tenar Level 1 of the Dungeon (1, 14, D:1) a bat corpse (skeletalised by now) (9, 7, D:1) a +0 chain mail (15, 33, D:1) a +0 short sword 4 stones (16, 39, D:1) a rat corpse (skeletalised by now) (17, 6, D:1) a maw talisman (20, 7, D:1) a rat skeleton (21, 28, D:1) 8 stones (24, 20, D:1) a +0 dagger (30, 5, D:1) a +0 dagger a kobold skeleton (31, 5, D:1) a +0 club (32, 40, D:1) a +0 dagger 5 stones a kobold corpse (37, 12, D:1) a +0 leather armour (38, 47, D:1) a +0 helmet (45, 20, D:1) a +0 chain mail (45, 22, D:1) a +0 whip a +0 ring mail a kobold corpse (skeletalised by now) (46, 22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, 7, D:1) a +0 whip a kobold corpse (skeletalised by now) (49, -3, D:1) a +1 heavy war axe (50, 0, D:1) a quokka corpse (skeletalised by now) (55, 0, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (6, 7, D:2) a +0 club a +0 ring mail (7, 7, D:2) a rat corpse (9, 14, D:2) a +0 club a goblin corpse a giant cockroach corpse (9, 25, D:2) 16 gold pieces (13, 18, D:2) a scroll of identify (13, 24, D:2) a potion of lignification (15, 23, D:2) a potion of heal wounds