Dungeon Crawl Stone Soup version 0.32-a0-1724-g2721c5bb2a (webtiles) character file. Game seed: 2773943024594858776 38 tenar the Trooper (level 3, 29/29 HPs) Began as a Demonspawn Cinder Acolyte on July 13, 2024. Was a High Priest of Ignis. Quit the game on level 2 of the Dungeon. The game lasted 00:00:49 (615 turns). tenar the Trooper(Demonspawn Cinder Acolyte) Turns: 615, Time: 00:00:49 Health: 29/29 AC: 2 Str: 14 XL: 3 Next: 25% Magic: 6/6 EV: 10 Int: 16 God: Ignis [*****.] Gold: 70 SH: 0 Dex: 8 Spells: 4/6 levels left rFire + + . a - -1 mace (flame) rCold . . . (no shield) rNeg . . . b - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + c - ring of poison resistance HPRegen 0.24/turn j - ring of protection from fire MPRegen 0.10/turn %: no passive effects @: no status effects A: powered by death 1, sanguine armour 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 2 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a -1 mace of flaming (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of poison resistance (left hand) j - a ring of protection from fire (right hand) Scrolls f - a scroll of summoning {unknown} g - a scroll of silence {unknown} i - a scroll of vulnerability {unknown} Potions d - 4 potions of curing {unknown} e - a potion of lignification {unknown} h - a potion of attraction {unknown} Skills: + Level 3.3 Fighting - Level 2.6 Maces & Flails + Level 1.0 Armour * Level 2.0 Spellcasting + Level 3.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 22% 2d5 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. When seriously injured, your blood forms armour. (AC +0) Message History Unknown command. A rat comes into view. The rat squeaks loudly. You hear a shout! Found a scroll labelled ABIGEOJILU. Found a stone staircase leading down. The hobgoblin hits you. You take 2 damage, and have 27/29 hp. You hit the hobgoblin. You burn the hobgoblin. You kill the hobgoblin! The quokka bites you. You take 3 damage, and have 25/29 hp. You hit the quokka. You burn the quokka. You kill the quokka! The rat bites you but does no damage. Your Fire Magic skill increases to level 3! c - a ring of poison resistance (left hand) The rat bites you. You hit the rat. You burn the rat. You kill the rat! You regained 2 hp, and now have 28/29 hp. No target in view! i - a scroll labelled LOINLE DONN Health restored: 29 No target in view! You see here a rat corpse. You now have 70 gold pieces (gained 11). A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! You hit the hobgoblin but do no damage. The hobgoblin closely misses you. You hit the hobgoblin. You burn the hobgoblin. You kill the hobgoblin! Your Armour skill increases to level 1! No target in view! No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) j - a ring of protection from fire A jackal comes into view. j - a ring of protection from fire (right hand) You already know all available spells. Unknown command. #.#...<.....#.# #...........#.# ###............# #.............# .....#...†.......# ...###..........## #...............# # ##........)...# ##.........@## ..?...>........?...# ###..##......#.#.#.. #..#...###..... #. #.#.# ..#.... . ..#.. .####### ..#... # .. ##. There were no monsters in sight! Vanquished Creatures 3 dart slugs (D:1) A ball python (D:1) A bat (D:1) 4 endoplasms (D:1) 2 goblins (D:1) 5 hobgoblins 6 quokkas A frilled lizard (D:1) 3 kobolds (D:1) A rat (D:2) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tenar the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 63 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 63 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 69 | D:1 | Learned a level 2 spell: Scorch 353 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 353 | D:1 | Reached XP level 3. HP: 29/29 MP: 2/5 604 | D:2 | Reached skill level 1 in Armour 615 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_rooms D:2: layout_rooms, minmay_shallow_snake_nest, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.0 Fire Magic | 3 | 3.0 Armour | 1 | 1.0 Fighting | | 3.3 Maces & Flails | | 2.6 Action || total ---------------------------++------- Melee: Mace || 30 Cast: Scorch || 8 Invoke: Fiery Armour || 1 Armour: Robe || 26 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 621 | 614 | 7 | 0 | 495 | 2 | 310.5 | Dungeon | 621 | 614 | 7 | 0 | 495 | 2 | 310.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 587 daAuts D:2: 34 daAuts