tenar Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (6, 22, D:1) a +1 spear of venom (8, 10, D:1) an amulet of guardian spirit (8, 25, D:1) a bat corpse (skeletalised by now) (12, 4, D:1) a +6 ring of strength (16, 34, D:1) a +0 short sword (18, 26, D:1) a +0 long sword (25, 14, D:1) a +0 robe (25, 20, D:1) a +4 ring of slaying (31, 27, D:1) a +0 short sword (32, 27, D:1) a +2 heavy mace (33, 22, D:1) a rat corpse (skeletalised by now) (35, 0, D:1) a rat skeleton (35, 42, D:1) 5 stones (41, 20, D:1) a jackal corpse (skeletalised by now) (41, 45, D:1) a +0 robe (42, 19, D:1) a +0 dagger (45, 43, D:1) a bat corpse (skeletalised by now) (46, 45, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (22, 24, D:2) a quokka corpse (skeletalised by now) (22, 38, D:2) an adder corpse (skeletalised by now) (23, 33, D:2) a staff of earth (24, 28, D:2) a rat skeleton (26, -1, D:2) a +0 trident (32, 12, D:2) an adder corpse (skeletalised by now) (33, 23, D:2) a hobgoblin corpse (skeletalised by now) (34, 18, D:2) a +0 leather armour (40, 4, D:2) a rat corpse (skeletalised by now) (40, 26, D:2) a +0 short sword (42, 5, D:2) a +0 spear Level 3 of the Dungeon (3, 15, D:3) an adder corpse (5, 2, D:3) 3 stones (5, 14, D:3) a +0 robe (6, 6, D:3) a +0 leather armour (15, 26, D:3) a +0 pair of gloves (17, 13, D:3) a +0 whip (17, 37, D:3) a +0 short sword 2 stones (20, 16, D:3) a potion of heal wounds (21, 50, D:3) 4 poisoned darts (27, 16, D:3) 26 gold pieces a +0 flail a +0 dagger a +0 robe a +0 club a +0 short sword