Dungeon Crawl Stone Soup version 0.34-a0 (webtiles) character file. Game seed: 8086806978259607537 2 tenar the Vexing (level 1, -1/11 HPs) Began as a Poltergeist Enchanter on Apr 27, 2025. Slain by a goblin ... wielding a +0 dagger (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (40 turns). tenar the Vexing (Poltergeist Enchanter) Turns: 40, Time: 00:00:17 Health: -1/11 AC: 2 Str: 4 XL: 1 Next: 30% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying, invisible A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions c - a potion of invisibility d - a potion of attraction {unknown} Skills: * Level 0.1 Fighting * Level 1.1 Short Blades + Level 2.2 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The hobgoblin shouts! You hear a loud squeak. Found an emerald ring. A rat comes into view. You closely miss the hobgoblin. The hobgoblin hits you. You take 3 damage, and have 8/11 hp. MASSIVE DAMAGE!! You hit the hobgoblin. The hobgoblin hits you. You take 3 damage, and have 5/11 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You hit the hobgoblin. The hobgoblin barely misses you. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You hit the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. The rat bites you. You take 1 damage, and have 5/11 hp. You closely miss the rat. The rat bites you. You take 1 damage, and have 4/11 hp. You barely miss the rat. The rat misses you. A rat comes into view. The rat squeaks loudly. You hit the rat. You kill the rat! The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/11 hp. Unknown command. You barely miss the goblin. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 1/11 hp. You miss the goblin. The goblin hits you but does no damage. Unknown command. You fade into invisibility! The goblin hits you with a +0 dagger. You die... #####............ ####...######### ##..........# #..........# #......>...# #.?........# ##........## #....†.....# #....@.....# #.....g....# #..........# #....r.....# ##..=.....## ##........# ####....... ....... You could see a goblin (unable to see you) and a rat (unable to see you). Vanquished Creatures A hobgoblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tenar the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 40 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_c, layout_rooms Action || total ---------------------------++------- Melee: Dagger || 9 Use: Potion || 1 Armour: Skin || 8 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 39 | 39 | 0 | 0 | 23 | 1 | 39.0 | Dungeon | 39 | 39 | 0 | 0 | 23 | 1 | 39.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 39 daAuts