tenar Level 1 of the Dungeon (0, 0, D:1) 5 stones (5, 12, D:1) a +0 ring mail of fire resistance (8, 13, D:1) a +0 dagger (10, 32, D:1) 2 stones (11, 12, D:1) a rat skeleton (14, 6, D:1) a +0 dagger a goblin skeleton (16, 35, D:1) a hobgoblin skeleton (17, 2, D:1) a +0 robe (25, 37, D:1) 4 stones (28, 32, D:1) a +0 robe (29, 26, D:1) 3 stones (31, 6, D:1) an amulet of guardian spirit (35, 30, D:1) a +0 leather armour (45, 35, D:1) a +0 dagger (61, 15, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 mace 2 boomerangs a +0 leather armour (0, 4, D:2) a +0 whip (6, 6, D:2) a +0 club (6, 7, D:2) a medusa talisman (8, -25, D:2) a +0 spear a gnoll skeleton (8, -15, D:2) a quokka corpse (skeletalised by now) (8, -5, D:2) a +0 dagger a kobold skeleton (14, 5, D:2) an adder corpse (skeletalised by now) (14, 6, D:2) a +0 club a +0 ring mail a goblin corpse (skeletalised by now) (16, -16, D:2) a +0 club a gnoll corpse (skeletalised by now) (16, 6, D:2) a goblin skeleton (17, -16, D:2) a +0 club (18, -41, D:2) a +0 club a goblin corpse (skeletalised by now) (18, -40, D:2) a bat corpse (skeletalised by now) (26, -41, D:2) 7 stones (30, -32, D:2) a quokka skeleton (31, -27, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (1, 3, D:3) a +0 ring mail (3, -22, D:3) a +0 scale mail a +0 club an orc skeleton an adder skeleton (3, -21, D:3) a +0 flail an orc skeleton (4, -24, D:3) an adder corpse (skeletalised by now) (4, -19, D:3) a +2 sling of flaming (4, -18, D:3) a +0 chain mail a +0 hand axe (4, -17, D:3) a ball python corpse (skeletalised by now) (5, -17, D:3) a +0 club (10, -1, D:3) a ball python skeleton (12, 15, D:3) 5 poisoned darts (14, 5, D:3) an adder skeleton (16, -14, D:3) a +0 dagger (18, -6, D:3) a +0 dagger a kobold skeleton (21, -20, D:3) a +0 robe (22, -3, D:3) a +0 dagger a +0 short sword a rat skeleton (24, -2, D:3) a river rat skeleton (24, 2, D:3) a +0 robe (30, 14, D:3) a +0 leather armour (36, -6, D:3) a +0 ring mail (38, -5, D:3) 8 stones (39, -19, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (7, 7, D:4) a +0 scale mail (9, 15, D:4) a +0 short sword an orc corpse (skeletalised by now) (11, 6, D:4) 2 boomerangs (30, 26, D:4) a +0 whip a stone a kobold skeleton (51, 33, D:4) 2 stones (52, 6, D:4) a +0 flail (52, 35, D:4) 4 curare-tipped darts Level 5 of the Dungeon (0, 0, D:5) a staff of death (2, -40, D:5) a +0 scythe a +0 robe (4, -41, D:5) a +0 scythe a +0 robe (4, -40, D:5) a +0 scythe a +0 robe (7, -44, D:5) a +0 quarterstaff (11, -24, D:5) a +2 vampiric hand axe (14, -36, D:5) a +0 scale mail (15, 6, D:5) a wand of flame (23) (19, -11, D:5) an amulet of reflection (20, -24, D:5) a hound corpse (skeletalised by now) (21, -14, D:5) 6 stones (22, -21, D:5) a +0 short sword (37, -34, D:5) a +0 leather armour (38, -33, D:5) a +0 ring mail (40, -38, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Fedghor's Book Shoppe a book of Cryoformation (462 gold) a book of Ice (528 gold) a book of Burglary (242 gold) a book of Conjurations (220 gold) a book of Callings (308 gold) a book of the Tundra (330 gold) a book of Cantrips (176 gold) a book of Fire (352 gold) Great Wizards, Vol. VII (330 gold) a book of Necromancy (198 gold) (0, 0, D:6) a +0 whip (2, 3, D:6) a +0 trident (8, -3, D:6) a +0 rapier (12, -18, D:6) 4 javelins (15, -7, D:6) 4 javelins (26, 8, D:6) 4 poisoned darts (31, 31, D:6) a +0 ring mail (32, -12, D:6) 2 potions of attraction (34, 23, D:6) a +0 giant spiked club (38, 5, D:6) a +0 war axe (48, -7, D:6) a +0 whip a +0 club a +0 leather armour (48, -6, D:6) a +0 whip (48, -5, D:6) a +0 spear (49, -5, D:6) a +0 spear (57, 11, D:6) a +0 leather armour (62, 14, D:6) 3 atropa-tipped darts (67, 16, D:6) a riddle talisman Level 7 of the Dungeon (13, 21, D:7) a +0 robe (19, -2, D:7) a +0 dagger (19, 21, D:7) a +0 ring mail a +0 short sword a +0 mace a +0 whip (19, 23, D:7) a +0 leather armour a +0 war axe (20, -2, D:7) a +0 short sword a +0 short sword (20, 22, D:7) a +0 chain mail a +0 club (21, -2, D:7) a +0 leather armour a +0 hand axe (22, 28, D:7) a +3 ring mail (25, 0, D:7) a +0 robe a +0 dagger (26, 2, D:7) a +1 trident of protection a +0 robe (26, 4, D:7) a +0 scale mail (28, -5, D:7) a +0 dagger a +0 robe (29, -5, D:7) a +0 club 8 stones a +0 ring mail (38, -6, D:7) a +0 dagger (38, -3, D:7) a +0 hand axe (39, -2, D:7) a +0 hand axe (39, 36, D:7) a +0 mace (39, 42, D:7) a +0 club (40, -2, D:7) a +0 hand axe (40, 22, D:7) the +7 battleaxe "Doupp" {elec, Str+2} Str+2: It affects your strength (+2). a +0 dagger (41, -3, D:7) a +2 short sword of protection (64, 24, D:7) 2 poisoned darts Level 8 of the Dungeon (4, -39, D:8) a +0 war axe 4 stones (9, 1, D:8) a +0 war axe a +0 scale mail (10, -3, D:8) a +0 shortbow of flaming (10, 1, D:8) a +0 club (11, 0, D:8) a +0 war axe a +0 leather armour (11, 1, D:8) a +0 falchion a +0 ring mail (16, -6, D:8) a +0 club (19, 6, D:8) a +0 scimitar a +0 robe (20, 6, D:8) a +0 short sword a +0 robe (21, 6, D:8) a +1 trident a +0 scale mail (22, 7, D:8) a +0 robe (36, -21, D:8) a +0 spear a +0 scale mail a +3 heavy spear (37, -21, D:8) a +0 halberd (37, -20, D:8) a +0 antimagic spear (45, 14, D:8) a +0 dagger a +0 robe a +0 mace a +0 flail a +0 leather armour (45, 15, D:8) a +0 hand axe (46, -31, D:8) the +1 robe of Articulation {*Slow Regen+ Int+5} *Slow: It may slow you when you take damage. Regen+: It increases your rate of health regeneration. Int+5: It affects your intelligence (+5). (47, -34, D:8) a +0 flail a +0 club (47, 15, D:8) a +0 hand axe a +0 leather armour (48, 6, D:8) a +0 short sword (50, -18, D:8) a +0 glaive (50, -16, D:8) a +0 quarterstaff (53, -26, D:8) a +0 barding (56, -33, D:8) a +0 ring mail (56, -25, D:8) a +0 quarterstaff (56, -17, D:8) a +0 mace (60, 6, D:8) 4 stones Level 9 of the Dungeon (0, 0, D:9) a scroll of noise (3, 2, D:9) a +0 whip a +0 robe (9, -32, D:9) a +0 hand axe (9, 4, D:9) a +0 spear (11, -41, D:9) a +0 club (11, 11, D:9) an inkwell talisman (12, -35, D:9) a +0 trident a +0 ring mail (12, 0, D:9) a +0 chain mail a +1 dire flail of holy wrath (13, -1, D:9) 2 boomerangs a +0 falchion (14, -41, D:9) a +0 flail (14, -15, D:9) a +0 robe (15, -35, D:9) a +0 robe (16, -22, D:9) a +0 rapier (18, -41, D:9) a +0 flail (19, -28, D:9) a +0 giant club a +0 dire flail (24, -31, D:9) a +0 orcbow (24, 9, D:9) a +0 falchion (26, 12, D:9) a +0 robe a +0 dagger a +0 spear (27, 12, D:9) a +0 flail (28, -22, D:9) a +0 spear (28, -9, D:9) 4 stones (28, 1, D:9) a +0 trident (29, -22, D:9) a +0 scale mail a +4 trident of distortion (30, -24, D:9) a +2 heavy flail (32, -11, D:9) 5 stones (40, -31, D:9) a +0 scale mail of cold resistance a +0 trident (41, -28, D:9) the +1 robe of the Other Side {*Corrode rC++ Will+++ Str-2} *Corrode: It may corrode you when you take damage. rC++: It greatly protects you from cold. Will+++: It greatly increases your willpower. Str-2: It affects your strength (-2). (48, -18, D:9) a +0 orcbow (49, -4, D:9) a +0 robe a +0 dagger (50, -7, D:9) a +0 short sword a +0 ring mail (50, -4, D:9) a +0 robe a +0 dagger (52, -7, D:9) a +0 battleaxe a +0 chain mail (52, -6, D:9) a +0 dagger a +0 robe (52, 1, D:9) a +0 flail (52, 2, D:9) a +0 hand axe (52, 7, D:9) a +0 halberd (54, 7, D:9) a +0 spear Level 10 of the Dungeon [Shop] Qaidyn's Weapon Shop 7 stones (9 gold) the +3 giant club "Skullcrusher" {speed, Str+7} (602 gold) Str+7: It affects your strength (+7). 6 stones (8 gold) a +4 rapier of venom (400 gold) the +8 whip "Snakebite" {venom, curare, rPois} (758 gold) rPois: It protects you from poison. 4 atropa-tipped darts (50 gold) a +2 quarterstaff of holy wrath (294 gold) [Shop] Gochuatz's Armour Shop a +1 chain mail of cold resistance (414 gold) a +4 chain mail of willpower (759 gold) the +0 leather armour of Sad Roanao {rC+} (368 gold) rC+: It protects you from cold. a +2 ring mail of fire resistance (483 gold) the +4 chain mail of the Playwright {rF+} (920 gold) rF+: It protects you from fire. a +3 plate armour of fire resistance (920 gold) a +1 robe of cold resistance (296 gold) a +1 plate armour of poison resistance (621 gold) a +1 troll leather armour (506 gold) a +1 robe of cold resistance (296 gold) [Shop] Fexoin's Armour Boutique a +2 ring mail of fire resistance (567 gold) the +4 scale mail of the Unstoppable Xenops {rN+} (950 gold) rN+: It protects you from negative energy. a +3 ring mail of willpower (702 gold) a +4 scale mail of positive energy (756 gold) a +3 ring mail of willpower (702 gold) a +2 plate armour of willpower (945 gold) a +4 ring mail of fire resistance (837 gold) a +2 plate armour of positive energy (864 gold) (0, 0, D:10) a +0 short sword (2, 10, D:10) a +0 dagger a +0 robe (3, -5, D:10) a +0 leather armour (3, 11, D:10) a +0 dagger a +0 club a +0 leather armour (7, -24, D:10) the +18 Lear's hauberk (9, 7, D:10) a +0 ring mail (10, -20, D:10) a -2 helmet (10, -14, D:10) 2 stones (11, 7, D:10) a +0 robe (14, -27, D:10) a -2 pair of boots (14, -19, D:10) the +7 short sword of the Asp {freeze, rC+++ MP-8 Stlth+} rC+++: It renders you almost immune to cold. MP-8: It affects your magic capacity (-8). Stlth+: It makes you more stealthy. the +1 longbow "Zonil" {drain, ^Drain Str+3 Int+8 Stlth-} ^Drain: It drains your maximum health when unequipped. Str+3: It affects your strength (+3). Int+8: It affects your intelligence (+8). Stlth-: It makes you less stealthy. (14, -17, D:10) a -2 pair of gloves (16, -22, D:10) 6 stones (16, -17, D:10) a +0 long sword a +0 ring mail a +0 buckler (18, -24, D:10) a -2 chain mail (24, -10, D:10) a +0 partisan (26, 12, D:10) a +0 long sword (29, -5, D:10) a +0 dagger (30, -5, D:10) a +0 dagger 2 poisoned darts (32, -6, D:10) a +0 short sword 6 poisoned darts a +0 whip a +0 whip 8 stones (35, -18, D:10) a +0 dagger (36, -2, D:10) a +0 club (39, 31, D:10) a +0 dire flail (51, -11, D:10) a +0 scale mail (54, -10, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) 8 stones (4, -36, D:11) a +0 flail a +0 chain mail (6, -39, D:11) a +0 flail (7, -38, D:11) a +2 falchion of holy wrath a +0 ring mail (11, -17, D:11) 5 stones (35, -13, D:11) a +0 scale mail (37, -13, D:11) a -2 hat of willpower (37, -12, D:11) a +0 dire flail a +1 chain mail of fire resistance (40, -6, D:11) 4 large rocks (42, -7, D:11) 5 large rocks (46, -9, D:11) a +0 giant club a +0 giant spiked club (48, -1, D:11) a +0 dagger a +0 robe (54, -30, D:11) a +0 shortbow Level 12 of the Dungeon (0, 0, D:12) a +0 mace the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Joxocs's Weapon Boutique a +0 mace (54 gold) a +0 sling (27 gold) a +0 glaive (180 gold) a +0 hand axe (54 gold) a +0 orcbow (72 gold) a +0 falchion of distortion (171 gold) a +0 trident (63 gold) a +0 shortbow (54 gold) (0, 0, Orc:1) a +0 falchion (0, 1, Orc:1) a +0 dagger a +0 scale mail (1, 0, Orc:1) a +0 flail a +0 chain mail (1, 1, Orc:1) a +0 dagger a +0 robe a +0 flail a +0 ring mail a +0 short sword a boomerang a +0 plate armour (1, 2, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 robe (2, 1, Orc:1) a +4 flail a +0 ring mail Level 2 of the Orcish Mines (7, -11, Orc:2) 14 gold pieces (20, 0, Orc:2) 19 gold pieces the Necropolis (0, 0, Necropolis) the +0 short sword "Ruluin" {chaos, Str+5} Str+5: It affects your strength (+5). (unseen) (0, 1, Necropolis) 13 gold pieces (1, 0, Necropolis) 4 stones (1, 1, Necropolis) 13 gold pieces (1, 6, Necropolis) 24 gold pieces (6, 1, Necropolis) 17 gold pieces (7, 12, Necropolis) 21 gold pieces (10, 6, Necropolis) 6 gold pieces a +0 dagger a +0 robe (12, 7, Necropolis) a potion of berserk rage (12, 12, Necropolis) the orb of the Ward {*Rage, ^Contam +Inv rPois rN+ Str+7} ^Contam: It causes magical contamination when unequipped. +Inv: It lets you turn invisible. rPois: It protects you from poison. rN+: It protects you from negative energy. Str+7: It affects your strength (+7). (unseen) (12, 13, Necropolis) a +0 leather armour (13, 12, Necropolis) 2 poisoned darts (13, 13, Necropolis) a rimehorn talisman (18, 37, Necropolis) a potion of berserk rage (20, 36, Necropolis) a potion of curing (21, 35, Necropolis) a lupine talisman (21, 36, Necropolis) 31 gold pieces (22, 35, Necropolis) the -1 pair of gloves of the Stonemason {^Drain Will++ Slay+2} ^Drain: It drains your maximum health when unequipped. Will++: It greatly increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (unseen) (22, 36, Necropolis) an amulet of the acrobat (23, 36, Necropolis) a +0 plate armour (24, 36, Necropolis) a +0 heavy war axe (unseen) (26, 37, Necropolis) a potion of berserk rage (35, 2, Necropolis) a boomerang (35, 4, Necropolis) 19 gold pieces (35, 6, Necropolis) a +1 morningstar of draining (unseen) (35, 7, Necropolis) a -1 dagger (35, 9, Necropolis) a potion of curing (35, 11, Necropolis) a boomerang (36, 6, Necropolis) 2 potions of might (36, 7, Necropolis) the +0 robe of Vuilag {Regen+ Int+4} Regen+: It increases your rate of health regeneration. Int+4: It affects your intelligence (+4).