (0, 0, Spider:4) a +2 chain mail of positive energy (18, -17, Spider:4) a +0 dagger (19, -8, Spider:4) a +0 long sword (23, -10, Spider:4) 15 stones (24, 0, Spider:4) a +0 robe (28, 4, Spider:4) 2 potions of attraction (30, -5, Spider:4) a +0 leather armour (39, -17, Spider:4) a +0 rapier Level 1 of the Vaults (0, 0, Vaults:1) a +0 short sword (1, 10, Vaults:1) a ring of protection from cold an amulet of the acrobat a +4 ring of evasion a +4 ring of protection (8, 4, Vaults:1) a +0 dire flail a +0 scale mail (8, 5, Vaults:1) a +0 great mace a +0 ring mail (8, 15, Vaults:1) a +0 dagger a +0 robe (9, 3, Vaults:1) a +0 dagger a +0 robe (9, 6, Vaults:1) a +0 great mace a +0 scale mail (9, 17, Vaults:1) a +0 great mace a +0 scale mail (10, 15, Vaults:1) a +0 great mace a +0 ring mail (12, 12, Vaults:1) a +0 mace a +0 ring mail (23, -33, Vaults:1) 27 arrows (25, 20, Vaults:1) a +0 arbalest (25, 24, Vaults:1) 19 bolts (26, 3, Vaults:1) a +0 mace (26, 20, Vaults:1) a +3 vorpal arbalest (26, 22, Vaults:1) a +0 arbalest 14 bolts (26, 24, Vaults:1) 21 bolts (27, 20, Vaults:1) a +0 arbalest (27, 24, Vaults:1) 11 bolts (28, 20, Vaults:1) a +0 arbalest (28, 24, Vaults:1) 21 bolts (29, 20, Vaults:1) a +0 arbalest (29, 24, Vaults:1) 14 bolts (32, 6, Vaults:1) a +2 robe of willpower (54, -26, Vaults:1) a +0 war axe (68, 14, Vaults:1) a +1 war axe of venom Level 2 of the Vaults (0, 0, Vaults:2) a +0 dagger (7, -8, Vaults:2) 5 gold pieces a +0 scale mail (9, -8, Vaults:2) 7 gold pieces a +0 morningstar a +0 scale mail (11, -7, Vaults:2) 15 gold pieces Level 1 of the Depths [Shop] Noubas's Jewellery Emporium a ring of ice (550 gold) a ring of willpower (550 gold) a +6 ring of intelligence (1287 gold) an amulet of guardian spirit (660 gold) an amulet of reflection (660 gold) the amulet "Hatuser" {Spirit Str+2} (906 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+2). a ring of wizardry (660 gold) an amulet of magic regeneration (660 gold) the ring of Tiacleurph {Fire rN+ Str+6} (1073 gold) [ring of fire] It enhances your fire magic. Str: It affects your strength (+6). rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. [Shop] Cocu's Jewellery Emporium a ring of positive energy (300 gold) a ring of flight (262 gold) the ring of Arrival {rElec Slay+4} (1380 gold) [ring of slaying] Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rElec: It insulates you from electricity. the ring "Hemus" {rPois rN+ Will- Int+6} (594 gold) [ring of positive energy] Int: It affects your intelligence (+6). rPois: It protects you from poison. rN: It protects you from negative energy. Will: It decreases your willpower. a +6 ring of strength (877 gold) the ring "Usiumaph" {Fly rPois Str+7 Dex+4 Stlth+} (825 gold) [ring of poison resistance] Str: It affects your strength (+7). Dex: It affects your dexterity (+4). rPois: It protects you from poison. Fly: It grants you flight. Stlth: It makes you more stealthy. a +6 ring of intelligence (877 gold) a ring of ice (375 gold) a ring of poison resistance (300 gold) an amulet of regeneration (450 gold) an amulet of regeneration (450 gold) [Shop] Cehob's Antique Weapon Shoppe the +6 hand axe "Niugh" {flame, *Corrode rElec Will+} (1580 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. Will: It increases your willpower. a +0 halberd of venom (217 gold) a +2 falchion of electrocution (624 