tenar Level 1 of the Dungeon (0, 2, D:1) a jackal skeleton (5, 22, D:1) a quokka corpse (skeletalised by now) (5, 30, D:1) a +0 whip (5, 31, D:1) 5 gold pieces (5, 32, D:1) a potion of haste (6, 30, D:1) a scroll of identify (6, 31, D:1) 6 gold pieces (6, 32, D:1) 5 gold pieces (7, 30, D:1) a staff of fire (unseen) (7, 31, D:1) a scroll of fog (7, 32, D:1) a scroll of identify (8, 35, D:1) 9 stones (18, 6, D:1) a quokka skeleton (28, 14, D:1) a ball python skeleton (31, 17, D:1) a +0 broad axe (37, 31, D:1) a +0 dagger (45, 29, D:1) 5 poisoned darts (47, 28, D:1) a +0 short sword (53, 2, D:1) an amulet of faith (54, 16, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Oxketig's Vocational Training a manual of Invocations (960 gold) a manual of Evocations (960 gold) (0, 0, D:2) a +0 leather armour (12, -22, D:2) an adder corpse (skeletalised by now) (15, -16, D:2) a +0 robe (15, -6, D:2) a +0 short sword (19, 13, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (24, 19, D:2) a +0 leather armour (31, -16, D:2) a hobgoblin skeleton (34, -2, D:2) a +0 dagger (37, -5, D:2) a bat corpse (skeletalised by now) (40, 1, D:2) a frilled lizard skeleton (42, -12, D:2) the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} [amulet of nothing] rPois: It protects you from poison. rF--: It makes you very vulnerable to fire. rC--: It makes you very vulnerable to cold. AC+8: It affects your AC (+8). (42, 15, D:2) a +0 dagger (43, -10, D:2) a bat corpse (skeletalised by now) (44, 20, D:2) a rat corpse (skeletalised by now) (44, 23, D:2) an amulet of magic regeneration (45, 16, D:2) an adder corpse (skeletalised by now) (46, 22, D:2) 4 poisoned darts (48, 24, D:2) 7 stones Level 3 of the Dungeon [Shop] Cottiekk's Book Emporium a book of the Moon (400 gold) a book of Cantrips (160 gold) a book of Party Tricks (220 gold) a book of Storms (260 gold) a Handbook of Applied Construction (240 gold) a book of Chaos (500 gold) a Handbook of Applied Construction (240 gold) a book of Debilitation (220 gold) a Young Poisoner's Handbook (200 gold) a Compendium of Siegecraft (520 gold) (0, 10, D:3) 2 stones (1, 10, D:3) a potion of attraction (2, 9, D:3) a hobgoblin corpse (skeletalised by now) (7, 17, D:3) a ring of fire (21, -22, D:3) a frilled lizard corpse (skeletalised by now) (21, -20, D:3) a ball python corpse (skeletalised by now) (23, 12, D:3) a +0 leather armour (26, 18, D:3) a +0 spear (36, 7, D:3) an adder skeleton (44, -30, D:3) a +0 hand axe an orc corpse (skeletalised by now) Level 4 of the Dungeon (2, -1, D:4) a +0 club a goblin corpse (skeletalised by now) (8, 4, D:4) a +0 war axe (10, -13, D:4) a +0 hand axe (10, -12, D:4) a +0 club a goblin corpse (skeletalised by now) (14, -3, D:4) a ball python skeleton (14, 7, D:4) a +0 club (22, -1, D:4) 4 stones (26, -24, D:4) a potion of attraction (34, -21, D:4) 7 stones (35, 7, D:4) a +0 club a goblin skeleton Level 6 of the Dungeon (0, 0, D:6) a throwing net Level 7 of the Dungeon (4, 2, D:7) a howler monkey corpse (skeletalised by now) a howler monkey corpse (skeletalised by now) (5, 2, D:7) a howler monkey corpse (skeletalised by now) (17, -2, D:7) a +0 short sword (24, 0, D:7) a scroll of fear