tenar Level 1 of the Dungeon (1, -5, D:1) a +0 leather armour (1, -3, D:1) a +0 flail a gnoll corpse (skeletalised by now) (14, -4, D:1) a rat skeleton (15, -4, D:1) a +0 club a goblin skeleton (17, 0, D:1) an amulet of faith (17, 15, D:1) a +0 leather armour (23, 4, D:1) a bat skeleton (30, -5, D:1) a bat corpse (skeletalised by now) (31, 4, D:1) a +0 leather armour (31, 16, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (33, -12, D:1) a rat corpse (skeletalised by now) (33, 7, D:1) a +0 buckler (35, 26, D:1) 4 stones (41, -2, D:1) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (42, -2, D:1) a hobgoblin corpse (skeletalised by now) (44, 27, D:1) a +0 short sword a kobold skeleton (45, 21, D:1) 6 poisoned darts (45, 25, D:1) a ball python skeleton (49, -5, D:1) a frilled lizard corpse (skeletalised by now) (55, -3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger {Harkiran} (2, -10, D:2) a +0 club (6, 7, D:2) an adder corpse (9, -12, D:2) a frilled lizard corpse (10, -6, D:2) 2 boomerangs (12, -11, D:2) a giant cockroach corpse (12, -7, D:2) a ribbon worm corpse (16, -6, D:2) a giant cockroach corpse (22, -1, D:2) a +0 club (23, 0, D:2) a +0 whip (26, -17, D:2) a potion of curing (27, -23, D:2) 15 gold pieces (28, -21, D:2) 13 gold pieces (28, -18, D:2) a scroll of teleportation (29, -16, D:2) a quokka corpse (32, -16, D:2) 16 gold pieces