gold) a +5 vorpal dire flail (1056 gold) a +5 morningstar of protection (1017 gold) a +5 trident of holy wrath (1065 gold) the +5 shortbow "Aritets" {freeze, rN+ Int+4} (1600 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+4). rN: It protects you from negative energy. a +4 great sword of flaming (1078 gold) a +4 hunting sling of freezing (790 gold) [Shop] Myso's Antique Armour Shoppe a +2 buckler of positive energy (499 gold) the +4 ring mail "Erphy" {Harm rCorr Int-3 Slay-2} (648 gold) Int: It affects your intelligence (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (-2). rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. a +3 plate armour of cold resistance (1215 gold) the +5 chain mail of the Desert {Int+4 Dex+2} (1325 gold) Int: It affects your intelligence (+4). Dex: It affects your dexterity (+2). a +1 scale mail of cold resistance (432 gold) a +3 chain mail of poison resistance (634 gold) a +2 plate armour of cold resistance (1080 gold) the +0 pair of gloves "Ziec" {Will+} (461 gold) Will: It increases your willpower. +2 fire dragon scales (1944 gold) a +2 ring mail of willpower (567 gold) [Shop] Aleuk's Jewellery Boutique a ring of protection from cold (400 gold) a ring of protection from cold (400 gold) the ring "Bioxon" {Will+ SInv} (579 gold) [ring of willpower] SInv: It lets you see invisible. Will: It increases your willpower. a ring of poison resistance (320 gold) a +4 ring of slaying (1248 gold) a ring of magical power (320 gold) a ring of wizardry (480 gold) the ring "Doiv" {Will+ Str+6} (1137 gold) [ring of strength] Str: It affects your strength (+6). Will: It increases your willpower. a ring of magical power (320 gold) the ring of Qeleuj {rElec rN++ rCorr AC+4 Int-3} (956 gold) [ring of protection] AC: It affects your AC (+4). Int: It affects your intelligence (-3). rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. a ring of magical power (320 gold) an amulet of reflection (480 gold) a ring of magical power (320 gold) [Shop] Van Gyu's Assorted Antiques the +6 morningstar of the Glimmering Puffin {antimagic, Str+3 Dex+2} (1904 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+3). Dex: It affects your dexterity (+2). a scroll of teleportation (96 gold) a phial of floods (1280 gold) the amulet of Vitality {Regen+ HP+15} (2528 gold) [amulet of regeneration] HP: It affects your health (+15). Regen: It increases your rate of health regeneration. a piece from Xom's chessboard (15/15) (640 gold) a wand of paralysis (10) (384 gold) a condenser vane (1280 gold) [Shop] Leiceop's Antique Weapon Shoppe a +0 vorpal hunting sling (134 gold) a +2 hand crossbow of flaming (585 gold) the +5 hunting sling "Tuyjoale" {speed, rC+ rN+ Int-2} (1392 gold) Attacks with this weapon are significantly faster. Int: It affects your intelligence (-2). rC: It protects you from cold. rN: It protects you from negative energy. a +2 dagger of venom (460 gold) a +0 great mace of draining (438 gold) a +4 vampiric lajatang (2144 gold) a +4 long sword of electrocution (982 gold) a +6 vorpal flail (1190 gold) a +4 halberd of distortion (1024 gold) a +0 spear of freezing (236 gold) a +1 vorpal battleaxe (534 gold) the +8 war axe of Radicalism {pain, rPois Dex+2 Stlth-} (2006 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+2). rPois: It protects you from poison. Stlth: It makes you less stealthy. a +6 glaive of venom (1273 gold) [Shop] Ebruiw's Antique Weapon Boutique a +2 spear of flaming (452 gold) a +1 vorpal shortbow (299 gold) a +0 halberd of venom (176 gold) the +7 long sword of Wrath {speed, Dex+6} (1692 gold) Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+6). a +3 halberd of freezing (629 gold) a +0 short sword of electrocution (247 gold) a +4 bardiche of protection (852 gold) the +7 fustibalus of the Howling One {vorpal, SInv} (1786 gold) Any ammunition fired from it inflicts extra damage upon your enemies. SInv: It lets you see invisible. a +2 arbalest of freezing (522 gold) (0, 0, Depths:1) a +0 short sword (2, 18, Depths:1) a +0 quarterstaff a +0 animal skin (3, 18, Depths:1) 3 large rocks (5, 31, Depths:1) a ring of see invisible (6, 10, Depths:1) a +1 battleaxe of freezing (8, 10, Depths:1) a +1 pair of boots (10, 11, Depths:1) the amulet of Beogh's Supremacy {RegenMP rPois rC- Dex+3} [amulet of magic regeneration] It increases your rate of magic regeneration. Dex: It affects your dexterity (+3). rC: It makes you vulnerable to cold. rPois: It protects you from poison. (12, 16, Depths:1) a +3 ring mail of poison resistance a +2 bardiche of protection (12, 17, Depths:1) a +1 buckler of poison resistance a +0 spear of freezing (12, 18, Depths:1) a +0 whip (12, 19, Depths:1) a +0 flail a +0 plate armour a +0 flail (12, 20, Depths:1) a +0 robe a +0 whip (13, 16, Depths:1) a +0 giant club (14, 15, Depths:1) a +0 spear (16, 40, Depths:1) a +0 club (17, 14, Depths:1) a +0 dire flail a +0 great mace a +0 leather armour a +0 morningstar 3 silver boomerangs a +3 dagger of freezing a +0 hand axe a +0 robe a +0 dagger a +0 short sword a +2 chain mail of fire resistance a +1 war axe of flaming (18, 14, Depths:1) a +0 giant spiked club (19, 13, Depths:1) a +1 mace of protection (19, 14, Depths:1) a +0 hand axe of flaming (21, 17, Depths:1) a +0 flail (22, 25, Depths:1) 21 stones (34, 14, Depths:1) a +0 robe (34, 26, Depths:1) a +6 scythe of protection (34, 38, Depths:1) a +0 great sword (35, 14, Depths:1) a +0 scale mail a +5 halberd of freezing a +0 animal skin a +1 antimagic rapier (35, 40, Depths:1) 25 sling bullets (36, 39, Depths:1) 3 large rocks (37, 32, Depths:1) a +0 quarterstaff (39, 10, Depths:1) a +0 robe (40, 10, Depths:1) a +0 animal skin a +0 quarterstaff (43, 33, Depths:1) the +0 leather armour "Diaseos" {-Tele rF+ rN+} rF: It protects you from fire. rN: It protects you from negative energy. -Tele: It prevents most forms of teleportation. Level 2 of the Depths (4, 10, Depths:2) 17 gold pieces (7, 13, Depths:2) a +0 robe (9, 3, Depths:2) a scroll of identify (9, 8, Depths:2) a +3 vampiric long sword (11, 4, Depths:2) a +0 chain mail (15, -13, Depths:2) 21 stones (15, -2, Depths:2) a +0 robe a +4 trident of protection (16, -2, Depths:2) a +4 spear (20, -12, Depths:2) a staff of fire (22, -12, Depths:2) 15 stones (23, 1, Depths:2) a +0 scimitar (26, -14, Depths:2) a +2 battleaxe a +0 ring mail (26, -13, Depths:2) a +0 dire flail a +0 ring mail (33, -1, Depths:2) 7 gold pieces (34, -1, Depths:2) 23 gold pieces (still there?) a +1 battleaxe of freezing (still there?) (35, -1, Depths:2) 17 stones (35, 3, Depths:2) a +0 dire flail a +0 dire flail (35, 5, Depths:2) 5 large rocks (38, 8, Depths:2) 11 stones (42, -5, Depths:2) 23 gold pieces a wand of paralysis (58)